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In-Game: [YYC] collision_line() causes silent crash in early 2024.800 runtimes #7063

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KormexGit opened this issue Aug 1, 2024 — with GM Bug Reporter · 1 comment
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project This issue has a sample project attached runner-bug In-game bugs with the "GameMaker Studio 2" runtimes
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@KormexGit
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Description

There does not appear to be anything special required for the crash, you just call collision_line and the game closes with no error message. It happens no matter what I enter for the arguments.

Steps To Reproduce

Call collision_line after building with YYC. Or, open the sample project, run the game, and press space.

Which version of GameMaker are you reporting this issue for?

IDE v2024.800.0.602 Runtime v2024.800.0.624

Which operating system(s) are you seeing the problem on?

Windows 10.0.22631.0

Which platform(s) are you seeing the problem on?

Windows

e63c969e-4550-4f1e-ab74-a10bc4098767

@gm-bug-reporter gm-bug-reporter bot added runner-bug In-game bugs with the "GameMaker Studio 2" runtimes project This issue has a sample project attached labels Aug 1, 2024
@stuckie stuckie added this to the 2024.8 milestone Aug 2, 2024
@YYDan YYDan changed the title YYC only: Silent crash when calling collision_line In-Game: [YYC] collision_line() causes silent crash in early 2024.800 runtimes Aug 6, 2024
@cameron-home
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Verified fixed in YYC in IDE v2024.800.0.605 Runtime v2024.800.0.628

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Labels
project This issue has a sample project attached runner-bug In-game bugs with the "GameMaker Studio 2" runtimes
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