You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It looks like the problem is build constraints that prevent some files from being compiled on non-Windows systems.
The "toobig_windows.go" file won't be compiled with the package because of the "windows" build tag (and also file suffix), so isPacketTooBig is undefined on macOS.
getProcessCPUTime is undefined because of the "windows" file suffix in "cpu_windows.go".
The text was updated successfully, but these errors were encountered:
Tried testing the SDK with a simple example program:
Whether I install with
go get github.com/XDCFoundation/XDC3Go
or clone the XDC3Go repo, I get the following build errors:It looks like the problem is build constraints that prevent some files from being compiled on non-Windows systems.
The "toobig_windows.go" file won't be compiled with the package because of the "windows" build tag (and also file suffix), so
isPacketTooBig
is undefined on macOS.getProcessCPUTime
is undefined because of the "windows" file suffix in "cpu_windows.go".The text was updated successfully, but these errors were encountered: