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Documentation for Goal conditioning #5149

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merged 12 commits into from
Mar 29, 2021
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Documentation for Goal conditioning

Useful links (Github issues, JIRA tickets, ML-Agents forum threads etc.)

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  • Bug fix
  • New feature
  • Code refactor
  • Breaking change
  • Documentation update
  • Other (please describe)

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  • Added tests that prove my fix is effective or that my feature works
  • Updated the changelog (if applicable)
  • Updated the documentation (if applicable)
  • Updated the migration guide (if applicable)

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@vincentpierre vincentpierre self-assigned this Mar 17, 2021
@vincentpierre vincentpierre marked this pull request as ready for review March 18, 2021 19:23

It is possible for agents to collect observations that will be treated as "goal".
A goal is used to condition the policy of the Agent, meaning that if the goal
changes, the behavior of the Agent will change as well. Note that this is true
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I think we should say that goals change the policy, which is a mapping from (observation -> action)

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Do we want to refer to it as a "goal signal" instead of a goal?

@@ -560,6 +562,36 @@ between -1 and 1.
of an entity to the `BufferSensor`.
- Normalize the entities observations before feeding them into the `BufferSensor`.

### Goal Signals

It is possible for agents to collect observations that will be treated as "goal."
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Suggested change
It is possible for agents to collect observations that will be treated as "goal."
It is possible for agents to collect observations that will be treated as a "goal."

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I think within this paragraph we should also call these goal signals, and not goals.

Co-authored-by: Ervin T. <ervin@unity3d.com>
@vincentpierre vincentpierre merged commit 96a5aaf into main Mar 29, 2021
@delete-merged-branch delete-merged-branch bot deleted the goal-conditioning-docs branch March 29, 2021 18:58
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3 participants