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Reduced the env map intensity on "models/props/cs_militia/refrigerato…
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…r01.mdl"
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Tsuey committed Oct 2, 2021
1 parent 4d6b2e9 commit 45de40a
Showing 1 changed file with 18 additions and 0 deletions.
18 changes: 18 additions & 0 deletions root/materials/models/props/cs_militia/refrigerator01.vmt
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VertexLitGeneric
{
$baseTexture "models\props\CS_Militia/Refrigerator01"
$bumpmap "effects/flat_normal"
$envmap env_cubemap
$normalmapalphaenvmapmask 1
//$envmapmask "models\props\CS_Militia\Refrigerator01_ref"
$envmapsaturation .2
$envmapcontrast .7
$envmaptint "[.04 .04 .05]"

$phongboost 10
$phongexponent 16
$phongfresnelranges "[.1 1 .3]"
$BASEMAPLUMINANCEPHONGMASK 1
$phong 0
"GPU>=2?$phong" 1
}

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