Database viewer for TrinityCore based on aowow by @LordJZ, based on the JS-Engine of Wowhead
JavaScript PHP CSS Other
Pull request Compare This branch is even with Sarjuuk:master.
Latest commit e896daa Oct 25, 2016 @Sarjuuk Sarjuuk setup/quests
* fixed fatal typo (thx @Fra298)
Failed to load latest commit information.
cache/template some minor error suppresants May 27, 2015
config - display if realm first achievement is still available on Achievemen… May 14, 2015
datasets Weight Scales/Presets: Mar 12, 2016
includes Items/XML Oct 16, 2016
localization Locales/esES Oct 4, 2016
static Markdown Oct 4, 2016
template Weight Scales/Presets: Mar 12, 2016
.gitignore moved alphaMaps from cache/ to setup/generated/ Jun 6, 2015
.htaccess Config Jul 11, 2015 Screenshots/Upload Oct 4, 2016
aowow CLISetup: Jun 2, 2015
crossdomain.xml menu more and tools Mar 22, 2014
index.php AjaxHandler Nov 8, 2015


Build Status

fuck it ship it


AoWoW is a Database tool for World of Warcraft v3.3.5 (build 12340) It is based upon the other famous Database tool for WoW, featuring the red smiling rocket.
While the first releases can be found as early as 2008, today it is impossible to say who created this project.
This is a complete rewrite of the serverside php code and update to the clientside javascripts from 2008 to something 2013ish.

I myself take no credit for the clientside scripting, design and layout that these php-scripts cater to.
Also, this project is not meant to be used for commercial puposes of any kind!


  • Webserver running PHP ≥ 5.5.0 including extensions:
    • SimpleXML
    • GD
    • Mysqli
    • mbString
  • MySQL ≥ 5.5.30
  • TDB 335.60
  • Tools require cmake: Please refer to the individual repositories for detailed information

Highly Recommended

  • setting the following configuration values on your TrintyCore server will greatly increase the accuracy of spawn points Calculate.Creature.Zone.Area.Data = 1 Calculate.Gameoject.Zone.Area.Data = 1


  1. Acquire this repository git clone aowow
  2. Acquire the required tool MPQExtractor: git clone MPQExtractor
  3. Prepare the DB, check that the account you are going to use has full access on the database AoWoW is going to occupy and ideally only read access on the world database you are going to reference. import setup/db_structure.sql into the AoWoW-DB mysql -p {your-db-here} < setup/db_structure.sql
  4. see to it, that the web server is able to write the following directories: cache/, static/ and config/
  5. compile the MPQExtractor extract the following directories from the client archives into setup/mpqdata/, while maintaining patch order (suffix: 1 -> 9 -> A -> Z)
    .. for every locale you are going to use:

.. once is enough (still apply the localeCode though):


.. optionaly (for other uses):

  1. run the initial setup from the CLI php aowow --firstrun. It should guide you through with minimal input required from your end. This will take some time though, especially compiling the zone-images. Use it to familiarize yourself with the other functions this setup has. Yes, I'm dead serious: Go read the code! It will help you understand how to configure AoWoW and keep it in sync with your world database.


Q: The Page appears white, without any styles.
A: The static content is not being displayed. You are either using SSL and AoWoW is unable to detect it or STATIC_HOST is not defined poperly. Either way this can be fixed via config php aowow --siteconfig

Q: Some generated images appear distorted or have alpha-channel issues.
A: Image compression is beyond my understanding, so i am unable to fix these issues within the blpReader. BUT you can convert the affected blp file into a png file in the same directory, using the provided BLPConverter. AoWoW will priorize png files over blp files.

Q: How can i get the modelviewer to work?
A: You can't anymore. Wowhead switched from Flash to WebGL (as they should) and moved or deleted the old files in the process.


@mix: for providing the php-script to parse .blp and .dbc into usable images and tables @LordJZ: the wrapper-class for DBSimple; the basic idea for the user-class @kliver: basic implementation of screenshot uploads

Special Thanks

Said website with the red smiling rocket, for providing this beautifull website! Please do not reagard this project as blatant rip-off, rather as "We do really liked your presentation, but since time and content progresses, you are sadly no longer supplying the data we need".

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