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If I set the Lighting to Vertex (low, ugly) it works fine ... and looks like a pre-quake 1 style :)
when setting it back to Light Map (normal) it fails again with that no-clip+out-of-map look.
The text was updated successfully, but these errors were encountered:
I can see the same issue on catalyst 13.8, but on 14.4 everything works. The old AMD driver fails with an GL_INVALID_OPERATION error in glMultidrawIndirect, but the GL state is correct, so I assume it is a driver bug in 13.8.
got a clean install from universal zip version 0.31 on windows 7 64bits, ati radeon 4670.
delete my profile, and started the game:
it looks like this:
http://snag.gy/zJYam.jpg
and here is another screen with "r_clear 1"
http://snag.gy/wqjxx.jpg
If I set the Lighting to Vertex (low, ugly) it works fine ... and looks like a pre-quake 1 style :)
when setting it back to Light Map (normal) it fails again with that no-clip+out-of-map look.
The text was updated successfully, but these errors were encountered: