Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

The npc killing Critical bug. #355

Closed
dok441 opened this issue Jul 8, 2019 · 10 comments
Closed

The npc killing Critical bug. #355

dok441 opened this issue Jul 8, 2019 · 10 comments

Comments

@dok441
Copy link

dok441 commented Jul 8, 2019

If you kill manchak, Pets, roller(NPC), now you do not die completely, and there is a bug, you can continue to talk and in the table you are still alive.

@dok441 dok441 changed the title The manhak killing bug. The npc killing bug. Jul 8, 2019
@dok441 dok441 changed the title The npc killing bug. The npc killing Critical bug. Jul 8, 2019
@dok441
Copy link
Author

dok441 commented Jul 8, 2019

Also if the person died from the explosive barrels, I don't know, but it completely breaks the mode.

@TimGoll
Copy link
Member

TimGoll commented Jul 8, 2019

Maybe one of the other devs gets the situation described in this issue but I'm a bit confused. NPCs? Where are NPCs in TTT?

@dok441
Copy link
Author

dok441 commented Jul 8, 2019

I described manhack, roller,for example, if you put them a traitor or some Pets, for example galanga can be done, it's simple =)
That is, everything that has its own intelligence.

@dok441
Copy link
Author

dok441 commented Jul 8, 2019

When approximately you will be able to correct it?

@TimGoll
Copy link
Member

TimGoll commented Jul 8, 2019

To be honest, I do not understand your problem and I'll wait if maybe someone else of the team does understand what to fix

@dok441
Copy link
Author

dok441 commented Jul 8, 2019

It is a pity of course, but I will repeat if the person is allowed to kill a barrel explosive. He remains alive, though they should be dead, and he can talk with real people

@lebroomer
Copy link
Collaborator

Do you know if the same problem exists in Base TTT?

@TimGoll
Copy link
Member

TimGoll commented Jul 8, 2019

Yeah, this confuses me as well. I killed myself the last few days over and over again with explosive barrels. So this is bug is not related tp TTT2.

@dok441
Copy link
Author

dok441 commented Jul 8, 2019

I've updated to the latest pre release version ТТТ2 and this problem appeared. Of course, I still check, but strange.

@TimGoll
Copy link
Member

TimGoll commented Jul 8, 2019

There were only UI changes in the last update, so this might be a coincidence

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants