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Too many potato seeds #833
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I'm seeing the same thing in 3.6.0, lots of potato seeds and flowers going through a stack of bone meal, but nothing else. Unfortunately, I can't find anything in the configs that would have changed the behavior from 3.5.0 where it was working well. |
It worked for me, but drop chance is very very low ... (was in a desert) |
I had the same problem. I got a couple of stacks of potato seeds and very little less. I never got any industrial hemp or fluffy puff even with many stacks of plant matter. If it works then it's extremely grindy. |
it works.. needed one whole stack plant matter very bad RNG |
I currently still have the same issue. One stack of bonemeal + one stack of plant matter, still only potato, poppy and dandelion. |
Found the script file and turns out potato seeds are set to be 100 times easier to find than vanilla seeds useful.zs line 128
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Looks like CT decided to remove two zeros for what ever reason around this commit CraftTweaker/CraftTweaker-Documentation@5956898#diff-4294bfb30ab9e63bdd2f43864f8235bd |
Just to mention this explicitly to people who are less familiar with CT and are encountering this: just as @Tarig0 mentioned, remove the extra 00 in the file (scripts/useful.zs L128) and the drop rates should be fixed. Makes it heck of a lot less work than getting 3 stacks of potato seeds before getting one of other seed. |
haha 1000% percent nice |
I try to complete the "seeds" quest but when I use bonemeal on grass and break grass, I obtain a lot of potato seeds but not the other seed. I have some flower and 1-2 flax seeds but 2 stacks of potato seeds already.
I try to change the biome where I use bonemeal but it's the same thing.
PS : sorry for my english.
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