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Bottom of the 9th - blue tint #37
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On closer examination, it looks like the color channels are messed up. Some kind of "off by one" error in when processing the header for the file? |
It only happens on this game, so I don't think so, I believe that bug would express itself in every game |
YUV shenanigans. Need to refactor that entire mess .... |
Fixed on master. |
Issue is still not fixed in Mupen64plus-next core's Parallel RDP plugin. |
See: mupen64plus/mupen64plus-core#928
Should look like this:
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