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SourceAssets tab does not actually show all assets. #1
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In my case, using Unity 2019.3.5f1 and Build Inspector 0.1.2, SourceAssets tab is totally blank Using #4 , everything seems to work |
vaidas-unity
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* Add a simple tests project * Start mobile implementation, some refactoring * Remove redundant apkanalyzer.bat check * Fix architecture display handling * Fix asset entries without filenames showing as blank * Revert java directory check * Fix bundletool path on windows * Fix iOS file list (remove empty entries) * Implement iOS report generation * Fix enum naming style * Refactor MobileHelper appendix generation * Fix AndroidPlayer tool path handling * Fix previous * Fix Android-specific code execution without android support installed * Fix incomplete asset list being shown (fixes #1) * Small error * Fix script path in documentation * Minor docs fixes * Remove buildreports dir * Fix BuildReports dir ignore pattern * Refactor project structure * Drafting docs for mobile support * Fix linux bundletool path resolution * Refactor platform utilities * Remove rider plugin * Ignore plugins * Correct ifdefs * Add version-aware sdk and jdk resolution * Fall back to C# 4.0 features * Small style refactor * Add tvOS support * Fix mobile project structure and namespaces * Reduce project hierarchy nesting * Try adding test folder * Fix test manifest declaration * Make Mobile files invisible to versions below 2019.3 * Minor docs update * Bump package version, update changelog * Add tests for Android mobile appendix * Reduce mobile requirement to 2019.1 * Fix untiy version for asset display * Bump test version to 2019.3 * Add mobile test yamato config * fix mistype * Fix utr launch commands * test yaml update * Fix android test sdk/ndk for ci * Symlink android tools * Remove pack dependency from mobile tests * increase agent memory * change symlink command * Fix appendix handling * Fix platform specific code not being compiled during tests * Remove ifdefs from postbuildsetup * Temp workaround for Android NDK on macOS * Fix package manifest * Update testable version list * include mobile with other tests * Include pack as mobile dependency * Amend previous * Fix test dependency tree * Remove 2018.4 from tested versions * Fix test assembly references in test asmdefs (fixes #8) * Bring 2018.4 tests back * Bump minimum package version to 2018.4 * Make main test job virtual * Fix errors when attempting to load non-existent appendix * Fix ifdefs * Sync documentation files Co-authored-by: Vaidas Budrys <vaidas.budrys3@gmail.com> Co-authored-by: Vaidas Budrys <35662767+iRunn3r@users.noreply.github.com>
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SourceAssets tab does not actually show all assets.
E.g.: When you a make a build with hundreds of textures the source assets only show about 30 of them and then the list gets truncated.
Tested on Unity 2019.2.11f1 and Build Report Inspector version 0.1.0
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