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Releases: TheBigEye/Aircraft

Version 0.5 | part 2

05 Mar 13:59
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Beta 0.5 - Biome update

NOTICE: The most important change in this update was the solution to one of the most annoying problems when you want to generate a new world, now the process is 80% faster than before.

Added:

  • Added support for lowercase characters.
  • Added the Aircraft Logo in the credits.
  • Added an Crash report screen, inspired in Minecraft.
  • Added Mossy Rock tile to Caverns level.
  • Added Ice tile, it is generated in the Tundra biomes in the water.
  • Added Cloud Hole tile, now instead of placing the Bricks or Planks on the Infinite fall tile, they will be placed on the Cloud Hole.
  • Added Parsnip crops for Gold Carrots on Sky level.
  • Added a death animation to the Eye Queen.
  • Added a wobbling effect to the hearts bar, it activates when the player has less than 5 hearts.
  • Added a new GUI background for Map display (also icons for bosses).
  • Added GUI frames to hearts, stamina, food and armor icons.
  • Added and Improved new Flowers tiles.
  • Added the Summon Altar, for now it does not have an implemented use, but it is expected that it will be necessary to be able to summon bosses such as the Keeper or the Eye Queen in the future.
  • Re-added mushrooms and mycelium generation (now only on caves).

Changes:

  • Changed save-load file format and structure.
  • Changed "texture packs" folder to "texturepacks" to avoid problems with Java.
  • Changed spawners, now randomly take on slightly different textures when placed.
  • Improved the game memory usage and FPS.
  • Improved the GUI of potion effects.
  • Improved the Player's tile indicator.
  • Improved the title's menu texts and design.
  • Improved the key bindings menu design.
  • Improved the chat menu GUI design.
  • Improved the searcher-bar display on inventories.
  • Improved support for more ASCII characters, based on the CP437 extended ASCII.
  • Improved and improved the AI ​​of peaceful mobs when following the player while the player is holding a valid item.
  • Improved the Maps book item, can now be used in survival and is capable of drawing the level map progressively.
  • Now Cloud or Water particles will now only appear if the player moves.
  • Now Water particles have physics.
  • Now the torches emit Fire particles.
  • Now Items touched by fireballs or the Eye Queen are now burned.
  • Now the Arrows are dropped if are shoot to solid tiles like Trees or Rocks.
  • Now the sound will attenuate depending on the distance from the player and the source of the sound.
  • Now the clothes worn by the player will be returned to them when they want to put on another one.
  • Now the Bone powder is capable of randomly generating Lawn and Flowers in a small area when used on Grass tiles.
  • Now Items such as Torches, Lanterns, Lava Cubes, etc... will emit light when thrown to the ground.
  • Now Torches take a few seconds to fully illuminate their area once they are placed.
  • Now because the Al-Azif book is very important for the game progression, it will no longer disappear like other items do, preventing the player from losing it, it is also indestructible and glows in the dark :D.

Bug fixes:

  • Fixed several translations.
  • Fixed light offset on the screen.
  • Fixed a bug where trees did not drop apples.
  • Fixed a bug where the Air Wizard could get stuck in Holy Rock.
  • Fixed an issue with Air Wizard's sparks when the player died.
  • Fixed the position and improved the accuracy of the Air Wizard's health bar.
  • Fixed a bug in the bossbars in which they could disappear from the screen before the boss dies.
  • Fixed Knights sprites and Sky Grass tile connector sprite.
  • Fixed a bug that caused the Infinite fall warning message to keep appearing despite being in Creative Mode.
  • Fixed a bug that prevented the player's sprite from changing to the Air Wizard's suit sprite once unlocked.
  • Fixed (partially) a bug produced by the beds when trying to sleep (they slowed down the game to the point of freezing it).
  • Fixed a bug where the number of Dungeon Chests in dungeons was not displayed.
  • Fixed (partially) a bug that caused the game to not launch correctly and crash on PCs where no audio output devices were connected or enabled in the Windows mixer (The game automatically disables sounds if no devices are enabled, which should prevent crashes).
  • Fixed a very old bug related to the Tnt, now it can be picked up like any other furniture without it exploding by accident.
  • Fixed the chickens problem (Yes, chickens!), before, they could crash the game because they de-spawned, but the code kept trying to drop eggs.
  • Fixed a bug where hostile mobs could continue to spawn in the Sky level, even if you were in peaceful mode

Version 0.5 | part 1

12 Jun 15:01
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Beta 0.5 - Biome update

NOTICE: This first part solves the infinity of bugs that version 0.4 accidentally brought, in addition to incorporating new functions and features.

Added:

  • Added Air Wizard Bossbar (A health bar that plans to replace the current life counter).
  • Added Beach biome.
  • Added Blindness potion.
  • Added Cheats option in world gen.
  • Added More entries were added to the texture packs.
  • Added World gen spalshes (Random messages on world gen screen).
  • Added a new Achievements system.
  • Added a new level/dimension, The Void (for now it is inaccessible in survival mode).
  • Added ambient sound loop in-game (Sky for now).
  • Added an little animation to Health potion.
  • Added commands... press G!.
    • Gamemode: change the game mode to survival or creative, like: gamemode s | gamemode c | gamemdoe survival | gamemode creative.
    • Weather: turn rain on or off, like: weather rain | weather clear.
    • Time: you can set the game time to a specific value or skip it by that value, like: time set morning | time add 16000.
    • Say: prints a message on the screen, like: say lol this is a text!.
    • Kill: kill the player, like: kill, Ooof!.
  • Added Fireflies :).
  • Added Russian localization.
  • Re-added colored spawners.
  • Re-added shadows to Sparks and Items.
  • Re-added swimming animation.
  • Removed Hard obsidian, and Added Raw obsidian.
  • Added video options (Vsync, Shadows, Particles, Bossbar style)
    • Vsync: set the fps to the refresh rate of the monitor.
    • Shadows: disable the shadows of the Items and Particles.
    • Particles: disable or enable particles (particles as damage count will still show).
    • Bossbar style: change the way the AirWizard's health bar is displayed.
  • Added some events to the game:
    • Darkness: it will be presented for 3 days (it limits the player's vision, in addition to only spawning hostile mobs), on the fourth day the night will be normal, without hostile mobs and with fireflies.
    • Rain: It will happen after 7 days, it still has no defined utility (can be activated also using the weather rain command and deactivated with weather clear).
  • Added full support for cp437 sheet characters.
  • Added Discord rich presence (still under development, some bugs may appear).
  • Removed the old credits menu and replaced it with a new and better one.

Changes:

  • Changed Splash screen image, Yay!
  • Changed Title screen music.
  • Changed "Shear" to "Shears".
  • Changed "xPotion" to "Potion II".
  • Removed multiplayer.
  • Improved Legacy textures.
  • Improved Walls textures.
  • Now the personal crafting menu has a red background (as in the old versions of Minicraft plus)
  • Now the fire can be extinguished, is slower and deals 1 damage every second.
  • Now it is no longer possible to respawn in Hardcore.
  • Now explosions (both tnt and creepers) now emit light.
  • Now peaceful mobs, such as pigs, sheep or cows, will not spawn at night, this is to try not to oversaturate the level of too many entities.
  • Now the day and night cycle works in creative mode.
  • Now the desert and tundra biome will be generated with a separation of plain or forest.
  • Now the tnt and the creepers when activated emit light for a few seconds.
  • Now you can paste text from the clipboard.
  • Now the title menu will play a transition animation.

Bug fixes:

  • Fixed Boat sprite rendering.
  • Fixed Rock tile corners texture.
  • Fixed second Rock layer tile rendering.
  • Fixed Sky fern animation.
  • Fixed TNT damage.
  • Fixed Fireballs range.
  • Fixed game window logo.
  • Fixed the Title sprite scale.
  • Fixed some level II Potions effects.
  • Fixed a bug that erroneously displayed the corresponding armor icon in the player's Hud
  • Fixed a bug that caused AirWizard sparks particles (tier 2 and 3) not to load after saving.
  • Fixed a bug where particles continued to spawn even though the game was paused.
  • Fixed a fatal bug that caused the AirWizard (tier 1) to respawn when saving and reloading the world after beating it.
  • Fixed a very serious bug that caused bad rendering of mountains when coming into contact with another tile.
  • Fixed an issue that did not show the player in time when changing levels.
  • Fixed an issue that prevented switching between custom textures (.zip) and normal game textures (default).
  • Fixed Lava and Water particles continue to spawn even if the game is paused (@alice39 ).
  • Fixed slow world generation time (@alice39 ).
  • Fixed a bug that incorrectly displayed confirmation popups in the GUI
  • Fixed a bug that displayed the item amount next to the icon in the personal crafting menu
  • Fixed the loading screen does not show the "Loading" message.
  • Fixed the speed does not work well when taking a potion.
  • Fixed warning message delay when stepping on Infinite Fall tile
  • Fixed villagers and chest spawning on villages (@alice39 ).
  • Fixed Spawner dungeons tend to spawn 2 chests on top of each other.
  • Fixed wrong Spawner sprite on the Hotbar.
  • Fixed Spawners fire particles.

Hot fixes (2022/07/27):

  • Fixed World seeds.
  • Fixed Shears recipe.
  • Fixed Creepers explosions.
  • Fixed some Video options.
  • Fixed Obsidian Dungeon achievement (and some others achievements).

Hot fixes (2022/08/20):

  • Fixed a bug that prevented the AirWizard from being able to walk on wool tiles
  • Fixed some issues with the warning given when stepping on Infinite fall tile.
  • Fixed a bug that delayed world generation when the Sky Dungeon tried to spawn and didn't find the matching tile in time (now it's forced to spawn in the center of the world, on 128x128 worlds this might be temporarily broken).
  • Fixed excessive memory usage caused by overprocessing Sparks types.
  • Fixed some items textures.
  • Now the furniture entities will now burn if they have lava underneath:
    • In the case of Chests with items inside, they will drop the items when the chest is destroyed, and they will burn in 0.5 seconds.
    • In the case of TNT, it will activate and explode.
  • Now the AlAzift will not disappear when used in any crafting recipe.

Hot fixes (2022/08/28):

  • Replaced the old "Tree" tile with "Oak tree" tile.
  • Now Skeletons can't shoot while on Creative mode or Peaceful difficulty.
  • Fixed Potions overlay position.
  • Fixed again the AlAzift in crafting recipes.

Version 0.4 | part 2

07 Dec 18:38
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Beta 0.4 - Aether update

NOTICE: There are still some things that were not implemented, some are implemented but internally deactivated due to recurring errors, these things will arrive in 0.5 Regarding the tutorial menu, it is possible that it will be rewritten using static sprites of icons.png due to slow development

Aditions:

  • More entries were added to the texture packs.
  • More sounds were added.
  • Updated various textures.
  • Added ferrosite item and drop.
  • Re-added credits menu.
  • Now, by beating the Air Wizard, it will stop spawning hostile mobs in the sky.
  • A second layer of height is added to the rock mountains.

Changes:

  • To avoid issues with the Ferrosite system, the xSpeed ​​potion now no longer increases speed to 3.
  • Ferrosite speed was rewritten, now it works more fluid.
  • Particle animations have been improved.
  • Villages no longer spawn in the middle of the oceans.
  • Optimized mob spawn (does not affect spawners).
  • Now the player will have a small chance of taking more damage from the zombies.
  • Now when breaking cloud, there is a random probability that below that tile appears Ferrosite or Infinite fall tile.
  • Now the debug screen shows the "Music factor", it shows a count that measures how long until the next music track is played in the game.
  • The memory consumption of the game was reduced a little (But there may be lag in big worlds).
  • Now the stairs play a sound when going down or going up

Bugfixes:

  • Fixed "definitively" the bug that did not reset the player's speed when changing world ._.
  • Fixed a bug that allowed hunger while in Peaceful
  • An issue regarding the wool ID has been solved
  • Fixed a bug that caused that when putting Cloud on the surface it would generate a null tile
  • Fixed a bug that incorrectly displayed the stairs sprite on the cloud tile (MinicraftPlus/minicraft-plus-revived#229)
  • Fixed issue where entity despawned in player's sight (MinicraftPlus/minicraft-plus-revived#227)
  • Fixed a bug in the world generator that incorrectly generated some structures in caves

Version 0.4 | part 1

20 Sep 14:30
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Beta 0.4 - Aether update

This is a pre release, because it is difficult to maintain something very big :)

NOTICE: Loading old worlds in this version could corrupt your world (this due to the great change of IDS in the tiles), I recommend making a new one. As for code, seeing that Minicraft Plus has been changing too many things, Aircraft for the moment will stop updating the base code, this due to the difficulty and time it takes to update it. Also, the tutorial section is not ready, the missing or half-finished features will be ready in part 2, or if it is not possible, they will be finally released in the next update

Aditions:

  • Potato crops added.
  • Sky Wart crops were added (it only grows in the sky, it is essential for making potions).
  • Holy rock was added.
  • Added Phygs (Variants of pigs in the Aether .. but now they fly), They still don't really fly (A.I is very basic for now)
  • Added Sheepuffs (they are like floating fluffy sheep ... or so it looks like xd)
  • Now animals attracted to food emit particles of hearts.
  • Now the flashlights emit glitter particles.
  • When stepping on Ferrosite, it emits dust particles.
  • When stepping on Cloud, it emits mini-clouds particles.
  • When stepping on ferrosite, your speed increases.
  • Added Sky grass, Sky high grass and Ferrosite tiles.
  • Sky fern was added, watch out, if you walk on it, you will be slowly eaten
  • Saplings variants have been added for the other types of trees.
  • Added a new texture pack system (with 2 built-in packs)
  • Tutorial option added (for newbie users ._.)
  • The hotbar was changed and improved
  • Added Herobrine.

Changes:

  • The world generator now generates the biomes more smoothly.
  • The generation of the surface and the sky was modified to try to reduce a lot of work in the game when generating the world (I hope it works)
  • The crops system has been updated so that they are easy to program, in addition to being more optimized.
  • The player now has a small chance of falling out of the sky if he steps too far on the edge of the cloud.
  • Wall tiles, tile doors and tile floors can be connected to the tiles around them (for now this only happens in the Aether dimension).
  • Now in the options menu you can continue watching the game.
  • Now the title menu has an image (it doesn't move for now :|).
  • Now you can plant Brich trees, Spruce trees and Pine trees.
  • Now the potions need Sky Wart to make the improved versions.
  • Updated all textures (even Legacy ones) :)
  • Added and updated most of the Dyes
  • Some recipes were changed
  • Villages spawn improved (now they are less likely to spawn in the middle of the water)
  • Crops were added to villages
  • The multiplayer has unfortunately been deactivated, due to the fact that the Minciraft plus login server is no longer available.
  • Now the Debug screen shows the count of used, available and free ram memory in real time
  • Now the random music system will run every 6 or 8 minutes, Random.nextInt() will no longer be used due to the problems it caused
  • Improved the Sparks' animation in the first phase of the AirWizard (it also causes more damage)
  • The accuracy of the Crash screens has been improved
  • The particle system has been improved, now it supports 4 frame animations
  • Much of the code was optimized

Bugfixes:

  • A crash is fixed when opening a server from the console caused by the failed loading of the other phases of the AirWizard.
  • Fixed a multiplayer crash caused by the random music system (I will check in the future to avoid more bugs like this).
  • Fixed a bug in multiplayer produced by EyeQueen .. killing it would have to play a sound and show the GUI .. but it only froze the server.
  • Fixed a bug that caused the maps to render badly.
  • Fixed a visual bug where on the Obsidian wall tile the sprite connector looked bad (I re-edited the texture).
  • Fixed a bug that made the "walk speed" not reset when changing the world
  • Fixed a bug that rendered the animation of the Giant bosses badly
  • Fixed a bug that did not change the texture of the AirWizard II correctly

Version 0.3

15 Apr 20:23
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Additions:

  • Added support for Texture Packs (multi-textures)
  • Added "Minicraft Legacy textures" texture pack, an old school Minicraft-style texture pack.
  • A template was added for those who want to make textures
  • Added in-game background music
  • Goats were added (you get leather, and they spawn in the tundra biome, if it leaves that biome it will turn into a sheep)
  • Added "Natural Rock" (you can regenerate Stone in creative)
  • Golems now appear in villages
  • Villagers now appear in villages
  • Now the cleric has more trades (they change every month)
  • Now the Air Wizard will release the Alazif when he dies, (necessary to summon the Eye Queen)
  • Now the Giant bosses have animations
  • Now you can get sand from silicon, silicon is obtained using the Stone Cutter
  • Now the player's illumination radius can be increased if you have a torch in hand
  • Fireballs were added
  • New skins added
  • Some sounds were added
  • Translations have been updated
  • Some textures were updated (among them, the logo)
  • Some sounds were updated
  • Visual presence in multiplayer has been optimized (this is experimental, not if it works correctly)
  • Optimized the Sparks of the Air Wizard
  • Updated the Debug GUI, now it shows the java architecture, and the World Seed
  • Added Herobrine

Bug Fixes:

  • Fixed a bug that prevented Villagers spawn
  • Fixed a bug that prevented trading with villagers in multiplayer
  • Fixed an issue with Giant bosses animations (Keeper, EyeQueen)
  • Fixed an issue on MacOS, apparently creating a folder named Cthulhucraft, instead of Aircraft

Version 0.2

20 Feb 12:34
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Technical update!

Added support for 2.0.7, old worlds are still supported!

  • Peaceful difficulty added:

Pros:

  • Hostile mobs will not attack you.
  • Creepers will not explode.
  • Mobs cannot appear, but if you change the difficulty while there are mobs, they will not be able to disappear, at least for a while.

Cons:

  • Bosses can attack you even if you are on that difficulty.
  • The mob generators will not work.
  • You can take damage from cacti.
  • You can take damage when you hit a cactus.
  • Can take damage from tnt.
  • You can take damage from lava.

Additions:

  • Added one more melody when starting the game.
  • Scissors were added (you can cut the sheep's wool).
  • Clergy exchange tables have been changed.
  • Added Herobrine

Changes:

  • Now the AirWizard will not attack you if you are in creative mode.
  • Torches can now flash (this will be added to flashlights soon).
  • If you are in debugging and you are in creative mode you can delete stairs.
  • Due to security problems in multiplayer, the option to edit the world will be disabled when a server is created, if you are an administrator, you can change the game mode from the console.

Bug fixes:

  • Fixed an issue with the pickup item.
  • Fixed a serious problem with the boats (All the boats of the level change the sprite if the player moves in boat).
  • Fixed various issues with sounds (some are oversaturated in multiplayer, not playing, or the game crashes due to a code error)

Version 0.1

04 Feb 18:25
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Aircraft is back!

This is a restructured version of Aircraft, some features may be missing, so it will be updated.

Additions:

  • The resolution and size of the window has been improved.
  • The Eye queen was reimplemented.
  • The Eye amulet, Icicle, and more items were reimplemented.
  • The generation of the terrain was optimized.
  • Trees were added to the sky.
  • Added phases to the Eye queen (for now it does not have unique attacks).
  • Various easter eggs and skins were added for different events.
  • Added utility to Keeper (by killing multiple slimes, I was able to appear).
  • Added a slight fix to Air wizard attacks.
  • Added an animation to the big bosses.
  • Added different phases when using a boat.
  • Added a new function (when creating a new world the game saves the seed).
  • Durability added to tools and adjusted to balance play.
  • Added Herobrine.

Debug:

  • A timer was added to the F3 screen.
  • Added a test version counter.
  • Now the F3 screen shows the java version installed.

Bugs fixes:

  • Fixed a terrain spawn bug (no flowers spawning).
  • Fixed a bug in multiplayer (game freezes when you have 2 hearts).
  • Fixed file handler bug on Linux (game clears folder on exit).
  • Fixed a bug regarding the controls.
  • A problem with the sound engine was solved

Aircraft Alpha 1.2 rel 5 Test!!

21 Jun 03:10
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Pre-release

This is a Test version, which the officer will leave later due to various code issues.

-More villagers added
-The generation of the snowy biome was improved.
-Fixed some "No Spawners" and "Permanent Death in Survival" Bugs
-Emeralds have been added, currently no use due to some inventory issues
-Jukebox added. Unused for now due to code issues, "Only available on creative mode"

-Queen Eye was added as the new final boss!

Aircraft Alpha 1.2 rel 4

10 Jun 21:31
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Pre-release

Snow update!

Additions:
-The new expanded snow biome.
-New wood and "Spruce" tree
-Villagers with trades added to the game
-New weapon "Sharp Icicle"
-Now you can eat the snow
-Added "ice pops"
-Added "Doors, walls and floors"
-Expanded crafts
-Added "sticks"
-Now you can drop objects on the ground

Aircraft 1.2 rel 5

27 Jun 22:49
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Aircraft 1.2 rel 5 Pre-release
Pre-release

This version does not add many features, but it did fix a ton of bugs, problems, etc.

Unstable problems:
-Fixed "Corrupted previous version worlds" issue!!
-Fixed the issue "Game crashes when cutting down a tree" (Multiplayer only)
-Fixed "White Screen on First Start" issue (iffy)
-Fixed "Villagers Disappear When Trading" issue (Multiplayer Only)
-Fixed the issue "Freeze day / night cycle when invoking Queen Eye"
-The "Wolves Disappear" error has been fixed (This happens randomly)
-Fixed a small problem "Villagers glow in the dark" (Now a feature)
-The most important problem "Structures do not load correctly when starting multiplayer mode" has been solved

Additions:
-Discs can now spawn in cave chests
-The possibility of spawning apples was improved
-Part of the code was optimized for slow PCs
-Added "Amulet of Life", which regenerates the entire life bar, there is only one per world
-Now the villager "Cleric" can appear more often!
-Emerald can now be used in trade!
-Difficulty improved in "Extreme mode"
-Score Mode expanded!