XJGE 2.1.9
Several new features have been added including facilities which allow AI to interface with controllable entities, custom post-processing effects, and minor changes to make the engine even more robust.
Fixed some problematic bugs, specifically;
- The SpriteAnimation class causing ArithmeticExceptions when the speed field was set to zero.
- Widget add/remove operations causing ConcurrentModificationExceptions.
- Input.getDevicePresent() causing ArrayIndexOutOfBoundsExceptions when values outside GLFW_JOYSTICK_1-4 were used.
- Issues pertaining to disconnected gamepads.
- And more!
See the changelog.md file for more details.