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GB in GBC becomes monocrome when loading a state #1337
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I am unable to reproduce this. I tested with the homebrew game retroid.gb |
I have found no conditions under which I can reproduce this bug, please reopen with more details if this still happens in the dev build |
I can't reproduce the monocrome colours, however I was able to have it show a different palette than the supposed one. Here is what I did:
The problem is that the emulator is keeping using the last palette you set, instead of the one you set before creating that savestate. This probably happens because the savestate it's not storing any information about the GBC palette used for the GB games (except for the savestate screenshot), however it should be included in the actual savestate data, because it's relevant to the gameplay. |
Just as the title says. Also happens in DualGambatte.
How to trigger it:
This doesn't cause any emulation problem, it's a purely aesthetic bug, though I personally find it annoying while I work on a movie. I hope that it will be easy to fix.
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