-
Notifications
You must be signed in to change notification settings - Fork 1
/
ffi.h
471 lines (413 loc) · 13.9 KB
/
ffi.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
/* vim: ts=4 sw=4 sts=4 et tw=78
* Portions copyright (c) 2015-present, Facebook, Inc. All rights reserved.
* Portions copyright (c) 2011 James R. McKaskill.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
#pragma once
#ifdef _MSC_VER
#define _CRT_SECURE_NO_WARNINGS
#endif
#include <stdint.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
/*
#include <execinfo.h>
#define STACK_TRACE() {\
void* callstack[128]; \
int i, frames = backtrace(callstack, 128); \
backtrace_symbols_fd(callstack, frames, STDERR_FILENO); \
}
*/
#ifdef __cplusplus
extern "C" {
# include <lua.h>
# include <lauxlib.h>
# include <lualib.h>
}
# define EXTERN_C extern "C"
#else
# include <lua.h>
# include <lauxlib.h>
# include <lualib.h>
# define EXTERN_C extern
#endif
#ifdef _WIN32
#include <windows.h>
#else
#include <errno.h>
#include <unistd.h>
#include <dlfcn.h>
#include <sys/mman.h>
#endif
#include <complex.h>
#define HAVE_COMPLEX
#define HAVE_LONG_DOUBLE
#ifndef NDEBUG
#define DASM_CHECKS
#endif
struct jit;
#define Dst_DECL struct jit* Dst
#define Dst_REF (Dst->ctx)
#define DASM_EXTERN(a,b,c,d) get_extern(a,b,c,d)
#include "dynasm/dasm_proto.h"
#if defined LUA_FFI_BUILD_AS_DLL
# define EXPORT __declspec(dllexport)
#elif defined __GNUC__
# define EXPORT __attribute__((visibility("default")))
#else
# define EXPORT
#endif
EXTERN_C EXPORT int luaopen_ffi(lua_State* L);
static int lua_absindex2(lua_State* L, int idx) {
return (LUA_REGISTRYINDEX <= idx && idx < 0)
? lua_gettop(L) + idx + 1
: idx;
}
/* use our own version of lua_absindex such that lua_absindex(L, 0) == 0 */
#define lua_absindex(L, idx) lua_absindex2(L, idx)
#if LUA_VERSION_NUM == 501
static void lua_callk(lua_State *L, int nargs, int nresults, int ctx, lua_CFunction k)
{
lua_call(L, nargs, nresults);
}
/*
** set functions from list 'l' into table at top - 'nup'; each
** function gets the 'nup' elements at the top as upvalues.
** Returns with only the table at the stack.
*/
static void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
luaL_checkstack(L, nup, "too many upvalues");
for (; l && l->name; l++) { /* fill the table with given functions */
int i;
for (i = 0; i < nup; i++) /* copy upvalues to the top */
lua_pushvalue(L, -nup);
lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
lua_setfield(L, -(nup + 2), l->name);
}
lua_pop(L, nup); /* remove upvalues */
}
#define lua_setuservalue lua_setfenv
#define lua_getuservalue lua_getfenv
#define lua_rawlen lua_objlen
static char* luaL_prepbuffsize(luaL_Buffer* B, size_t sz) {
if (sz > LUAL_BUFFERSIZE) {
luaL_error(B->L, "string too long");
}
return luaL_prepbuffer(B);
}
#elif LUA_VERSION_NUM >= 503
static void (lua_remove)(lua_State *L, int idx) {
lua_remove(L, idx);
}
#endif
/* architectures */
#if defined _WIN32 && defined UNDER_CE
# define OS_CE
#elif defined _WIN32
# define OS_WIN
#elif defined __APPLE__ && defined __MACH__
# define OS_OSX
#elif defined __linux__
# define OS_LINUX
#elif defined __FreeBSD__ || defined __OpenBSD__ || defined __NetBSD__
# define OS_BSD
#elif defined unix || defined __unix__ || defined __unix || defined _POSIX_VERSION || defined _XOPEN_VERSION
# define OS_POSIX
#endif
/* architecture */
#if defined __i386__ || defined _M_IX86
# define ARCH_X86
#elif defined __amd64__ || defined _M_X64
# define ARCH_X64
#elif defined __arm__ || defined __ARM__ || defined ARM || defined __ARM || defined __arm
# define ARCH_ARM
#elif defined __aarch64__
# define ARCH_ARM64
#elif defined __powerpc64__
# define ARCH_PPC64
#else
# error
#endif
#ifdef _WIN32
# ifdef UNDER_CE
static void* DoLoadLibraryA(const char* name) {
wchar_t buf[MAX_PATH];
int sz = MultiByteToWideChar(CP_UTF8, 0, name, -1, buf, 512);
if (sz > 0) {
buf[sz] = 0;
return LoadLibraryW(buf);
} else {
return NULL;
}
}
# define LoadLibraryA DoLoadLibraryA
# else
# define GetProcAddressA GetProcAddress
# endif
# define LIB_FORMAT_1 "%s.dll"
# define AllocPage(size) VirtualAlloc(NULL, size, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE)
# define FreePage(data, size) VirtualFree(data, 0, MEM_RELEASE)
# define EnableExecute(data, size) do {DWORD old; VirtualProtect(data, size, PAGE_EXECUTE, &old); FlushInstructionCache(GetCurrentProcess(), data, size);} while (0)
# define EnableWrite(data, size) do {DWORD old; VirtualProtect(data, size, PAGE_READWRITE, &old);} while (0)
#else
#ifdef OS_OSX
# define LIB_FORMAT_1 "%s.dylib"
# define LIB_FORMAT_2 "lib%s.dylib"
#else
# define LIB_FORMAT_1 "%s.so"
# define LIB_FORMAT_2 "lib%s.so"
#endif
# define LoadLibraryA(name) dlopen(name, RTLD_LAZY | RTLD_GLOBAL)
# define GetProcAddressA(lib, name) dlsym(lib, name)
# define AllocPage(size) mmap(NULL, size, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANON, -1, 0)
# define FreePage(data, size) munmap(data, size)
# define EnableExecute(data, size) mprotect(data, size, PROT_READ|PROT_EXEC)
# define EnableWrite(data, size) mprotect(data, size, PROT_READ|PROT_WRITE)
#endif
//#if defined ARCH_X86 || defined ARCH_X64
#if defined ARCH_X86 || defined ARCH_X64 || defined ARCH_ARM64
#define ALLOW_MISALIGNED_ACCESS
#endif
struct token;
struct parser {
int line;
const char* next;
const char* prev;
unsigned align_mask;
};
struct page {
size_t size;
size_t off;
size_t freed;
};
struct jit {
lua_State* L;
int32_t last_errno;
dasm_State* ctx;
size_t pagenum;
struct page** pages;
size_t align_page_size;
void** globals;
int function_extern;
void* lua_dll;
void* kernel32_dll;
};
#define ALIGN_DOWN(PTR, MASK) \
(((uintptr_t) (PTR)) & (~ ((uintptr_t) (MASK)) ))
#define ALIGN_UP(PTR, MASK) \
(( ((uintptr_t) (PTR)) + ((uintptr_t) (MASK)) ) & (~ ((uintptr_t) (MASK)) ))
/* struct cdata/struct ctype */
#define PTR_ALIGN_MASK (sizeof(void*) - 1)
#define FUNCTION_ALIGN_MASK (sizeof(void (*)()) - 1)
#define DEFAULT_ALIGN_MASK 7
#ifdef OS_OSX
/* TODO: figure out why the alignof trick doesn't work on OS X */
#define ALIGNED_DEFAULT 7
#elif defined __GNUC__
#define ALIGNED_DEFAULT (__alignof__(void* __attribute__((aligned))) - 1)
#else
#define ALIGNED_DEFAULT PTR_ALIGN_MASK
#endif
extern int jit_key;
extern int ctype_mt_key;
extern int cdata_mt_key;
extern int cmodule_mt_key;
extern int callback_mt_key;
extern int constants_key;
extern int types_key;
extern int gc_key;
extern int callbacks_key;
extern int functions_key;
extern int abi_key;
extern int next_unnamed_key;
extern int niluv_key;
extern int asmname_key;
int equals_upval(lua_State* L, int idx, int* key);
void push_upval(lua_State* L, int* key);
void set_upval(lua_State* L, int* key);
struct jit* get_jit(lua_State* L);
/* both ctype and cdata are stored as userdatas
*
* usr value is a table shared between the related subtypes which has:
* name -> member ctype (for structs and unions)
* +ves -> member ctype - in memory order (for structs)
* +ves -> argument ctype (for function prototypes)
* 0 -> return ctype (for function prototypes)
* light userdata -> misc
*/
enum {
C_CALL,
STD_CALL,
FAST_CALL,
};
enum {
INVALID_TYPE,
VOID_TYPE,
FLOAT_TYPE,
DOUBLE_TYPE,
LONG_DOUBLE_TYPE,
COMPLEX_FLOAT_TYPE,
COMPLEX_DOUBLE_TYPE,
COMPLEX_LONG_DOUBLE_TYPE,
BOOL_TYPE,
INT8_TYPE,
INT16_TYPE,
INT32_TYPE,
INT64_TYPE,
INTPTR_TYPE,
ENUM_TYPE,
UNION_TYPE,
STRUCT_TYPE,
FUNCTION_TYPE,
FUNCTION_PTR_TYPE,
};
#define IS_CHAR_UNSIGNED (((char) -1) > 0)
#define IS_COMPLEX(type) ((type) == COMPLEX_FLOAT_TYPE || (type) == COMPLEX_DOUBLE_TYPE)
#define POINTER_BITS 2
#define POINTER_MAX ((1 << POINTER_BITS) - 1)
#define ALIGNOF(S) ((int) ((char*) &S.v - (char*) &S - 1))
/* Note: if adding a new member that is associated with a struct/union
* definition then it needs to be copied over in ctype.c:set_defined for when
* we create types based off of the declaration alone.
*
* Since this is used as a header for every ctype and cdata, and we create a
* ton of them on the stack, we try and minimise its size.
*/
struct ctype {
size_t base_size; /* size of the base type in bytes */
union {
/* valid if is_bitfield */
struct {
/* size of bitfield in bits */
unsigned bit_size : 7;
/* offset within the current byte between 0-63 */
unsigned bit_offset : 6;
};
/* Valid if is_array */
size_t array_size;
/* Valid for is_variable_struct or is_variable_array. If
* variable_size_known (only used for is_variable_struct) then this is
* the total increment otherwise this is the per element increment.
*/
size_t variable_increment;
};
size_t offset;
unsigned align_mask : 4; /* as (align bytes - 1) eg 7 gives 8 byte alignment */
unsigned pointers : POINTER_BITS; /* number of dereferences to get to the base type including +1 for arrays */
unsigned const_mask : POINTER_MAX + 1; /* const pointer mask, LSB is current pointer, +1 for the whether the base type is const */
unsigned type : 5; /* value given by type enum above */
unsigned is_reference : 1;
unsigned is_array : 1;
unsigned is_defined : 1;
unsigned is_null : 1;
unsigned has_member_name : 1;
unsigned calling_convention : 2;
unsigned has_var_arg : 1;
unsigned is_variable_array : 1; /* set for variable array types where we don't know the variable size yet */
unsigned is_variable_struct : 1;
unsigned variable_size_known : 1; /* used for variable structs after we know the variable size */
unsigned is_bitfield : 1;
unsigned has_bitfield : 1;
unsigned is_jitted : 1;
unsigned is_packed : 1;
unsigned is_unsigned : 1;
};
#ifdef _MSC_VER
__declspec(align(16))
#endif
struct cdata {
const struct ctype type
#ifdef __GNUC__
__attribute__ ((aligned(16)))
#endif
;
};
typedef void (*cfunction)(void);
#ifdef HAVE_COMPLEX
typedef double complex complex_double;
typedef float complex complex_float;
static complex_double mk_complex_double(double real, double imag) {
return real + imag * 1i;
}
static complex_double mk_complex_float(double real, double imag) {
return real + imag * 1i;
}
#else
typedef struct {
double real, imag;
} complex_double;
typedef struct {
float real, imag;
} complex_float;
static complex_double mk_complex_double(double real, double imag) {
complex_double ret = { real, imag };
return ret;
}
static complex_float mk_complex_float(double real, double imag) {
complex_float ret = { real, imag };
return ret;
}
static double creal(complex_double c) {
return c.real;
}
static float crealf(complex_float c) {
return c.real;
}
static double cimag(complex_double c) {
return c.imag;
}
static float cimagf(complex_float c) {
return c.imag;
}
#endif
#define CALLBACK_FUNC_USR_IDX 1
void set_defined(lua_State* L, int ct_usr, struct ctype* ct);
struct ctype* push_ctype(lua_State* L, int ct_usr, const struct ctype* ct);
void* push_cdata(lua_State* L, int ct_usr, const struct ctype* ct); /* called from asm */
void push_callback(lua_State* L, cfunction luafunc, cfunction cfunc);
void check_ctype(lua_State* L, int idx, struct ctype* ct);
void* to_cdata(lua_State* L, int idx, struct ctype* ct);
void* check_cdata(lua_State* L, int idx, struct ctype* ct);
size_t ctype_size(lua_State* L, const struct ctype* ct);
int parse_type(lua_State* L, struct parser* P, struct ctype* type);
void parse_argument(lua_State* L, struct parser* P, int ct_usr, struct ctype* type, struct token* name, struct parser* asmname);
void push_type_name(lua_State* L, int usr, const struct ctype* ct);
int push_user_mt(lua_State* L, int ct_usr, const struct ctype* ct);
int ffi_cdef(lua_State* L);
void push_func_ref(lua_State* L, cfunction func);
void free_code(struct jit* jit, lua_State* L, cfunction func);
int x86_return_size(lua_State* L, int usr, const struct ctype* ct);
void compile_function(lua_State* L, cfunction f, int ct_usr, const struct ctype* ct);
cfunction compile_callback(lua_State* L, int fidx, int ct_usr, const struct ctype* ct);
void compile_globals(struct jit* jit, lua_State* L);
int get_extern(struct jit* jit, uint8_t* addr, int idx, int type);
/* WARNING: assembly needs to be updated for prototype changes of these functions */
int check_bool(lua_State* L, int idx);
double check_double(lua_State* L, int idx);
double check_complex_imag(lua_State* L, int idx);
float check_float(lua_State* L, int idx);
uint64_t check_uint64(lua_State* L, int idx);
int64_t check_int64(lua_State* L, int idx);
int32_t check_int32(lua_State* L, int idx);
uint32_t check_uint32(lua_State* L, int idx);
int16_t check_int16(lua_State* L, int idx);
uint16_t check_uint16(lua_State* L, int idx);
int8_t check_int8(lua_State* L, int idx);
uint8_t check_uint8(lua_State* L, int idx);
uintptr_t check_uintptr(lua_State* L, int idx);
int32_t check_enum(lua_State* L, int idx, int to_usr, const struct ctype* tt);
/* these two will always push a value so that we can create structs/functions on the fly */
void* check_typed_pointer(lua_State* L, int idx, int to_usr, const struct ctype* tt);
cfunction check_typed_cfunction(lua_State* L, int idx, int to_usr, const struct ctype* tt);
complex_double check_complex_double(lua_State* L, int idx);
complex_float check_complex_float(lua_State* L, int idx);
void unpack_varargs_stack(lua_State* L, int first, int last, char* to);
void unpack_varargs_reg(lua_State* L, int first, int last, char* to);
void unpack_varargs_stack_skip(lua_State* L, int first, int last, int ints_to_skip, int floats_to_skip, char* to);
void unpack_varargs_float(lua_State* L, int first, int last, int max, char* to);
void unpack_varargs_int(lua_State* L, int first, int last, int max, char* to);