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Implement render-to-FBO #22
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hazelwiss
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Add water plugin
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There should be an option to render the whole screen (not like the workspace streams, but the whole output, as the user would see it) to a texture and then allow plugins to do transforms on that.
A few possible use-cases:
This would actually be relatively easy to implement. We'd have to add a new type of hook - postprocessing hook. Each one should have a source framebuffer and a target framebuffer, so that they can be composed together - for example, we should have the ability to zoom and have a black-and-white output filter at the same time.
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