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[Talent Bug] Tidal Waves #7315

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Nividan opened this issue Aug 7, 2012 · 7 comments
Closed

[Talent Bug] Tidal Waves #7315

Nividan opened this issue Aug 7, 2012 · 7 comments

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@Nividan
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Nividan commented Aug 7, 2012

Greethings,

I found bug in "Tidal Waves" Talent.

What is supposed to do:
After you use the skill Chain Heal or Riptide you get 2 stuck of buff named Tidal Waves.
When you use Lesser Healing Wave or Healing Wave its get 1 stuck down.
When you use Lesser Healing Wave or Healing Wave again its remove the buff completely.

What happened:
After you use the skill Chain Heal or Riptide you get 2 stuck of buff named Tidal Waves.
When you use Healing Wave its get 1 stuck down.
When you use Lesser Healing Wave or Healing Wave again its remove the buff completely.
But when you use Lesser Healing Wave its get 1 stuck down.
When you use Lesser Healing Wave again you still see the buff and it still give you the bonus.

Tidal Waves - http://old.wowhead.com/spell=51564/tidal-waves
Lesser Healing Wave - http://www.wowwiki.com/Lesser_Healing_Wave
Healing Wave - http://old.wowhead.com/spell=331/healing-wave

�Hash: �f523192 Tdb: 335.11.47+�

@ghost ghost assigned Star-lion Aug 7, 2012
@Nividan Nividan closed this as completed Aug 12, 2012
@Nividan Nividan reopened this Aug 12, 2012
@Nividan
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Nividan commented Aug 12, 2012

Need some more details kandera?

@iconskater
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I thinkt his bug has something to do with #8294

@ghost ghost assigned Subv Nov 18, 2012
@Vn123
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Vn123 commented Dec 19, 2012

confirmed

Tbd:335.11.47+

Hash: b9b1465

@gpascualg
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Still confirmed on:
21d9e18
TDB 51 + updates

@Vincent-Michael
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note: for 4.3.4 is fixed

@Keader
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Keader commented Aug 28, 2015

Still bugged on rev 5c97594
@Aokromes can you reopen this?

Sometimes the spell works and all the stacks are normally consumed. However sometimes no stack is consumed, nor with Healing Weave nor with Lesser Healing Weave and no have any effect

@ariel-
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ariel- commented Jan 4, 2016

Apparently the problem is that charges are being dropped twice by the core, one for each call to Unit::IsSpellCrit(), this function is called by Spell::DoAllEffectOnLaunchTarget and Spell::DoAllEffectOnTarget.

Does this mean spell crit is calculated twice? it uses roll_chance_f so maybe first time its crit, then its not, or the other way round.

EDIT: Think I got it, opening PR in a sec....

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