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Hello,
I'm working on a live video modular synthetizer since few years.
With that perspective, I'm looking for solution to make its development easier,
by splitting engine and UI. In fact, I want to explode the core engine into multiple simple modules,
each of them connected with syphon to exchange visuals and other protocols to exchange controls.
ModerGL looks like the solution to generate live visuals,
and syphonpy looks like to be the only python solution to handle syphon pipe.
it works... the video output is piped to syphon which is what I need, the window build by moderGL is full white.
but I want to run it headless. so
I run
python3 EasySyphon.py --window headless
it does not work. the syphon server looks to be created,
but nothing is displayed into syphon recorder(which I use to visualize the rendering)
later as debug, I saved the rendering FBO to a png file to isolate the bug origin,
this worked without any troubble,
I'm not sure how syphon/syphonpy interacts with the opengl context to be honest.
It might be realteed to this? Does it detect a context on server creation or something?
does anyone here've a bit of advice?
Thanks for reading me.
The text was updated successfully, but these errors were encountered:
So, quickly - Syphon has no care about headless or not. This sounds like an issue with syphonpy project. My suspicion is that there is no CFRunloop created when running headless based on whatever tooling is going on!
Hello,
I'm working on a live video modular synthetizer since few years.
With that perspective, I'm looking for solution to make its development easier,
by splitting engine and UI. In fact, I want to explode the core engine into multiple simple modules,
each of them connected with syphon to exchange visuals and other protocols to exchange controls.
ModerGL looks like the solution to generate live visuals,
and syphonpy looks like to be the only python solution to handle syphon pipe.
Here's a simpler setup to debug things.
I run
it works... the video output is piped to syphon which is what I need, the window build by moderGL is full white.
but I want to run it headless. so
I run
it does not work. the syphon server looks to be created,
but nothing is displayed into syphon recorder(which I use to visualize the rendering)
later as debug, I saved the rendering FBO to a png file to isolate the bug origin,
this worked without any troubble,
I'm not sure how syphon/syphonpy interacts with the opengl context to be honest.
It might be realteed to this? Does it detect a context on server creation or something?
does anyone here've a bit of advice?
Thanks for reading me.
The text was updated successfully, but these errors were encountered: