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Use sructures of module core in module multiplayer. #122

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TheBestTvarynka opened this issue Feb 2, 2022 · 0 comments
Closed

Use sructures of module core in module multiplayer. #122

TheBestTvarynka opened this issue Feb 2, 2022 · 0 comments
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available core medium Difficulty level is medium multiplayer Multiplayer game

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@TheBestTvarynka
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TheBestTvarynka commented Feb 2, 2022

Source file is core/src/lib.rs.

Task consists of next steps:

  • Review this code. You can see that we have different structs and enums for our game.
  • To finish them: add needed fields, implement the needed method.
    Pay attention: not all methods signatures are written. You obviously need to add more.

Hint: open proto/chess_game.proto. In this file, you can find information about how we see those structures. But do not just repeat them. We are also humans that make mistakes.

@dmvict dmvict changed the title Implement base structures for game in core Base structures for game in core Feb 3, 2022
@dmvict dmvict added discuss and removed available labels Feb 3, 2022
@dmvict dmvict changed the title Base structures for game in core CUI for client Feb 4, 2022
@dmvict dmvict added available hard Difficulty level is hard multiplayer Multiplayer game and removed discuss labels Feb 4, 2022
@Wandalen Wandalen changed the title CUI for client Use sructures of module core in module multiplayer. Feb 4, 2022
@Wandalen Wandalen added medium Difficulty level is medium and removed hard Difficulty level is hard labels Feb 5, 2022
Repository owner deleted a comment from al-mehedi Sep 5, 2022
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Labels
available core medium Difficulty level is medium multiplayer Multiplayer game
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