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filters.go
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filters.go
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// Copyright 2016 PingCAP, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// See the License for the specific language governing permissions and
// limitations under the License.
package schedule
import (
"fmt"
"github.com/pingcap/pd/server/cache"
"github.com/pingcap/pd/server/core"
"github.com/pingcap/pd/server/namespace"
log "github.com/sirupsen/logrus"
)
//revive:disable:unused-parameter
// Filter is an interface to filter source and target store.
type Filter interface {
Type() string
// Return true if the store should not be used as a source store.
FilterSource(opt Options, store *core.StoreInfo) bool
// Return true if the store should not be used as a target store.
FilterTarget(opt Options, store *core.StoreInfo) bool
}
// FilterSource checks if store can pass all Filters as source store.
func FilterSource(opt Options, store *core.StoreInfo, filters []Filter) bool {
storeID := fmt.Sprintf("store%d", store.GetId())
for _, filter := range filters {
if filter.FilterSource(opt, store) {
log.Debugf("[filter %T] filters store %v from source", filter, store)
filterCounter.WithLabelValues("filter-source", storeID, filter.Type()).Inc()
return true
}
}
return false
}
// FilterTarget checks if store can pass all Filters as target store.
func FilterTarget(opt Options, store *core.StoreInfo, filters []Filter) bool {
storeID := fmt.Sprintf("store%d", store.GetId())
for _, filter := range filters {
if filter.FilterTarget(opt, store) {
log.Debugf("[filter %T] filters store %v from target", filter, store)
filterCounter.WithLabelValues("filter-target", storeID, filter.Type()).Inc()
return true
}
}
return false
}
type excludedFilter struct {
sources map[uint64]struct{}
targets map[uint64]struct{}
}
// NewExcludedFilter creates a Filter that filters all specified stores.
func NewExcludedFilter(sources, targets map[uint64]struct{}) Filter {
return &excludedFilter{
sources: sources,
targets: targets,
}
}
func (f *excludedFilter) Type() string {
return "exclude-filter"
}
func (f *excludedFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
_, ok := f.sources[store.GetId()]
return ok
}
func (f *excludedFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
_, ok := f.targets[store.GetId()]
return ok
}
type blockFilter struct{}
// NewBlockFilter creates a Filter that filters all stores that are blocked from balance.
func NewBlockFilter() Filter {
return &blockFilter{}
}
func (f *blockFilter) Type() string {
return "block-filter"
}
func (f *blockFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
return store.IsBlocked()
}
func (f *blockFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
return store.IsBlocked()
}
type stateFilter struct{}
// NewStateFilter creates a Filter that filters all stores that are not UP.
func NewStateFilter() Filter {
return &stateFilter{}
}
func (f *stateFilter) Type() string {
return "state-filter"
}
func (f *stateFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
return store.IsTombstone()
}
func (f *stateFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
return !store.IsUp()
}
type healthFilter struct{}
// NewHealthFilter creates a Filter that filters all stores that are Busy or Down.
func NewHealthFilter() Filter {
return &healthFilter{}
}
func (f *healthFilter) Type() string {
return "health-filter"
}
func (f *healthFilter) filter(opt Options, store *core.StoreInfo) bool {
if store.Stats.GetIsBusy() {
return true
}
return store.DownTime() > opt.GetMaxStoreDownTime()
}
func (f *healthFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
return f.filter(opt, store)
}
func (f *healthFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
return f.filter(opt, store)
}
type disconnectFilter struct{}
// NewDisconnectFilter creates a Filter that filters all stores that are disconnected.
func NewDisconnectFilter() Filter {
return &disconnectFilter{}
}
func (f *disconnectFilter) Type() string {
return "disconnect-filter"
}
func (f *disconnectFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
return store.IsDisconnected()
}
func (f *disconnectFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
return store.IsDisconnected()
}
type pendingPeerCountFilter struct{}
// NewPendingPeerCountFilter creates a Filter that filters all stores that are
// currently handling too many pending peers.
func NewPendingPeerCountFilter() Filter {
return &pendingPeerCountFilter{}
}
func (p *pendingPeerCountFilter) Type() string {
return "pending-peer-filter"
}
func (p *pendingPeerCountFilter) filter(opt Options, store *core.StoreInfo) bool {
if opt.GetMaxPendingPeerCount() == 0 {
return false
}
return store.PendingPeerCount > int(opt.GetMaxPendingPeerCount())
}
func (p *pendingPeerCountFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
return p.filter(opt, store)
}
func (p *pendingPeerCountFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
return p.filter(opt, store)
}
type snapshotCountFilter struct{}
// NewSnapshotCountFilter creates a Filter that filters all stores that are
// currently handling too many snapshots.
func NewSnapshotCountFilter() Filter {
return &snapshotCountFilter{}
}
func (f *snapshotCountFilter) Type() string {
return "snapshot-filter"
}
func (f *snapshotCountFilter) filter(opt Options, store *core.StoreInfo) bool {
return uint64(store.Stats.GetSendingSnapCount()) > opt.GetMaxSnapshotCount() ||
uint64(store.Stats.GetReceivingSnapCount()) > opt.GetMaxSnapshotCount() ||
uint64(store.Stats.GetApplyingSnapCount()) > opt.GetMaxSnapshotCount()
}
func (f *snapshotCountFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
return f.filter(opt, store)
}
func (f *snapshotCountFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
return f.filter(opt, store)
}
type cacheFilter struct {
cache *cache.TTLUint64
}
// NewCacheFilter creates a Filter that filters all stores that are in the cache.
func NewCacheFilter(cache *cache.TTLUint64) Filter {
return &cacheFilter{cache: cache}
}
func (f *cacheFilter) Type() string {
return "cache-filter"
}
func (f *cacheFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
return f.cache.Exists(store.GetId())
}
func (f *cacheFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
return false
}
type storageThresholdFilter struct{}
// NewStorageThresholdFilter creates a Filter that filters all stores that are
// almost full.
func NewStorageThresholdFilter() Filter {
return &storageThresholdFilter{}
}
func (f *storageThresholdFilter) Type() string {
return "storage-threshold-filter"
}
func (f *storageThresholdFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
return false
}
func (f *storageThresholdFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
return store.IsLowSpace(opt.GetLowSpaceRatio())
}
// distinctScoreFilter ensures that distinct score will not decrease.
type distinctScoreFilter struct {
labels []string
stores []*core.StoreInfo
safeScore float64
}
// NewDistinctScoreFilter creates a filter that filters all stores that have
// lower distinct score than specified store.
func NewDistinctScoreFilter(labels []string, stores []*core.StoreInfo, source *core.StoreInfo) Filter {
newStores := make([]*core.StoreInfo, 0, len(stores)-1)
for _, s := range stores {
if s.GetId() == source.GetId() {
continue
}
newStores = append(newStores, s)
}
return &distinctScoreFilter{
labels: labels,
stores: newStores,
safeScore: DistinctScore(labels, newStores, source),
}
}
func (f *distinctScoreFilter) Type() string {
return "distinct-filter"
}
func (f *distinctScoreFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
return false
}
func (f *distinctScoreFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
return DistinctScore(f.labels, f.stores, store) < f.safeScore
}
type namespaceFilter struct {
classifier namespace.Classifier
namespace string
}
// NewNamespaceFilter creates a Filter that filters all stores that are not
// belong to a namespace.
func NewNamespaceFilter(classifier namespace.Classifier, namespace string) Filter {
return &namespaceFilter{
classifier: classifier,
namespace: namespace,
}
}
func (f *namespaceFilter) Type() string {
return "namespace-filter"
}
func (f *namespaceFilter) filter(store *core.StoreInfo) bool {
return f.classifier.GetStoreNamespace(store) != f.namespace
}
func (f *namespaceFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
return f.filter(store)
}
func (f *namespaceFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
return f.filter(store)
}
type rejectLeaderFilter struct{}
// NewRejectLeaderFilter creates a Filter that filters stores that marked as
// rejectLeader from being the target of leader transfer.
func NewRejectLeaderFilter() Filter {
return rejectLeaderFilter{}
}
func (f rejectLeaderFilter) Type() string {
return "reject-leader-filter"
}
func (f rejectLeaderFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
return false
}
func (f rejectLeaderFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
return opt.CheckLabelProperty(RejectLeader, store.Labels)
}
// StoreStateFilter is used to determine whether a store can be selected as the
// source or target of the schedule based on the store's state.
type StoreStateFilter struct {
// Set true if the schedule involves any transfer leader operation.
TransferLeader bool
// Set true if the schedule involves any move region operation.
MoveRegion bool
}
// Type returns the type of the Filter.
func (f StoreStateFilter) Type() string {
return "store-state-filter"
}
// FilterSource returns true when the store cannot be selected as the schedule
// source.
func (f StoreStateFilter) FilterSource(opt Options, store *core.StoreInfo) bool {
if store.IsTombstone() ||
store.DownTime() > opt.GetMaxStoreDownTime() {
return true
}
if f.TransferLeader && (store.IsDisconnected() || store.IsBlocked()) {
return true
}
if f.MoveRegion && f.filterMoveRegion(opt, store) {
return true
}
return false
}
// FilterTarget returns true when the store cannot be selected as the schedule
// target.
func (f StoreStateFilter) FilterTarget(opt Options, store *core.StoreInfo) bool {
if store.IsTombstone() ||
store.IsOffline() ||
store.DownTime() > opt.GetMaxStoreDownTime() {
return true
}
if f.TransferLeader &&
(store.IsDisconnected() ||
store.IsBlocked() ||
store.Stats.GetIsBusy() ||
opt.CheckLabelProperty(RejectLeader, store.Labels)) {
return true
}
if f.MoveRegion && f.filterMoveRegion(opt, store) {
return true
}
return false
}
func (f StoreStateFilter) filterMoveRegion(opt Options, store *core.StoreInfo) bool {
if store.Stats.GetIsBusy() {
return true
}
if opt.GetMaxPendingPeerCount() > 0 && store.PendingPeerCount > int(opt.GetMaxPendingPeerCount()) {
return true
}
if uint64(store.Stats.GetSendingSnapCount()) > opt.GetMaxSnapshotCount() ||
uint64(store.Stats.GetReceivingSnapCount()) > opt.GetMaxSnapshotCount() ||
uint64(store.Stats.GetApplyingSnapCount()) > opt.GetMaxSnapshotCount() {
return true
}
return false
}