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cg_players: Add TODO to make CG_Player() not suck
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DolceTriade committed Oct 14, 2017
1 parent 6160f47 commit b0fbadb
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1 change: 1 addition & 0 deletions src/cgame/cg_players.cpp
Expand Up @@ -2934,6 +2934,7 @@ int CG_AmbientLight( vec3_t point )
CG_Player
===============
*/
// TODO: Break this function up and reduce code copy-paste between md3 and skeletal code paths.
void CG_Player( centity_t *cent )
{
clientInfo_t *ci;
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