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Giraffe: Distributed Monte Carlo Path Tracer

中文版 README

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Giraffe is a Distributed Monte Carlo Path Tracer which has its own path tracing language, written in C++11/14

It has become an offline rendering library Zebra


Giraffe


Features

  • Multi BRDF(diffuse, reflect, refract, glossy, specular...)
  • Global illumination
  • Monte Carlo Integration(Uniform Sampling, Stratified Sampling)
  • Distributed Path Tracing
  • Russian Roulette
  • Texture
    • Solid Texture(Brick, Stripe, Image, Grid, Spot)
    • Procedural Texture(Perlin Noise)
    • Cellular Texture(Worley Noise)
  • Anti-aliasing
  • Depth of field
  • Light(Point, Directional, Area, Texture)
  • Object(Plane, Triangle, Sphere, Quad, Cylinder, Disk)
  • Acceleration data structures
    • BVH
      • AABB (Axis-Aligned Bounding Box)
      • DOP (Discrete Oriented Polytopes)
  • Giraffe Path Tracing Language

Reflection & Refraction

Brick Texture

Depth of Field

Puppy

Bear


If you are interested in Giraffe

Enter src directory and make && ./Giraffe puppy 4
puppy is in directory scene, all file in scene is Ok
4 means sample number, default is 1, you can change it to 8, 16...
Also you need to have header file png.h and compiler that supports C++11/14, if not, change parameter 14 to 11 in Makefile