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Fix - Optimized NetworkTransform on all networked prefabs in the Invaders sample [MTT-7599] #168

Merged
merged 7 commits into from
May 29, 2024
90 changes: 62 additions & 28 deletions Basic/Invaders/Assets/Prefabs/bullet.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -10,10 +10,10 @@ GameObject:
m_Component:
- component: {fileID: 400000}
- component: {fileID: 21200000}
- component: {fileID: 2859882261451710602}
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- component: {fileID: 11400000}
- component: {fileID: 6100000}
- component: {fileID: 5000000}
- component: {fileID: 2859882261451710602}
- component: {fileID: -3163295562554932181}
m_Layer: 0
m_Name: bullet
Expand All @@ -29,12 +29,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.9616375, y: 0.72005486, z: 8.037054}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200000
SpriteRenderer:
Expand All @@ -47,6 +48,7 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
Expand Down Expand Up @@ -87,6 +89,26 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &2859882261451710602
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 3008223376
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
Expand All @@ -113,6 +135,25 @@ BoxCollider2D:
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
Expand Down Expand Up @@ -146,26 +187,16 @@ Rigidbody2D:
m_AngularDrag: 0.05
m_GravityScale: 0
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!114 &2859882261451710602
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 951099334
AlwaysReplicateAsRoot: 0
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
--- !u!114 &-3163295562554932181
MonoBehaviour:
m_ObjectHideFlags: 0
Expand All @@ -178,18 +209,21 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: e96cb6065543e43c4a752faaa1468eb1, type: 3}
m_Name:
m_EditorClassIdentifier:
SyncPositionX: 1
SyncPositionX: 0
SyncPositionY: 1
SyncPositionZ: 1
SyncRotAngleX: 1
SyncRotAngleY: 1
SyncRotAngleZ: 1
SyncScaleX: 1
SyncScaleY: 1
SyncScaleZ: 1
SyncPositionZ: 0
SyncRotAngleX: 0
SyncRotAngleY: 0
SyncRotAngleZ: 0
SyncScaleX: 0
SyncScaleY: 0
SyncScaleZ: 0
PositionThreshold: 0.001
RotAngleThreshold: 0.01
ScaleThreshold: 0.01
UseQuaternionSynchronization: 0
UseQuaternionCompression: 0
UseHalfFloatPrecision: 0
InLocalSpace: 0
Interpolate: 1
CanCommitToTransform: 0
Interpolate: 0
SlerpPosition: 0
88 changes: 61 additions & 27 deletions Basic/Invaders/Assets/Prefabs/enemy1.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -10,11 +10,11 @@ GameObject:
m_Component:
- component: {fileID: 400000}
- component: {fileID: 21200000}
- component: {fileID: 2037077820506562951}
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- component: {fileID: 11400000}
- component: {fileID: 6100000}
- component: {fileID: 5000000}
- component: {fileID: 4223722966607089368}
- component: {fileID: 2037077820506562951}
m_Layer: 0
m_Name: enemy1
m_TagString: Untagged
Expand All @@ -29,13 +29,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.521718, y: 0.97297525, z: 2.9156828}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &21200000
SpriteRenderer:
Expand Down Expand Up @@ -89,6 +89,27 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &2037077820506562951
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 416377817
InScenePlacedSourceGlobalObjectIdHash: 0
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
Expand All @@ -114,6 +135,25 @@ BoxCollider2D:
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
Expand Down Expand Up @@ -147,6 +187,12 @@ Rigidbody2D:
m_AngularDrag: 0.05
m_GravityScale: 0
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
Expand All @@ -163,34 +209,22 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: e96cb6065543e43c4a752faaa1468eb1, type: 3}
m_Name:
m_EditorClassIdentifier:
UseUnreliableDeltas: 0
SyncPositionX: 1
SyncPositionY: 1
SyncPositionZ: 1
SyncRotAngleX: 1
SyncRotAngleY: 1
SyncRotAngleZ: 1
SyncScaleX: 1
SyncScaleY: 1
SyncScaleZ: 1
SyncPositionZ: 0
SyncRotAngleX: 0
SyncRotAngleY: 0
SyncRotAngleZ: 0
SyncScaleX: 0
SyncScaleY: 0
SyncScaleZ: 0
PositionThreshold: 0
RotAngleThreshold: 0
ScaleThreshold: 0
UseQuaternionSynchronization: 0
UseQuaternionCompression: 0
UseHalfFloatPrecision: 0
InLocalSpace: 0
Interpolate: 1
CanCommitToTransform: 0
--- !u!114 &2037077820506562951
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 951099334
AlwaysReplicateAsRoot: 0
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
Interpolate: 0
SlerpPosition: 0