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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@578 4a71c877-e1ca-e34f-864e-861f7616d084
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Ari Johnson
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Aug 17, 2006
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This directory contains support files for the MacOS X port of Warzone 2100. | ||
Run the script 'makedmg.sh' to create 'Warzone 2100.dmg', containing a | ||
fully-self-contained application bundle to run Warzone 2100 on MacOS X. | ||
This application bundle should include all the libraries and frameworks | ||
necessary to run the game on any MacOS X 10.3 "Panther" or MacOS X 10.4 | ||
"Tiger" system without installing anything. | ||
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||
Building Warzone 2100 on MacOS X is currently only known to work on | ||
MacOS X 10.4 "Tiger" with DarwinPorts and the following ports installed: | ||
jpeg | ||
libmad | ||
libogg | ||
libpng | ||
libsdl | ||
libsdl_net | ||
libvorbis | ||
physfs | ||
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||
DarwinPorts puts files in /opt/local, so you will have to run the configure | ||
script as follows (line-ending backslashes continue the command on the | ||
following line): | ||
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||
CFLAGS=-I/opt/local/include \ | ||
CPPFLAGS=-I/opt/local/include \ | ||
LIBS=-L/opt/local/lib \ | ||
./configure | ||
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||
After compiling the software by running 'make' in the toplevel directory, | ||
you can run makedmg.sh to create the final disk image file. | ||
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||
When you run the program, it will create a directory named .warzone-2.0 | ||
in your home directory. You can control settings such as the screen | ||
resolution in the 'config' file within that directory. The setting to | ||
change the screen resolution is 'resolution=<setting>'. To run in | ||
fullscreen mode, change the 'fullscreen=0' line to read 'fullscreen=1'. | ||
|
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This directory contains support files for the MacOS X port of Warzone 2100. | ||
Run the script 'makedmg.sh' to create 'Warzone 2100.dmg', containing a | ||
fully-self-contained application bundle to run Warzone 2100 on MacOS X. | ||
|
||
Building Warzone 2100 on MacOS X is currently only known to work on | ||
MacOS X 10.4 "Tiger" with DarwinPorts and the following ports installed: | ||
jpeg | ||
libmad | ||
libogg | ||
libpng | ||
libsdl | ||
libsdl_net | ||
libvorbis | ||
physfs | ||
|
||
DarwinPorts puts files in /opt/local, so you will have to run the configure | ||
script as follows (line-ending backslashes continue the command on the | ||
following line): | ||
|
||
CFLAGS=-I/opt/local/include \ | ||
CPPFLAGS=-I/opt/local/include \ | ||
LIBS=-L/opt/local/lib \ | ||
./configure | ||
|
||
After compiling the software by running 'make' in the toplevel directory, | ||
you can run makedmg.sh to create the final disk image file. | ||
Welcome to Warzone 2100 on MacOS X. To install the game, simply drag | ||
the Warzone application bundle icon from the mounted disk image to a | ||
location on your hard drive. You can then eject and throw away the | ||
disk image. To run the game, simply double-click the Warzone icon | ||
on your hard drive. | ||
|
||
When you run the program, it will create a directory named .warzone-2.0 | ||
in your home directory. You can control settings such as the screen | ||
resolution in the 'config' file within that directory. The setting to | ||
change the screen resolution is 'resolution=<setting>'. | ||
change the screen resolution is 'resolution=<setting>'. To run in | ||
fullscreen mode, change the 'fullscreen=0' line to read 'fullscreen=1'. | ||
|
||
This program is distributed as a self-contained application bundle. | ||
It should run without requiring any additional software on MacOS X | ||
10.3 "Panther" and 10.4 "Tiger" on the PowerPC platform. | ||
|