Project Saving: Variable Definitions values in Objects are reset to defaults every time you run a project using 2024.600.0.601 runtimes #6259
Labels
project
This issue has a sample project attached
runner-bug
In-game bugs with the "GameMaker Studio 2" runtimes
Milestone
Description
Today's Double Feature Friday, apaprently.
This smells a lot like #6257 but I'm reporting it separately because that one was an IDE bug, but this one's a runtime bug.
It's largely the same, but even if you use Beta Runtime 601 with an older IDE that doesn't feature #6257, the runtime will still erase asset reference Variable Definitions.
Steps To Reproduce
Which version of GameMaker are you reporting this issue for?
IDE v2024.600.0.574 Runtime v2024.600.0.601
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
da9bc949-0e09-465c-ac19-51b33f318d2b
The text was updated successfully, but these errors were encountered: