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There are various weather effects that are possible in battle that alter the battle flow, and they need to be implemented.
Details
Pokemon with the Overcoat (Ability) don't take damage from certain weather.
Weather effects need applied where applicable.
Weather Effects
Mid Turn
Some weather buffs damage for specific move types
Some weather ensures that moves have 100% base accuracy
Some weather buffs some stats of the active Pokemon
Some weather buffs heal amount for specific moves
Some weather removes the charge step for some charge based moves
End Of Turn
Decrement Weather Turn Count
Weather lasts for n turns; decrement the turn count until weather falls off
Hail Tick Damage
Applies if the Pokemon doesn't have Overcoat (Ability), Magic Guard (Ability), Safety Goggles (Item) held, or is not Ice-type
Ticks for 1/16 of the Pokemon's Max HP
Sandstorm Tick Damage
Applies if the Pokemon doesn't have Overcoat (Ability), Magic Guard (Ability), Safety Goggles (Item) held, or is not Rock-type, Ground-type, or Steel-type
Ticks for 1/16 of the Pokemon's Max HP
Shadowy Aura Tick Damage
Applies if the Pokemon doesn't have Overcoat (Ability), Magic Guard (Ability), Safety Goggles (Item) held, or is not Shadow-type
Ticks for 1/16 of the Pokemon's Max HP
The text was updated successfully, but these errors were encountered:
Description
There are various weather effects that are possible in battle that alter the battle flow, and they need to be implemented.
Details
Pokemon with the Overcoat (Ability) don't take damage from certain weather.
Weather effects need applied where applicable.
Weather Effects
Mid Turn
End Of Turn
n
turns; decrement the turn count until weather falls offThe text was updated successfully, but these errors were encountered: