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MTT-3026 feat: Lobby and Authentication services to use async await #596
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removing async wrapping needs, let's use async await properly # Conflicts: # Assets/BossRoom/Scripts/Client/UI/Lobby/LobbyUIMediator.cs # Assets/BossRoom/Scripts/Shared/Infrastructure/UpdateRunner.cs # Assets/BossRoom/Scripts/Shared/Net/UnityServices/Auth/AuthenticationServiceFacade.cs # Assets/BossRoom/Scripts/Shared/Net/UnityServices/Infrastructure/RateLimitCooldown.cs # Assets/BossRoom/Scripts/Shared/Net/UnityServices/Lobbies/LobbyServiceFacade.cs
All of the methods that are exposed are now async-await based and are wrapping native Tasks with basic error handling. # Conflicts: # Assets/BossRoom/Scripts/Shared/Net/UnityServices/Lobbies/LobbyAPIInterface.cs
# Conflicts: # Assets/BossRoom/Scripts/Client/Game/State/ClientMainMenuState.cs # Assets/BossRoom/Scripts/Shared/Net/UnityServices/Auth/AuthenticationServiceFacade.cs
Rate limiting code is now simplified and is not handling retires (should be handled by the sdk)
pdeschain
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Blocker for a release and needs to be merged ASAP
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Apr 6, 2022
# Conflicts: # Assets/BossRoom/Scripts/Client/Game/State/ClientMainMenuState.cs
…-async-await # Conflicts: # Assets/BossRoom/Scripts/Client/UI/Lobby/LobbyUIMediator.cs # Assets/BossRoom/Scripts/Shared/Net/UnityServices/Lobbies/LobbyServiceFacade.cs
Assets/BossRoom/Scripts/Shared/Net/UnityServices/Auth/AuthenticationServiceFacade.cs
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SamuelBellomo
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Apr 6, 2022
fernando-cortez
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Description
The API for our lobby sdk wrapper has been converted to async await pattern, and all the call-sites were adapted accordingly.
Issue Number(s)
MTT-3026
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