Tintin++ script setup
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README.md

Tintin-Setup

Tintin++ scripts for playing muds, including:

  • Multiple map heirarchy handling with travel between maps.
  • "Graphical" gauge display
  • Window handling (multiple swappable configurable information displays)
  • Event handling (subscribe/unsubscribe multiple actions to a code event)
  • Database integration
  • File handling (linux)

This setup includes my scripts for 3Kingdoms mud

There is no documentation yet on how this works.

If you want to try it out anyway, run "tt++ start.tin"

Prompt detection works a lot better if you have your mud prompt set to have a newline after it. E.G. "prompt >$nl$" in 3 Kingdoms