Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

NetworkAnimator won't work with client setting params missing from documentation #497

Closed
UnityGio opened this issue Jan 28, 2022 · 3 comments
Assignees
Labels
documentation Improvements or additions to documentation

Comments

@UnityGio
Copy link

As Luke said on Discord their new implementation is Server Authoritive, i managed to get them working too, but i used Rpc's to call the values. This is a pain if you want a Client Authoritive Game....

if this is the case can we please update the documentation (https://docs-multiplayer.unity3d.com/docs/components/networkanimator) that it won't work with clients setting params on the animator? It seems to imply that all you need to do is add a NetworkAnimator and you're good to go. Spent quite a few hours debugging the NetworkAnimator script only to find that it may actually be a bug?

Let me know if I misunderstood this. Thanks!

Originally posted by @Shivang44 in Unity-Technologies/com.unity.netcode.gameobjects#1348 (comment)

@LukeStampfli LukeStampfli transferred this issue from Unity-Technologies/com.unity.netcode.gameobjects Feb 7, 2022
@LukeStampfli
Copy link
Contributor

Moving this to the correct repository

@s-omeilia-unity s-omeilia-unity added documentation Improvements or additions to documentation IN JIRA labels Apr 7, 2022
@ChadGatling
Copy link

It it the intention to allow network animator to be client authoritative? Or should I go ahead and add manual syncing of animator properties?

@s-omeilia-unity
Copy link
Contributor

Addressed with PR #665 and pushing to live now

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
documentation Improvements or additions to documentation
Projects
None yet
Development

No branches or pull requests

5 participants