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Not working on Debug Kit. #426
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What did you try to run? Please provide as much info as possbile - which OS you built on, which nxdk version, which LLVM version you have installed etc. |
built the standard hello++ application. so its using the built using following tools:
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Ah, I think your issue is the missing debug signature. Unmodified debug kernels check the xbe's signature, unfortunately xbes built with nxdk don't have a valid signature because we don't ship the debug key for legal reasons. XboxDev/XboxDev#15 describes a what would be necessary to resolve this, but I don't think anyone has been working on implementing a solution yet, at least not in a form I could recommend here. |
OK - thanks.. Since I have a debug kit, i have access to the debug keys.. let me see if I can get it going. |
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Trying to run via XDK Launcher on official Debug Kit, but get errors.
I did set cxbe
-MODE:debug
but it still doesnt run on Debug Kit running a Debug Kernel 5849..The text was updated successfully, but these errors were encountered: