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Icons difficult to discern on retina displays #4

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squk opened this issue Nov 9, 2023 · 2 comments · Fixed by #5
Closed

Icons difficult to discern on retina displays #4

squk opened this issue Nov 9, 2023 · 2 comments · Fixed by #5
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@squk
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squk commented Nov 9, 2023

image Compared to the screenshots in the readme and the standard godot icons, these are appearing very small on my MacBook Pro (14-inch, 2021)
@squk squk changed the title Icons difficult to discer on retina displays Icons difficult to discern on retina displays Nov 9, 2023
@ThePat02
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ThePat02 commented Nov 9, 2023

That is indeed very weird, as the icons should be the same size as the original Godot icons! How about the Editor UI? Are the icons on the buttons also scaled down?

@ThePat02 ThePat02 added the bug Something isn't working label Nov 9, 2023
@ThePat02 ThePat02 self-assigned this Nov 9, 2023
@ThePat02 ThePat02 linked a pull request Nov 9, 2023 that will close this issue
@ThePat02
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ThePat02 commented Nov 9, 2023

The problem was probably caused by a missing import flag for editor scaling and should be fixed with PR #5

@squk Please report back if this fixes things for you!

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