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[1.7.10] Biteable Creatures

cheaterpaul edited this page Jul 2, 2021 · 1 revision

Biteable Creatures

In Vampirism you can bite several creatures to get blood.
Sometimes they even become vampires and act different.

Adjusting the values / Adding new biteable creatures

If you want to adjust the amount of blood a creature gives, follow this instructions:

  1. Go to your .minecraft/config directory
  2. Create a vampirism_blood_values.txt file
  3. Set a blood value by adding a line "<entity_name>="
    To find out an entity's name, spawn one and use the "/vtest entity" command near to it. One or more names should pop up, choose the one that sounds right.

These values will overwrite any default values. The resulting file should look similar to here.
If you have added values for a larger amount of modded mobs, please send them to us so we can add them as defaults.

Adding a new convertible creature

If you want a certain creature to be convertible to a vampire version.
You first need to create a overlay image. It has to have the size of entity's texture and has to be see-though. Anything in this image will be rendered over the original entity texture. Example (Cow): Image
Then contact the mod authors of Vampirism. In 1.9 other mods will be able to add creatures over an API.