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XJGE 2.1.9

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@theskidster theskidster released this 19 Jun 17:22
· 100 commits to master since this release
d41e48d

Several new features have been added including facilities which allow AI to interface with controllable entities, custom post-processing effects, and minor changes to make the engine even more robust.

Fixed some problematic bugs, specifically;

  • The SpriteAnimation class causing ArithmeticExceptions when the speed field was set to zero.
  • Widget add/remove operations causing ConcurrentModificationExceptions.
  • Input.getDevicePresent() causing ArrayIndexOutOfBoundsExceptions when values outside GLFW_JOYSTICK_1-4 were used.
  • Issues pertaining to disconnected gamepads.
  • And more!

See the changelog.md file for more details.