You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
There are 2 unswizzling routines, one is severly limited and was taken from screenshot code by @Ernegien . It only supports 640x480 with pitch of 2560 and 32 bpp.
I don't remember where I took the other algorithm from, but it doesn't seem to work for the surfaces.
I wonder if there are different swizzling modes or surface/textures differences, such as tiling.
Overall, the code should be rewritten and get more testing.
The text was updated successfully, but these errors were encountered:
There are 2 unswizzling routines, one is severly limited and was taken from screenshot code by @Ernegien . It only supports 640x480 with pitch of 2560 and 32 bpp.
I don't remember where I took the other algorithm from, but it doesn't seem to work for the surfaces.
I wonder if there are different swizzling modes or surface/textures differences, such as tiling.
Overall, the code should be rewritten and get more testing.
The text was updated successfully, but these errors were encountered: