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EventDispatcher'ы каждого HeliumGameObject должны включаться только строго тогда когда заходим в метод game и выключаться по выходу из него #16

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akindyakov opened this issue Aug 28, 2013 · 0 comments
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@akindyakov
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так как на одну и туже кнопку нельзя назначить более одного диспетчера

@ghost ghost assigned akindyakov Aug 28, 2013
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