price queries for non-trivial items #10
Labels
design
Some core thing that needs to be decided upon
enhancement
New feature or request
grammar
Changes or is related to FS language grammar
The intial syntax idea to query item price looked like this:
$divination(10, 100)
. It is very good for trivial items that have only 1 property (base type name): cards, prophecies, fragments, fossils and few others.But some items have multiple properies, where each specific combination of them can significantly impact the price:
The current idea is a functional-language-like syntax which allows to apply multiple filters to one query:
$bases | ilvl(x) | influence(shaper) | price(10, 100)
.Current plans for behaviour:
Things to discuss:
| corrupted(_)
)? I would favor "explicit better than implicit".| price(10, 100)
feature somehow? "Filter" is too conflicting with everything else.The text was updated successfully, but these errors were encountered: