v1.2.2-Syd-SNAPSHOT
SydMontague
released this
20 Nov 14:28
·
3 commits
to master
since this release
v1.2.2-Syd-SNAPSHOT
- fourth iteration on the Ogremon 2 softlock fix
- now modify the correct offsets, should also fix an Ogremon 4 softlock, see meekrhino#100
v1.2.0-Syd-SNAPSHOT
- pulled upstream changes
- added srand(0) call to reset combination, to reset RNG consistently
- added option to prevent BGM restarting between screens when the track remains the same
- fixed MP Consumption Bonus softlock
- second iteration on Ogremon 2 softlock fix
- this could happen with randomized recruitments if you randomly got Shellmon before doing Ogremon 2
- now Nanimon will appear after you've beaten Ogremon 2