3.0.0-exp.2
Features
- All interpolation types are now properly supported for Mesh standard attributes (normals, tangents, uvs, colors).
Bug Fixes
- Fixed the import of facevarying UVs which showed seams on Meshes.
- Fixed an import bug causing abstract primitives to be loaded as Game Objects.
- Fixed the broken Alembic Import.
- Fixed a crash caused by writing to an invalid USD primitive.