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Deferred Rendering #2

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3 tasks done
Vild opened this issue Jan 26, 2017 · 0 comments
Closed
3 tasks done

Deferred Rendering #2

Vild opened this issue Jan 26, 2017 · 0 comments
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@Vild
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Vild commented Jan 26, 2017

  • Basic deferred rendering, with at least one light pass at the end rendering a full-screen quad
  • Basic Phong shading with a point light (ambient, diffuse, specular)
  • Verify that removing each term of the lighting equation produces the expected result
@Vild Vild added this to the Project deadline milestone Jan 26, 2017
@Vild Vild self-assigned this Jan 26, 2017
@Vild Vild mentioned this issue Jan 26, 2017
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@Vild Vild closed this as completed Feb 21, 2017
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