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I'm on Ubuntu and running desmume with flatpak run org.desmume.DeSmuME. Trying to add any flags/arguments after this always results in Unknown option --[option here].
Also, when I try launching a game thru CLI with flatpak run org.desmume.DeSmuME "/path/to/nds/file.nds", the desmume window opens with a dialog box saying "Unable to load: /path/to/nds/file.nds".
Let me know if more info needed.
EDIT: launching from CLI worked after I built from source. Why is the flatpak version the publicly advertised Linux version if it doesn't work properly?
The text was updated successfully, but these errors were encountered:
rofl0r
changed the title
[Linux/Ubuntu] Can't pass any CLI arguments, and can't launch .nds from CLI
[Linux/Ubuntu] Can't pass any CLI arguments to flatpak
Mar 8, 2022
I am also having this issue. The only workaround is opening DeSmuME, then going to File->Open and then manually finding the .nds but that starts to get tedious when I have to do it for every single game.
found the solution to the.
in the flatpack finish-args options, --filesystem=host:ro needs to be added.
1 line fix. made a pr on the flathub repository to fix it.
I'm on Ubuntu and running desmume with
flatpak run org.desmume.DeSmuME
. Trying to add any flags/arguments after this always results inUnknown option --[option here]
.Also, when I try launching a game thru CLI with
flatpak run org.desmume.DeSmuME "/path/to/nds/file.nds"
, the desmume window opens with a dialog box saying"Unable to load: /path/to/nds/file.nds"
.Let me know if more info needed.
EDIT: launching from CLI worked after I built from source. Why is the flatpak version the publicly advertised Linux version if it doesn't work properly?
The text was updated successfully, but these errors were encountered: