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[HDRP][Compositor] Fix size and spacing of compositor info boxes #3101
Commits on Jan 8, 2021
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Fixed Render Graph immediate mode. (#3033)
Co-authored-by: Sebastien Lagarde <sebastien@unity3d.com>
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Fix issue with shadow mask and area lights (#3019)
* Not checking NdotL since it's not really valid for area lights (We have multiple valid light directions, not one) * Changelog Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
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Fix issue with capture callback (now includes post processing results) (
#3035) Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
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[HDRP] Fix decal draw order for ShaderGraph decal materials (#3018)
* Fixed ShaderGraph decal draw order * Updated changelog Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
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Commits on Jan 11, 2021
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Fixed various Look Dev issues after exiting Playmode (#2956)
* Fixed access to invalid Contexts references after exiting playmode. * Fixed comparison gizmo after playmode. * Fixes from PR feedback
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Commits on Jan 12, 2021
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StackLit: Fix SG surface option property block to only display energy…
… conserving specular color option for the specular input parametrization (similar to case 1257050) (#3060)
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Adding mixed light baking shadowmask test (#3052)
* adding a shadow mask test * Update reference images
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Changed the clamping approach for RTR and RTGI (in both perf and qual…
…ity) to improve visual quality. (#3020) Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
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Fixed the condition on temporal accumulation in the reflection denois…
…er (case 1303504). (#3027) Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
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Changed the warning message for ray traced area shadows (case 1303410…
…). (#3029) * - Changed the warning message for ray traced area shadows (case 1303410). * Adds approximation information about ray-traced area shadows Co-authored-by: Lewis Jordan <lewis.jordan@hotmail.co.uk> Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
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Disabled specular occlusion for what we consider medium and larger sc…
…ale rtao > 1.25 with a 25cm falloff interval. (#3023) Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
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Commits on Jan 13, 2021
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Removed 2505_Area_Light_ShadowMask_Baking from baking queue (#3087)
* Lightmaps / Removed scene from baking queue + meta files * update reference screenshots Co-authored-by: Sebastien Lagarde <sebastien@unity3d.com>
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Commits on Jan 14, 2021
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Merge remote-tracking branch 'origin/hd/bugfix' into HDRP/fix-composi…
…tor-ui # Conflicts: # com.unity.render-pipelines.high-definition/CHANGELOG.md # com.unity.render-pipelines.high-definition/Runtime/Material/MaterialEvaluation.hlsl # com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipeline.cs
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