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v1.2.2-Syd-SNAPSHOT

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@SydMontague SydMontague released this 20 Nov 14:28
· 3 commits to master since this release

v1.2.2-Syd-SNAPSHOT

  • fourth iteration on the Ogremon 2 softlock fix
    • now modify the correct offsets, should also fix an Ogremon 4 softlock, see meekrhino#100

v1.2.0-Syd-SNAPSHOT

  • pulled upstream changes
  • added srand(0) call to reset combination, to reset RNG consistently
  • added option to prevent BGM restarting between screens when the track remains the same
  • fixed MP Consumption Bonus softlock
  • second iteration on Ogremon 2 softlock fix
    • this could happen with randomized recruitments if you randomly got Shellmon before doing Ogremon 2
    • now Nanimon will appear after you've beaten Ogremon 2