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Spring crash [103.0.1-1261-gf55e4fb] #1794

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Chobbyla opened this issue Aug 15, 2017 · 1 comment
Closed

Spring crash [103.0.1-1261-gf55e4fb] #1794

Chobbyla opened this issue Aug 15, 2017 · 1 comment

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@Chobbyla
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Chobby.exe Information: 0 : http://zk.repo.springrts.com/builds/zk-v1.5.8.1.sdz Completed - 274.72M
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Starting
Using configuration source: "D:\zerok\Zero-K\springsettings.cfg"
Using additional configuration source: "D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\springsettings.cfg"
Available log sections: VFS, Path, AutohostInterface, CregSerializer, DynWater, Texture, Sound, ModelRenderContainer, ArchiveScanner, GameServer, CSMFGroundTextures, LuaSocket, SkyBox, OBJParser, GroundMoveType, Net, BumpWater, Font, Shader, Model, FarTextureHandler, DecalsDrawerGL4, Piece, RoamMeshDrawer, KeyBindings
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 128
  CamMode = 1
  DualScreenMiniMapOnLeft = 1
  FPSFOV = 90
  FSAALevel = 2
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 120
  GroundScarAlphaFade = 1
  GuiOpacity = 0.9
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.48737499 0.004 0.02 0.25
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.005
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 3
  ScrollWheelSpeed = -25
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1920
  XResolutionWindowed = 1920
  YResolution = 1080
  YResolutionWindowed = 1080
  snd_volmaster = 19
============== </User Config> ==============
============== <User System> ==============
  Spring 103.0.1-1261-gf55e4fb develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
AMD FX(tm)-6100 Six-Core Processor             ; 10221MB RAM, 14317MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 6
    Logical CPU Cores: 6
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 1023, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  1
	SSE 4.0A: 1,  SSE 5.0A: 1
	using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@30Hz} current={1920x1080x24bpp@30Hz}
	display=1 modes=89 bounds={x=0, y=0, w=1920, h=1080}
		[ 3] 1920x1200x24bpp@30Hz
		[ 4] 1920x1080x24bpp@60Hz
		[15] 1680x1050x24bpp@60Hz
		[24] 1600x1024x24bpp@60Hz
		[32] 1600x900x24bpp@60Hz
		[42] 1440x900x24bpp@60Hz
		[47] 1280x800x24bpp@60Hz
		[49] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
[GR::LogVersionInfo]
	SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
	GL version  : 4.5.0 NVIDIA 382.05
	GL vendor   : NVIDIA Corporation
	GL renderer : GeForce GT 730/PCIe/SSE2
	GLSL version: 4.50 NVIDIA
	GLEW version: 1.5.8
	GPU memory  : 2048MB (total) / 1652MB (available)
	SDL swap-int: 1
	
	ARB shader support        : 1
	GLSL shader support       : 1
	FBO extension support     : 1
	NVX GPU mem-info support  : 1
	ATI GPU mem-info support  : 0
	NPOT-texture support      : 1 (1)
	texture query-LOD support : 1 (1)
	24-bit Z-buffer support   : 1 (-)
	primitive-restart support : 1 (1)
	clip-space control support: 0 (0)
	frag-depth layout support : 1 (-)
	
	max. FBO samples             : 32
	max. texture size            : 16384
	max. texture anisotropy level: 16.000000
	max. vec4 varyings/attributes: 31/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[DataDirs] Isolation Mode!
Using read-write data directory: D:\zerok\Zero-K\
Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\
Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\base
Scanning: D:\zerok\Zero-K\maps
Scanning: D:\zerok\Zero-K\games
Scanning: D:\zerok\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 370ms
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 60
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=-000001] [Sound]               Headphone (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] Joysticks found: 0
[Info] Using filesystem-writepath: D:\zerok\Zero-K
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.0"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 60095
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2440552125","DefaultServerHost":"zero-k.info","DefaultServerPort":8200}

[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
[f=-000001] ATI/intel/other non-nvidia compatibility state:, false
[f=-000001] Number of battles: 0
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0549e2b0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] LoopbackCommandReceived, WrapperOnline
[f=-000001] Missing self.client!!!
[f=-000001] Missing self.client!!!
[f=-000001] OnConnected
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur
[f=-000001] [chobby] Showing battle with ID, 390
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] [liblobby] Warning: Duplicate user(coppaMan) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [chobby] Showing battle with ID, 434
[f=-000001] [liblobby] Warning: Duplicate user(ktdm) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Jeats) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Firepluk) added to channel (zk)
[f=-000001] [chobby] Showing battle with ID, 436
[f=-000001] [liblobby] Warning: Duplicate user(SuperJackThunder) added to channel (zk)
[f=-000001] [chobby] Showing battle with ID, 434
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Connecting to battle, Zero-K v1.5.8.1, duke nukem 4.1, 103.0.1-1261-gf55e4fb
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe" should be reloading
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=-000001] 	[async=0] threads=3 tasks=3623 {sum,avg}{exec,wait}time={{0.000, -2.000}, {0.000, -0.000}}ms
[f=-000001] 		thread=0 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=2534 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, -2.000}}ms
[f=-000001] 		thread=2 tasks=1088 (-2.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=0443d158
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="D:\zerok\Zero-K\packages\72bddc8bb3ed6b8344fc6a48fbf3c77f.sdp" numZipFiles=2356 sumInflSize=118162kb sumReadTime=1601ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/aberdeen3v3v3.jpg" indx=386 inflSize=135kb readTime=42ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/sandcastles2.jpg" indx=568 inflSize=208kb readTime=40ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/lava_highground.jpg" indx=521 inflSize=163kb readTime=33ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/akilon_wastelands_zk_v1.jpg" indx=391 inflSize=123kb readTime=32ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/deserttriad.jpg" indx=453 inflSize=233kb readTime=28ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/rankimages/7_6.png" indx=972 inflSize=1kb readTime=23ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/incultav2wetv3.jpg" indx=506 inflSize=34kb readTime=23ms
[f=-000001] 	file="luamenu/images/ranks/moderator.png" indx=1817 inflSize=1kb readTime=19ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/altair_crossing_v3.jpg" indx=393 inflSize=220kb readTime=18ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/rankimages/3_2.png" indx=936 inflSize=1kb readTime=11ms
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: D:\zerok\Zero-K\
[f=-000001] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\
[f=-000001] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\base
[f=-000001] Scanning: D:\zerok\Zero-K\maps
[f=-000001] Scanning: D:\zerok\Zero-K\games
[f=-000001] Scanning: D:\zerok\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 129ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=-000001] [Sound]               Headphone (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.0"
[f=-000001] [SpringApp::Reload][12] #script=128
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name 4hundred
[f=-000001] [SpringApp::Reload][13] numReloads=1



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: duke nukem 4.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.1 (archive: zk-v1.5.8.1.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive duke nukem 4.1 (checksum 0x8b03a43d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.1.sdz (checksum 0x7561b2ba) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\zerok\Zero-K\demos\20170815_195332_duke nukem 4_103.0.1-1261-gf55e4fb develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 599ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua  (error = 2, LuaIntro/Addons/loadprogress.lua, error = 3, loadprogress_cached.lua, [string "loadprogress_cached.lua"]:1: unexpected symbol)
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main".
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture".
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (6 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 439ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 605ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 4ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 4749ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 301ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 77ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 122ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 286ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] [CAI] Error: CAI: Fatal error, map not supported due to metal map.
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
[f=-000001] [OBJParser] Warning: Failed to parse line "s 1" for model "objects3d/duke_statue.obj"
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Duke_Spawner        <duke_spawner.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Chili lili          <sounds.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Duke_Spawner        <duke_spawner.lua>
>> Loaded gadget:  Chili lili          <sounds.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Error: Failed to load: gui_dualfog_gadget.lua  ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
[f=-000001] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] manero was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Switching to Rotatable overhead camera
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=7de18f0b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=216cc88d
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=1086b9ad
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1086b9ad file="cache\103dev-develop/paths/duke nukem 4.1.pe-1086b9ad.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=7de18f0b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=216cc88d
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=1086b9bd
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1086b9bd file="cache\103dev-develop/paths/duke nukem 4.1.pe2-1086b9bd.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (108ms, checksum 61486d9c)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10288,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with metal map mode.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, default2
[f=-000001] GameID: a0c49259ab909a42092652e21cdf4421
[f=-000001] Connection attempt from Brynnlow
[f=-000001]  -> Version: 103.0.1-1261-gf55e4fb develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LoBSTR.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LM.png"!
[f=-000001] Epicmenu: Switching to Rotatable Overhead camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Firepluk
[f=-000001]  -> Version: 103.0.1-1261-gf55e4fb develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8b03a43d}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x7561b2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8b03a43d}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x7561b2ba}]"
[f=-000001] Connection attempt from 4hundred
[f=-000001]  -> Version: 103.0.1-1261-gf55e4fb develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8b03a43d}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x7561b2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea8d8e16be25802779135e05d4774b2e7c56107539a9086f6ccbce889e55bfc47251c4da3e8f9db35b094db62de77720ef7960399f5570a2e4264666bd1fde0d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3989c8e854f8641a4354be61d8720c059b86993e6767afca64ac36da79ac40292412e2a2e747c8f94e61e4e0d1645dda5ece731047c814b31dc9290c0c3c39ee]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea8d8e16be25802779135e05d4774b2e7c56107539a9086f6ccbce889e55bfc47251c4da3e8f9db35b094db62de77720ef7960399f5570a2e4264666bd1fde0d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3989c8e854f8641a4354be61d8720c059b86993e6767afca64ac36da79ac40292412e2a2e747c8f94e61e4e0d1645dda5ece731047c814b31dc9290c0c3c39ee]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea8d8e16be25802779135e05d4774b2e7c56107539a9086f6ccbce889e55bfc47251c4da3e8f9db35b094db62de77720ef7960399f5570a2e4264666bd1fde0d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3989c8e854f8641a4354be61d8720c059b86993e6767afca64ac36da79ac40292412e2a2e747c8f94e61e4e0d1645dda5ece731047c814b31dc9290c0c3c39ee]"
[f=-000001] <4hundred> Allies: I choose: Standard!
[f=0000040] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000040] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000040] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000040] !transmitlobby @voice@buildUnit@add;cloakskirm;Rocko
[f=0000040] !transmitlobby @voice@buildUnit@add;cloakriot;Warrior
[f=0000040] !transmitlobby @voice@buildUnit@add;cloakassault;Zeus
[f=0000040] !transmitlobby @voice@buildUnit@add;cloakarty;Hammer
[f=0000040] !transmitlobby @voice@buildUnit@add;cloaksnipe;Spectre
[f=0000040] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000040] !transmitlobby @voice@buildUnit@add;cloakbomb;Tick
[f=0000040] !transmitlobby @voice@buildUnit@add;cloakjammer;Eraser
[f=0000040] !transmitlobby @voice@buildUnit@reload
[f=0000831] Upgrade UI Debug - Upgrade Command Sent
[f=0001530] game_message: Morph complete: Standard lvl 1
[f=0002610] [liblobby] Warning: Duplicate user(ATOSTIC) added to channel (zk)
[f=0002760] [Game::ClientReadNet] added new player ATOSTIC with number 3 to team 0
[f=0002760] > SPRINGIE:User ATOSTIC|corbhmth|2_1||False||Dynasty|AT
[f=0002763] [Chobby] Warning: Missing minimap image for
[f=0002763] [Chobby] Warning: Missing minimap image for
[f=0002763] [Chobby] Warning: Missing minimap image for
[f=0002763] [Chobby] Warning: Missing minimap image for
[f=0002763] [Chobby] Warning: Missing minimap image for
[f=0002835] > SPRINGIE:User ATOSTIC|corbhmth|2_1||False||Dynasty|AT
[f=0002845] [Chobby] Warning: Missing minimap image for
[f=0002845] [Chobby] Warning: Missing minimap image for
[f=0002845] [Chobby] Warning: Missing minimap image for
[f=0002845] [Chobby] Warning: Missing minimap image for
[f=0002845] [Chobby] Warning: Missing minimap image for
[f=0002846] Connection attempt from ATOSTIC
[f=0002846]  -> Version: 103.0.1-1261-gf55e4fb develop
[f=0002846]  -> Connection established (given id 3)
[f=0002858] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8b03a43d}]"
[f=0002858] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x7561b2ba}]"
[f=0003250] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea8d8e16be25802779135e05d4774b2e7c56107539a9086f6ccbce889e55bfc47251c4da3e8f9db35b094db62de77720ef7960399f5570a2e4264666bd1fde0d]"
[f=0003252] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3989c8e854f8641a4354be61d8720c059b86993e6767afca64ac36da79ac40292412e2a2e747c8f94e61e4e0d1645dda5ece731047c814b31dc9290c0c3c39ee]"
[f=0005053] [liblobby] Warning: Duplicate user(Orfelius) added to channel (zk)
[f=0005592] [Sound] Warning: Could not open Ogg stream (reason: Not Vorbis data.).
[f=0010671] !transmitlobby @voice@buildUnit@remove;cloakcon
[f=0010671] !transmitlobby @voice@buildUnit@remove;cloakraid
[f=0010671] !transmitlobby @voice@buildUnit@remove;cloakheavyraid
[f=0010671] !transmitlobby @voice@buildUnit@remove;cloakskirm
[f=0010671] !transmitlobby @voice@buildUnit@remove;cloakriot
[f=0010671] !transmitlobby @voice@buildUnit@remove;cloakassault
[f=0010671] !transmitlobby @voice@buildUnit@remove;cloakarty
[f=0010671] !transmitlobby @voice@buildUnit@remove;cloaksnipe
[f=0010671] !transmitlobby @voice@buildUnit@remove;cloakaa
[f=0010671] !transmitlobby @voice@buildUnit@remove;cloakbomb
[f=0010671] !transmitlobby @voice@buildUnit@remove;cloakjammer
[f=0010671] !transmitlobby @voice@buildUnit@reload
[f=0010716] game_message: Solar Collector is under attack
[f=0010889] game_message: Wind/Tidal Generator is under attack
[f=0012042] [Sound] Warning: Could not open Ogg stream (reason: Not Vorbis data.).
[f=0012433] game_message: Zeus is under attack
[f=0012546] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0012546] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0012546] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0012546] !transmitlobby @voice@buildUnit@add;gunshipraid;Banshee
[f=0012546] !transmitlobby @voice@buildUnit@add;gunshipskirm;Rapier
[f=0012546] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Brawler
[f=0012546] !transmitlobby @voice@buildUnit@add;gunshipassault;Black Dawn
[f=0012546] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0012546] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0012546] !transmitlobby @voice@buildUnit@add;gunshiptrans;Valkyrie
[f=0012546] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Vindicator
[f=0012546] !transmitlobby @voice@buildUnit@reload
[f=0014677] <4hundred> wtf
[f=0014797] game_message: Solar Collector is under attack
[f=0014895] game_message: 4hundred has been destroyed!
[f=0014895] game_message: Brynnlow wins!
[f=0014895] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0014901] <autoquit> Autoquit canceled.
[f=0014907] <Ghost Site> Spectator mode. Widget removed.
[f=0014919] !transmitlobby @voice@buildUnit@remove;gunshipcon
[f=0014919] !transmitlobby @voice@buildUnit@remove;gunshipbomb
[f=0014919] !transmitlobby @voice@buildUnit@remove;gunshipemp
[f=0014919] !transmitlobby @voice@buildUnit@remove;gunshipraid
[f=0014919] !transmitlobby @voice@buildUnit@remove;gunshipskirm
[f=0014919] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm
[f=0014919] !transmitlobby @voice@buildUnit@remove;gunshipassault
[f=0014919] !transmitlobby @voice@buildUnit@remove;gunshipkrow
[f=0014919] !transmitlobby @voice@buildUnit@remove;gunshipaa
[f=0014919] !transmitlobby @voice@buildUnit@remove;gunshiptrans
[f=0014919] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans
[f=0014919] !transmitlobby @voice@buildUnit@reload
[f=0015005] [ReloadOrRestart] Spring "D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe" should be reloading
[f=0015005] [SpringApp::Reload][1]
[f=0015005] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=0015005] 	[async=0] threads=3 tasks=246757 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 26815622307222219544469395905723003530348724902274850729693965679211776527640735076429821166952942950642612779658816291196383759163559988104615669855682560.000}}ms
[f=0015005] 		thread=0 tasks=4249 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622251490134878860518568284567212183593886569061503378367027044674141243892383335740018690368079267567349843359843726232327304156737895981468035842048.000, 0.000, 2.000, 0.000}, {-0.000, 0.000, 0.000, -0.000}}ms
[f=0015005] 		thread=1 tasks=109699 (-0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, -2.000}}ms
[f=0015005] 		thread=2 tasks=132809 (0.000%) {sum,min,max,avg}{exec,wait}time={{26815622282457845010588698103104593346570423697137608345435921410530594217960018373157407549547308808241166518728113720801787115173124052802400270271119360.000, 0.000, -2.000, 26815622268052184880746307697996337968990983664560326649136113112815345499850525823840624665711731985070753337162849897143615492438050398462017565662117888.000}, {-0.000, 0.000, 0.000, -26815622241151301758409676644065014428442388396181674990679451007465609455861993783724132412496069316551520308097898403590405406165234087043541213063938048.000}}ms
[f=0015005] 	[async=1] threads=3 tasks=173 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, 2.000}}ms
[f=0015005] 		thread=1 tasks=87 (-0.000%) {sum,min,max,avg}{exec,wait}time={{26815622281768567636928267399580582767432017863156916019479228924023640543719615611260790217629799967484109409724276354315282992477920560522230267365031936.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {26815622281938180767887399316967851174658366998337493424821243939059983059954754197976526308203582010277128956787071669027663190117003909817274605772996608.000, 0.000, 0.000, -0.000}}ms
[f=0015005] 		thread=2 tasks=86 (-0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 26815622302275501345458886563642712476288846624519771733890016852350060116318476917923203047756492476590743881740138051758080913001111788026236615983628288.000}, {-2.000, 0.000, 0.000, -0.000}}ms
[f=0015005] [ThreadPool::SetThreadCount][2] workers=0
[f=0015005] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=0015005] [ThreadPool::SetThreadCount][2] workers=2
[f=0015005] [Threading] Main thread CPU affinity mask set: 60
[f=0015005] [SpringApp::Reload][2]
[f=0015005] [~CDemoRecorder] writing demo "D:\zerok\Zero-K\demos\20170815_195332_duke nukem 4_103.0.1-1261-gf55e4fb develop.sdfz"
[f=0015005] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0015005] [Game::KillLua][1] dtor=0 luaGaia=1f393bc8
[f=0015005] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,39694484,0} {chunk,block}Bytes={0,0}
[f=0015005] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,39694484,0} {chunk,block}Bytes={0,0}
[f=0015005] [Game::KillLua][2] dtor=0 luaRules=1708d280
[f=0015005] Start gadgetHandler:Shutdown
[f=0015005] Shutdown - StartSetup
[f=0015005] Shutdown - UnitMorph
[f=0015005] Shutdown - LupsNanoSpray
[f=0015005] Shutdown - Missile Silo Controller
[f=0015005] Shutdown - Modular Comm Info
[f=0015005] Shutdown - Puppy Handler
[f=0015005] Shutdown - Terrain Texture Handler
[f=0015005] Shutdown - UnitCloakShield
[f=0015005] End gadgetHandler:Shutdown
[f=0015005] Start gadgetHandler:Shutdown
[f=0015005] Shutdown - UnitMorph
[f=0015005] Shutdown - Modular Comm Info
[f=0015005] Shutdown - Shockwaves
[f=0015005] Shutdown - UnitCloakShield
[f=0015005] Shutdown - Lups Cloak FX
[f=0015005] Shutdown - Lups
[f=0015005] End gadgetHandler:Shutdown
[f=0015005] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,39694528,0} {chunk,block}Bytes={0,0}
[f=0015005] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,39694528,0} {chunk,block}Bytes={0,0}
[f=0015005] [Game::KillLua][3] dtor=0 luaUI=1f44d5c8
[f=0015005] Start widgetHandler:Shutdown
[f=0015005] Shutdown - SaveOrderList Complete
[f=0015005] Writing last game win data
[f=0015005] Shutdown - SaveConfigData Complete
[f=0015005] Shutdown Widget - Chili Highlight
[f=0015005] Shutdown Widget - Deferred rendering
[f=0015005] Shutdown Widget - EPIC Menu
[f=0015005] Shutdown Widget - Custom Markers
[f=0015005] Shutdown Widget - Chili Minimap
[f=0015005] Shutdown Widget - Chili Widget Selector
[f=0015005] Shutdown Widget - Local Team Colors
[f=0015005] Shutdown Widget - Save Game Menu
[f=0015005] Shutdown Widget - Noises
[f=0015005] Shutdown Widget - HealthBars
[f=0015005] Shutdown Widget - Unit Icons
[f=0015005] Shutdown Widget - Win Counter
[f=0015005] Shutdown Widget - BuildETA
[f=0015005] Shutdown Widget - Depth of Field Shader
[f=0015005] Shutdown Widget - Modular Comm Info
[f=0015005] Shutdown Widget - CameraShake
[f=0015005] Shutdown Widget - Chili Nuke Warning
[f=0015005] Shutdown Widget - Chili EndGame Window
[f=0015005] Shutdown Widget - Chili Spectator Panels
[f=0015005] Shutdown Widget - Context Menu
[f=0015005] Shutdown Widget - Darkening
[f=0015005] Shutdown Widget - Highlight Geos
[f=0015005] Shutdown Widget - Local Widgets Config
[f=0015005] Shutdown Widget - Mex Placement Handler
[f=0015005] Shutdown Widget - MinimapEvents
[f=0015005] Shutdown Widget - Missile Silo Range
[f=0015005] Shutdown Widget - Morph Finished notification
[f=0015005] Shutdown Widget - Point Tracker
[f=0015005] Shutdown Widget - Showeco and Grid Drawer
[f=0015005] Shutdown Widget - Stereo3D
[f=0015005] Shutdown Widget - Chili Selections & CursorTip v2
[f=0015005] Shutdown Widget - Chili Economy Panel Default
[f=0015005] Shutdown Widget - Music Player
[f=0015005] Shutdown Widget - Startup Info and Selector
[f=0015005] Shutdown Widget - Transport AI
[f=0015005] Shutdown Widget - Attack AoE
[f=0015005] Shutdown Widget - UnitShapes
[f=0015005] Shutdown Widget - Map Edge Extension
[f=0015005] Shutdown Widget - Selection Send
[f=0015005] Shutdown Widget - LupsManager
[f=0015005] Shutdown Widget - Units on Fire
[f=0015005] Shutdown Widget - Newton Firezone
[f=0015005] Shutdown Widget - Chili Pro Console
[f=0015005] Shutdown Widget - Chili Crude Player List
[f=0015005] Shutdown Widget - Chili Framework
[f=0015005] Shutdown Widget - Lups
[f=0015005] Shutdown Widget - Chili Core Selector
[f=0015005] Shutdown Widget - Pause Screen
[f=0015005] Shutdown Widget - Lasso Terraform GUI
[f=0015005] Shutdown Widget - Persistent Build Height
[f=0015005] Shutdown Widget - Text To Speech Control
[f=0015005] Shutdown Widget - Layout Handler
[f=0015005] Shutdown Widget - Color Blindness Correction
[f=0015005] End widgetHandler:Shutdown
[f=0015005] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,39758348,0} {chunk,block}Bytes={0,0}
[f=0015005] [Game::KillLua][4] dtor=0
[f=0015005] [SpringApp::Reload][3]
[f=0015005] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0015005] [Sound] [Sound::UpdateThread][3] efx=0ec5b7d8
[f=0015005] [Sound] [Sound::UpdateThread][4]
[f=0015005] [SpringApp::Reload][4]
[f=0015005] [Game::~CGame][1]
[f=0015005] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0015005] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0015005] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0015005] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0015005] [Game::KillLua][4] dtor=1
[f=0015005] [Game::KillMisc][1]
[f=0015005] [Game::KillMisc][2]
[f=0015005] [Game::KillMisc][3]
[f=0015005] [Game::KillRendering][1]
[f=0015005] Statistics for RectangleOptimizer: 0%
[f=0015005] [Game::KillInterface][1]
[f=0015005] [Game::KillInterface][2]
[f=0015005] [Game::KillSimulation][1]
[f=0015005] [Game::KillSimulation][2] unitHandler=0ee08560
[f=0015005] [CCollisionHandler] dis-/continuous tests: 0/3225939
[f=0015005] [Game::KillSimulation][3]
[f=0015005] [~CPathCache(8x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0015005] [~CPathCache(8x8)] cacheHits=736 hitPercentage=81% numHashColls=0 maxCacheSize=13
[f=0015005] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0015005] [~CPathCache(16x16)] cacheHits=4869 hitPercentage=1% numHashColls=0 maxCacheSize=201
[f=0015005] Statistics for RectangleOptimizer: 0%
[f=0015005] Statistics for RectangleOptimizer: 0%
[f=0015005] LosHandler stats: total instances=55837; shared=14%; from cache=64%
[f=0015005] [Game::KillSimulation][4]
[f=0015005] [Game::~CGame][2]
[f=0015005] [Game::~CGame][3]
[f=0015005] [UDPConnection::Statistics]
	Received: 222994 bytes in 5501 packets (0.000000 bytes/package)
	Sent: 304042 bytes in 7875 packets (0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 0.000000 down
	88 incoming chunks dropped, 154 outgoing chunks resent

[f=0015005] [SpringApp::Reload][5]
[f=0015005] [SpringApp::Reload][6]
[f=0015005] [~CPoolArchive] name="D:\zerok\Zero-K\packages\72bddc8bb3ed6b8344fc6a48fbf3c77f.sdp" numZipFiles=2356 sumInflSize=118162kb sumReadTime=13ms
[f=0015005] 	file="luamenu/images/flags/pl.png" indx=1570 inflSize=0kb readTime=5ms
[f=0015005] 	file="luamenu/images/flags/at.png" indx=1404 inflSize=0kb readTime=5ms
[f=0015005] 	file="luamenu/widgets/chili/skins/evolved/combobox_ctrl.png" indx=1969 inflSize=0kb readTime=0ms
[f=0015005] 	file="luamenu/images/flags/de.png" indx=1448 inflSize=0kb readTime=0ms
[f=0015005] 	file="luamenu/images/flags/cz.png" indx=1447 inflSize=0kb readTime=0ms
[f=0015005] 	file="luamenu/images/battle.png" indx=1346 inflSize=0kb readTime=0ms
[f=0015005] 	file="luamenu/widgets/chili/skins/evolved/tech_button_small_fg.png" indx=2004 inflSize=1kb readTime=0ms
[f=0015005] 	file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=0015005] 	file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=0015005] 	file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=0015005] [DataDirs] Isolation Mode!
[f=0015005] Using read-write data directory: D:\zerok\Zero-K\
[f=0015005] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\
[f=0015005] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\base
[f=0015005] Scanning: D:\zerok\Zero-K\maps
[f=0015005] Scanning: D:\zerok\Zero-K\games
[f=0015005] Scanning: D:\zerok\Zero-K\packages
[f=0015005] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 130ms
[f=0015005] [SpringApp::Reload][7]
[f=0015005] [SpringApp::Reload][8]
[f=0015005] [Sound] [Sound::InitThread] OpenAL info:
[f=0015005] [Sound]   Available Devices:
[f=0015005] [Sound]               Speakers (VIA HD Audio)
[f=0015005] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=0015005] [Sound]               Speakers (VIA HD Audio)
[f=0015005] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=0015005] [Sound]               Headphone (VIA HD Audio)
[f=0015005] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=0015005] [Sound]   Device:     OpenAL Soft
[f=0015005] [Sound]   Vendor:         OpenAL Community
[f=0015005] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0015005] [Sound]   Renderer:       OpenAL Soft
[f=0015005] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0015005] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0015005] [Sound]   Max Sounds: 32
[f=0015005] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0015005] [Sound] Error:   Initializing EFX failed!
[f=0015005] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0015005] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0015005] [Sound] [Sound::UpdateThread][2]
[f=0015005] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.0"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0549e2b0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 4
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(Krystian) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(spidermol) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Connecting to battle, Zero-K v1.5.8.1, duke nukem 4.1, 103.0.1-1261-gf55e4fb
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe" should be reloading
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=1f85a2c0
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="D:\zerok\Zero-K\packages\72bddc8bb3ed6b8344fc6a48fbf3c77f.sdp" numZipFiles=2356 sumInflSize=118162kb sumReadTime=13ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/rankimages/2_2.png" indx=928 inflSize=2kb readTime=5ms
[f=-000001] 	file="luamenu/images/minimapnotfound1.png" indx=1649 inflSize=235kb readTime=2ms
[f=-000001] 	file="luamenu/images/flags/be.png" indx=1412 inflSize=0kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/editbox_border.png" indx=1973 inflSize=0kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/combobox_ctrl.png" indx=1969 inflSize=0kb readTime=0ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/panel2_bg.png" indx=1986 inflSize=0kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_2.png" indx=14 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_0.png" indx=2 inflSize=1kb readTime=0ms
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: D:\zerok\Zero-K\
[f=-000001] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\
[f=-000001] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\base
[f=-000001] Scanning: D:\zerok\Zero-K\maps
[f=-000001] Scanning: D:\zerok\Zero-K\games
[f=-000001] Scanning: D:\zerok\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 138ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=-000001] [Sound]               Headphone (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.0"
[f=-000001] [SpringApp::Reload][12] #script=128
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name 4hundred
[f=-000001] [SpringApp::Reload][13] numReloads=3



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: duke nukem 4.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.1 (archive: zk-v1.5.8.1.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive duke nukem 4.1 (checksum 0x8b03a43d) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.1.sdz (checksum 0x7561b2ba) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\zerok\Zero-K\demos\20170815_200706_duke nukem 4_103.0.1-1261-gf55e4fb develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 507ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua  (error = 2, LuaIntro/Addons/loadprogress.lua, error = 3, loadprogress_cached.lua, [string "loadprogress_cached.lua"]:1: unexpected symbol)
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main".
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture".
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (6 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 489ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 664ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 18ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 4ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 4971ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 317ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 77ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 113ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 65ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
[f=-000001] Total: 49 quads
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] [CAI] Error: CAI: Fatal error, map not supported due to metal map.
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
[f=-000001] [OBJParser] Warning: Failed to parse line "s 1" for model "objects3d/duke_statue.obj"
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Duke_Spawner        <duke_spawner.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Chili lili          <sounds.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
------- TRUNCATED -------
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5add626f
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=20bb0ab5
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6da15e2e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e939ce4f
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e939ce4f file="cache\103dev-develop/paths/Mini_SpeedMetal_Wide.pe-e939ce4f.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5add626f
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=20bb0ab5
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6da15e2e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e939ce5f
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e939ce5f file="cache\103dev-develop/paths/Mini_SpeedMetal_Wide.pe2-e939ce5f.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (413ms, checksum ada2bdd5)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10288,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with metal map mode.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, default2
[f=-000001] GameID: 1ccf92590bf931ffd0acc2bc1cdf4421
[f=-000001] Connection attempt from Brynnlow
[f=-000001]  -> Version: 103.0.1-1261-gf55e4fb develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LoBSTR.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LM.png"!
[f=-000001] Epicmenu: Switching to Rotatable Overhead camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Firepluk
[f=-000001]  -> Version: 103.0.1-1261-gf55e4fb develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4848961a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x7561b2ba}]"
[f=-000001] Connection attempt from 4hundred
[f=-000001]  -> Version: 103.0.1-1261-gf55e4fb develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4848961a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x7561b2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4848961a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x7561b2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=29e858b79dcc0f4b196ff87ba677eb45917fba14486e6dd1356c1abf86bded46ae82bf7812fa1130820b9b086d7c6cf7a34dd555468e333bb213588833d01fe4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=29778a92cd2b2f325e073f60e51f727b2c2c46b927c01c2e4e6ec7f34e3bb0d49f4e7a5d13ad1bbf3e1e98a21ca196f36af3e64c2cf00f1eb8150870ef1e5159]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=29e858b79dcc0f4b196ff87ba677eb45917fba14486e6dd1356c1abf86bded46ae82bf7812fa1130820b9b086d7c6cf7a34dd555468e333bb213588833d01fe4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=29778a92cd2b2f325e073f60e51f727b2c2c46b927c01c2e4e6ec7f34e3bb0d49f4e7a5d13ad1bbf3e1e98a21ca196f36af3e64c2cf00f1eb8150870ef1e5159]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=29e858b79dcc0f4b196ff87ba677eb45917fba14486e6dd1356c1abf86bded46ae82bf7812fa1130820b9b086d7c6cf7a34dd555468e333bb213588833d01fe4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=29778a92cd2b2f325e073f60e51f727b2c2c46b927c01c2e4e6ec7f34e3bb0d49f4e7a5d13ad1bbf3e1e98a21ca196f36af3e64c2cf00f1eb8150870ef1e5159]"
[f=-000001] <4hundred> Allies: I choose: Standard!
[f=0000034] !transmitlobby @voice@buildUnit@add;vehcon;Mason
[f=0000034] !transmitlobby @voice@buildUnit@add;vehscout;Dart
[f=0000034] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
[f=0000034] !transmitlobby @voice@buildUnit@add;vehsupport;Slasher
[f=0000034] !transmitlobby @voice@buildUnit@add;vehriot;Leveler
[f=0000034] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
[f=0000034] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
[f=0000034] !transmitlobby @voice@buildUnit@add;veharty;Wolverine
[f=0000034] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
[f=0000034] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=0000034] !transmitlobby @voice@buildUnit@reload
[f=0001628] [liblobby] Warning: Duplicate user(ATOSTIC) added to channel (zk)
[f=0002309] <Brynnlow> fuk u
[f=0002351] <Brynnlow> lol
[f=0002354] [liblobby] Warning: Duplicate user(lamer) added to channel (zk)
[f=0003190] Upgrade UI Debug - Upgrade Command Sent
[f=0003240] game_message: Brynnlow has been destroyed!
[f=0003240] game_message: 4hundred wins!
[f=0003240] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0003246] <autoquit> Autoquit canceled.
[f=0003363] [ReloadOrRestart] Spring "D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe" should be reloading
[f=0003363] [SpringApp::Reload][1]
[f=0003363] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=0003363] 	[async=0] threads=3 tasks=59502 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, -26815622295854043237380909867962622764466990494372112151120555321206547674100808562106324328927479031434139486474727454061935526964589102702544367973826560.000}}ms
[f=0003363] 		thread=0 tasks=906 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622250245813032766318326215082140844604829838138728388045541322043408855376556197688758137501011132861706889524104465078999261762637787915546513113088.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {0.000, 0.000, -2.000, -0.000}}ms
[f=0003363] 		thread=1 tasks=30941 (-2.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {0.000, 0.000, -0.000, -26815622241188760025869618330938682389892257188199543854577738463043564618736221714954515609357673712788650335850901469126303174309145950780644489512878080.000}}ms
[f=0003363] 		thread=2 tasks=27655 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{26815622281024892118058167764046107954339391510359620619198143782269476828465233135531589689634144923576135128005221056381320276592003543031096103969751040.000, 0.000, -0.000, 0.000}, {26815622205902839862354201541089214881751120584574402486219912038737357978472754671848663392450604819285753753627979857414102639975514681326552951772151808.000, 0.000, -0.000, 0.000}}ms
[f=0003363] 	[async=1] threads=3 tasks=143 {sum,avg}{exec,wait}time={{-0.000, -2.000}, {-26815622280013548667953889366515309895496105218542888419094516234212436560699637431296484499149765665959061614429783655744965529369031379706590347904679936.000, -2.000}}ms
[f=0003363] 		thread=1 tasks=71 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, -2.000}}ms
[f=0003363] 		thread=2 tasks=72 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -0.000}, {26815622279889872674723806902987578656062752066579265120408881400353001385360170198807803942479540755095696838327792450174129010196055172158764540382674944.000, -2.000, 0.000, 26815622317446183026414881762041300184334586451220697563116810868555598643928752695387072926087303386827629381822186626528754990740831442769455160362008576.000}}ms
[f=0003363] [ThreadPool::SetThreadCount][2] workers=0
[f=0003363] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=0003363] [ThreadPool::SetThreadCount][2] workers=2
[f=0003363] [Threading] Main thread CPU affinity mask set: 60
[f=0003363] [SpringApp::Reload][2]
[f=0003363] [~CDemoRecorder] writing demo "D:\zerok\Zero-K\demos\20170815_203816_Mini_SpeedMetal_Wide_103.0.1-1261-gf55e4fb develop.sdfz"
[f=0003363] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0003363] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0003363] [Game::KillLua][2] dtor=0 luaRules=0f1e7a08
[f=0003363] Start gadgetHandler:Shutdown
[f=0003363] Shutdown - StartSetup
[f=0003363] Shutdown - UnitMorph
[f=0003363] Shutdown - LupsNanoSpray
[f=0003363] Shutdown - Missile Silo Controller
[f=0003363] Shutdown - Modular Comm Info
[f=0003363] Shutdown - Puppy Handler
[f=0003363] Shutdown - Terrain Texture Handler
[f=0003363] Shutdown - UnitCloakShield
[f=0003363] End gadgetHandler:Shutdown
[f=0003363] Start gadgetHandler:Shutdown
[f=0003363] Shutdown - UnitMorph
[f=0003363] Shutdown - Modular Comm Info
[f=0003363] Shutdown - Shockwaves
[f=0003363] Shutdown - UnitCloakShield
[f=0003363] Shutdown - Lups Cloak FX
[f=0003363] Shutdown - Lups
[f=0003363] End gadgetHandler:Shutdown
[f=0003363] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10401666,0} {chunk,block}Bytes={0,0}
[f=0003363] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10401666,0} {chunk,block}Bytes={0,0}
[f=0003363] [Game::KillLua][3] dtor=0 luaUI=23fb9a50
[f=0003363] Start widgetHandler:Shutdown
[f=0003363] Shutdown - SaveOrderList Complete
[f=0003363] Writing last game win data
[f=0003363] Shutdown - SaveConfigData Complete
[f=0003363] Shutdown Widget - Chili Highlight
[f=0003363] Shutdown Widget - Deferred rendering
[f=0003363] Shutdown Widget - EPIC Menu
[f=0003363] Shutdown Widget - Custom Markers
[f=0003363] Shutdown Widget - Chili Minimap
[f=0003363] Shutdown Widget - Chili Widget Selector
[f=0003363] Shutdown Widget - Local Team Colors
[f=0003363] Shutdown Widget - Save Game Menu
[f=0003363] Shutdown Widget - Noises
[f=0003363] Shutdown Widget - HealthBars
[f=0003363] Shutdown Widget - Unit Icons
[f=0003363] Shutdown Widget - Win Counter
[f=0003363] Shutdown Widget - BuildETA
[f=0003363] Shutdown Widget - Depth of Field Shader
[f=0003363] Shutdown Widget - Modular Comm Info
[f=0003363] Shutdown Widget - CameraShake
[f=0003363] Shutdown Widget - Chili Nuke Warning
[f=0003363] Shutdown Widget - Chili EndGame Window
[f=0003363] Shutdown Widget - Chili Spectator Panels
[f=0003363] Shutdown Widget - Context Menu
[f=0003363] Shutdown Widget - Darkening
[f=0003363] Shutdown Widget - Highlight Geos
[f=0003363] Shutdown Widget - Local Widgets Config
[f=0003363] Shutdown Widget - Mex Placement Handler
[f=0003363] Shutdown Widget - MinimapEvents
[f=0003363] Shutdown Widget - Missile Silo Range
[f=0003363] Shutdown Widget - Morph Finished notification
[f=0003363] Shutdown Widget - Point Tracker
[f=0003363] Shutdown Widget - Showeco and Grid Drawer
[f=0003363] Shutdown Widget - Stereo3D
[f=0003363] Shutdown Widget - Chili Selections & CursorTip v2
[f=0003363] Shutdown Widget - Chili Economy Panel Default
[f=0003363] Shutdown Widget - Music Player
[f=0003363] Shutdown Widget - Startup Info and Selector
[f=0003363] Shutdown Widget - Transport AI
[f=0003363] Shutdown Widget - Attack Warning
[f=0003363] Shutdown Widget - Attack AoE
[f=0003363] Shutdown Widget - UnitShapes
[f=0003363] Shutdown Widget - Map Edge Extension
[f=0003363] Shutdown Widget - Selection Send
[f=0003363] Shutdown Widget - LupsManager
[f=0003363] Shutdown Widget - Units on Fire
[f=0003363] Shutdown Widget - Newton Firezone
[f=0003363] Shutdown Widget - Receive Units Indicator
[f=0003363] Shutdown Widget - Chili Pro Console
[f=0003363] Shutdown Widget - Chili Crude Player List
[f=0003363] Shutdown Widget - Chili Framework
[f=0003363] Shutdown Widget - Lups
[f=0003363] Shutdown Widget - Chili Core Selector
[f=0003363] Shutdown Widget - Pause Screen
[f=0003363] Shutdown Widget - Lasso Terraform GUI
[f=0003363] Shutdown Widget - Persistent Build Height
[f=0003363] Shutdown Widget - Text To Speech Control
[f=0003363] Shutdown Widget - Layout Handler
[f=0003363] Shutdown Widget - Color Blindness Correction
[f=0003363] End widgetHandler:Shutdown
[f=0003363] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10461370,0} {chunk,block}Bytes={0,0}
[f=0003363] [Game::KillLua][4] dtor=0
[f=0003363] [SpringApp::Reload][3]
[f=0003363] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0003363] [Sound] [Sound::UpdateThread][3] efx=496b2bb0
[f=0003363] [Sound] [Sound::UpdateThread][4]
[f=0003363] [SpringApp::Reload][4]
[f=0003363] [Game::~CGame][1]
[f=0003363] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0003363] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0003363] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0003363] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0003363] [Game::KillLua][4] dtor=1
[f=0003363] [Game::KillMisc][1]
[f=0003363] [Game::KillMisc][2]
[f=0003363] [Game::KillMisc][3]
[f=0003363] [Game::KillRendering][1]
[f=0003363] Statistics for RectangleOptimizer: 0%
[f=0003363] [Game::KillInterface][1]
[f=0003363] [Game::KillInterface][2]
[f=0003363] [Game::KillSimulation][1]
[f=0003363] [Game::KillSimulation][2] unitHandler=256a5838
[f=0003363] [CCollisionHandler] dis-/continuous tests: 0/8774014
[f=0003363] [Game::KillSimulation][3]
[f=0003363] [~CPathCache(24x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0003363] [~CPathCache(24x12)] cacheHits=3 hitPercentage=43% numHashColls=0 maxCacheSize=3
[f=0003363] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0003363] [~CPathCache(48x24)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0003363] Statistics for RectangleOptimizer: 0%
[f=0003363] Statistics for RectangleOptimizer: 0%
[f=0003363] LosHandler stats: total instances=598953; shared=6%; from cache=41%
[f=0003363] [Game::KillSimulation][4]
[f=0003363] [Game::~CGame][2]
[f=0003363] [Game::~CGame][3]
[f=0003363] [UDPConnection::Statistics]
	Received: 52783 bytes in 1394 packets (949674431599478607256294012154808395532570427543066023587664282075885521226788740948053733336788052002452946131569173574237124991811171827725568376088408072141827903324160.000000 bytes/package)
	Sent: 70114 bytes in 1920 packets (949674431599478499993830572614031598940370441896297003752737717336738499438297191173941492748412237587458560796341752053982259499922764997694505880515848500672635854651392.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 949674431599478499993830572614031598940370441896297003752737717336738499438297191173941492748412237587458560796341752053982259499922764997694505880515848500672635854651392.000000 down
	48 incoming chunks dropped, 17 outgoing chunks resent

[f=0003363] [SpringApp::Reload][5]
[f=0003363] [SpringApp::Reload][6]
[f=0003363] [~CPoolArchive] name="D:\zerok\Zero-K\packages\72bddc8bb3ed6b8344fc6a48fbf3c77f.sdp" numZipFiles=2356 sumInflSize=118162kb sumReadTime=17ms
[f=0003363] 	file="luamenu/configs/gameconfig/zk/rankimages/4_0.png" indx=942 inflSize=1kb readTime=6ms
[f=0003363] 	file="luamenu/images/flags/ua.png" indx=1620 inflSize=0kb readTime=5ms
[f=0003363] 	file="luamenu/images/flags/ru.png" indx=1582 inflSize=0kb readTime=0ms
[f=0003363] 	file="luamenu/images/flags/fr.png" indx=1469 inflSize=0kb readTime=0ms
[f=0003363] 	file="luamenu/widgets/chili/skins/evolved/panel2_bg.png" indx=1986 inflSize=0kb readTime=0ms
[f=0003363] 	file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=0003363] 	file="anims/cursornormal_21.png" indx=16 inflSize=1kb readTime=0ms
[f=0003363] 	file="anims/cursornormal_20.png" indx=15 inflSize=1kb readTime=0ms
[f=0003363] 	file="luamenu/images/flags/us.png" indx=1624 inflSize=0kb readTime=0ms
[f=0003363] 	file="anims/cursornormal_0.png" indx=2 inflSize=1kb readTime=0ms
[f=0003363] [DataDirs] Isolation Mode!
[f=0003363] Using read-write data directory: D:\zerok\Zero-K\
[f=0003363] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\
[f=0003363] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\base
[f=0003363] Scanning: D:\zerok\Zero-K\maps
[f=0003363] Scanning: D:\zerok\Zero-K\games
[f=0003363] Scanning: D:\zerok\Zero-K\packages
[f=0003363] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 133ms
[f=0003363] [SpringApp::Reload][7]
[f=0003363] [SpringApp::Reload][8]
[f=0003363] [Sound] [Sound::InitThread] OpenAL info:
[f=0003363] [Sound]   Available Devices:
[f=0003363] [Sound]               Speakers (VIA HD Audio)
[f=0003363] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=0003363] [Sound]               Speakers (VIA HD Audio)
[f=0003363] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=0003363] [Sound]               Headphone (VIA HD Audio)
[f=0003363] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=0003363] [Sound]   Device:     OpenAL Soft
[f=0003363] [Sound]   Vendor:         OpenAL Community
[f=0003363] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0003363] [Sound]   Renderer:       OpenAL Soft
[f=0003363] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0003363] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0003363] [Sound]   Max Sounds: 32
[f=0003363] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0003363] [Sound] Error:   Initializing EFX failed!
[f=0003363] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0003363] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0003363] [Sound] [Sound::UpdateThread][2]
[f=0003363] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.0"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0549e2b0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 4
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=10



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Connecting to battle, Zero-K v1.5.8.1, Mini_SpeedMetal_Wide, 103.0.1-1261-gf55e4fb
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe" should be reloading
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=496b5520
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="D:\zerok\Zero-K\packages\72bddc8bb3ed6b8344fc6a48fbf3c77f.sdp" numZipFiles=2356 sumInflSize=118162kb sumReadTime=9ms
[f=-000001] 	file="luamenu/images/minimapnotfound1.png" indx=1649 inflSize=235kb readTime=2ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_dark.png" indx=2013 inflSize=30kb readTime=0ms
[f=-000001] 	file="luamenu/images/flags/ua.png" indx=1620 inflSize=0kb readTime=0ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/tech_tabbaritem_bk.png" indx=2023 inflSize=0kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_8.png" indx=23 inflSize=1kb readTime=0ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/tech_button_action_bk.png" indx=1992 inflSize=0kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_18.png" indx=12 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/combobox_ctrl_arrow.png" indx=1970 inflSize=0kb readTime=0ms
[f=-000001] 	file="luamenu/images/ready.png" indx=1825 inflSize=1kb readTime=0ms
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: D:\zerok\Zero-K\
[f=-000001] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\
[f=-000001] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\base
[f=-000001] Scanning: D:\zerok\Zero-K\maps
[f=-000001] Scanning: D:\zerok\Zero-K\games
[f=-000001] Scanning: D:\zerok\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 136ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=-000001] [Sound]               Headphone (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.0"
[f=-000001] [SpringApp::Reload][12] #script=128
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name 4hundred
[f=-000001] [SpringApp::Reload][13] numReloads=11



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Mini_SpeedMetal_Wide
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.1 (archive: zk-v1.5.8.1.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Mini_SpeedMetal_Wide (checksum 0x4848961a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.1.sdz (checksum 0x7561b2ba) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\zerok\Zero-K\demos\20170815_204105_Mini_SpeedMetal_Wide_103.0.1-1261-gf55e4fb develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 505ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua  (error = 2, LuaIntro/Addons/loadprogress.lua, error = 3, loadprogress_cached.lua, [string "loadprogress_cached.lua"]:1: unexpected symbol)
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main".
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture".
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (29 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 443ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 621ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 5144ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 313ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 78ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "in my ass xd"
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 119ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 67ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 231 quads
[f=-000001] Total: 231 quads
[f=-000001] Total: 231 quads
[f=-000001] Total: 231 quads
[f=-000001] Total: 231 quads
[f=-000001] Total: 231 quads
[f=-000001] Total: 231 quads
[f=-000001] Total: 231 quads
[f=-000001] Total: 231 quads
[f=-000001] Total: 231 quads
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] [CAI] Error: CAI: Fatal error, map not supported due to metal map.
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Switching to Rotatable overhead camera
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5add626f
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=20bb0ab5
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6da15e2e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e939ce4f
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e939ce4f file="cache\103dev-develop/paths/Mini_SpeedMetal_Wide.pe-e939ce4f.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5add626f
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=20bb0ab5
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=6da15e2e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=e939ce5f
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e939ce5f file="cache\103dev-develop/paths/Mini_SpeedMetal_Wide.pe2-e939ce5f.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (397ms, checksum ada2bdd5)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10288,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with metal map mode.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, default2
[f=-000001] GameID: c5cf92590bf931ff0b218571fcda2bf2
[f=-000001] Connection attempt from Brynnlow
[f=-000001]  -> Version: 103.0.1-1261-gf55e4fb develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LoBSTR.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LM.png"!
[f=-000001] Epicmenu: Switching to Rotatable Overhead camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4848961a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x7561b2ba}]"
[f=-000001] Connection attempt from Firepluk
[f=-000001]  -> Version: 103.0.1-1261-gf55e4fb develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4848961a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x7561b2ba}]"
[f=-000001] Connection attempt from 4hundred
[f=-000001]  -> Version: 103.0.1-1261-gf55e4fb develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4848961a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x7561b2ba}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=29e858b79dcc0f4b196ff87ba677eb45917fba14486e6dd1356c1abf86bded46ae82bf7812fa1130820b9b086d7c6cf7a34dd555468e333bb213588833d01fe4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=29778a92cd2b2f325e073f60e51f727b2c2c46b927c01c2e4e6ec7f34e3bb0d49f4e7a5d13ad1bbf3e1e98a21ca196f36af3e64c2cf00f1eb8150870ef1e5159]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=29e858b79dcc0f4b196ff87ba677eb45917fba14486e6dd1356c1abf86bded46ae82bf7812fa1130820b9b086d7c6cf7a34dd555468e333bb213588833d01fe4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=29778a92cd2b2f325e073f60e51f727b2c2c46b927c01c2e4e6ec7f34e3bb0d49f4e7a5d13ad1bbf3e1e98a21ca196f36af3e64c2cf00f1eb8150870ef1e5159]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=29e858b79dcc0f4b196ff87ba677eb45917fba14486e6dd1356c1abf86bded46ae82bf7812fa1130820b9b086d7c6cf7a34dd555468e333bb213588833d01fe4]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=29778a92cd2b2f325e073f60e51f727b2c2c46b927c01c2e4e6ec7f34e3bb0d49f4e7a5d13ad1bbf3e1e98a21ca196f36af3e64c2cf00f1eb8150870ef1e5159]"
[f=-000001] <4hundred> i was only a mex and a few winds ahead last game wtf
[f=-000001] <4hundred> Allies: I choose: Standard!
[f=0000042] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000042] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000042] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000042] !transmitlobby @voice@buildUnit@add;cloakskirm;Rocko
[f=0000042] !transmitlobby @voice@buildUnit@add;cloakriot;Warrior
[f=0000042] !transmitlobby @voice@buildUnit@add;cloakassault;Zeus
[f=0000042] !transmitlobby @voice@buildUnit@add;cloakarty;Hammer
[f=0000042] !transmitlobby @voice@buildUnit@add;cloaksnipe;Spectre
[f=0000042] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000042] !transmitlobby @voice@buildUnit@add;cloakbomb;Tick
[f=0000042] !transmitlobby @voice@buildUnit@add;cloakjammer;Eraser
[f=0000042] !transmitlobby @voice@buildUnit@reload
[f=0000903] <Brynnlow> moral was under 0
[f=0008166] game_message: Solar Collector is under attack
[f=0009687] !transmitlobby @voice@buildUnit@add;tacnuke;Eos
[f=0009687] !transmitlobby @voice@buildUnit@add;seismic;Quake
[f=0009687] !transmitlobby @voice@buildUnit@add;empmissile;Shockley
[f=0009687] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno
[f=0009687] !transmitlobby @voice@buildUnit@reload
[f=0009707] game_message: Solar Collector is under attack
[f=0010529] game_message: Metal Extractor is under attack
[f=0010592] Spectator Firepluk left the game:  normal quit
[f=0010618] > SPRINGIE:User Firepluk|cornukesub|7_4|donator_2,player_level|False||Federation|RU
[f=0010633] Connection attempt from Firepluk
[f=0010633]  -> Version: 103.0.1-1261-gf55e4fb develop
[f=0010633]  -> Connection established (given id 2)
[f=0010643] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][map-checksums={0x1,0x4848961a}]"
[f=0010643] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x7561b2ba}]"
[f=0010759] game_message: Inferno is under attack
[f=0011028] game_message: Solar Collector is under attack
[f=0011066] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=29e858b79dcc0f4b196ff87ba677eb45917fba14486e6dd1356c1abf86bded46ae82bf7812fa1130820b9b086d7c6cf7a34dd555468e333bb213588833d01fe4]"
[f=0011083] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=29778a92cd2b2f325e073f60e51f727b2c2c46b927c01c2e4e6ec7f34e3bb0d49f4e7a5d13ad1bbf3e1e98a21ca196f36af3e64c2cf00f1eb8150870ef1e5159]"
[f=0011276] game_message: Inferno is under attack
[f=0011555] game_message: Glaive is under attack
[f=0011656] !transmitlobby @voice@buildUnit@remove;tacnuke
[f=0011656] !transmitlobby @voice@buildUnit@remove;seismic
[f=0011656] !transmitlobby @voice@buildUnit@remove;empmissile
[f=0011656] !transmitlobby @voice@buildUnit@remove;napalmmissile
[f=0011656] !transmitlobby @voice@buildUnit@reload
[f=0011706] game_message: Glaive is under attack
[f=0014472] game_message: Solar Collector is under attack
[f=0015650] game_message: Caretaker is under attack
[f=0015906] game_message: Solar Collector is under attack
[f=0015920] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk)
[f=0016013] !transmitlobby @voice@buildUnit@remove;cloakcon
[f=0016013] !transmitlobby @voice@buildUnit@remove;cloakraid
[f=0016013] !transmitlobby @voice@buildUnit@remove;cloakheavyraid
[f=0016013] !transmitlobby @voice@buildUnit@remove;cloakskirm
[f=0016013] !transmitlobby @voice@buildUnit@remove;cloakriot
[f=0016013] !transmitlobby @voice@buildUnit@remove;cloakassault
[f=0016013] !transmitlobby @voice@buildUnit@remove;cloakarty
[f=0016013] !transmitlobby @voice@buildUnit@remove;cloaksnipe
[f=0016013] !transmitlobby @voice@buildUnit@remove;cloakaa
[f=0016013] !transmitlobby @voice@buildUnit@remove;cloakbomb
[f=0016013] !transmitlobby @voice@buildUnit@remove;cloakjammer
[f=0016013] !transmitlobby @voice@buildUnit@reload
[f=0016110] game_message: Solar Collector is under attack
[f=0016283] game_message: Caretaker is under attack
[f=0016417] [liblobby] Warning: Duplicate user(Ace_Rimmer) added to channel (zk)
[f=0016466] game_message: Solar Collector is under attack
[f=0016617] [Chobby] Warning: Missing minimap image for
[f=0016628] game_message: Solar Collector is under attack
[f=0016780] game_message: Solar Collector is under attack
[f=0016936] game_message: Solar Collector is under attack
[f=0017089] game_message: Solar Collector is under attack
[f=0017104] Upgrade UI Debug - Upgrade Command Sent
[f=0017255] game_message: Solar Collector is under attack
[f=0017308] <4hundred> out of fighters
[f=0017419] game_message: Solar Collector is under attack
[f=0017589] <Ghost Site> Spectator mode. Widget removed.
[f=0017595] game_message: 4hundred has been destroyed!
[f=0017595] game_message: Brynnlow wins!
[f=0017595] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0017602] <autoquit> Autoquit canceled.
[f=0017711] [ReloadOrRestart] Spring "D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe" should be reloading
[f=0017711] [SpringApp::Reload][1]
[f=0017711] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=0017711] 	[async=0] threads=3 tasks=388028 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-0.000, 2.000}}ms
[f=0017711] 		thread=0 tasks=11555 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 0.000}, {-26815622188459463693507559013778837070109240404529906096022662531439646183052940263453713689529187454026990244787507170335704683935682628945053721596788736.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0017711] 		thread=1 tasks=194860 (2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622281323325725332009329424443973387058610141468549168906071416304156142737211385672698678887244956073789745527310987063725509664729228418202030047232.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0017711] 		thread=2 tasks=181613 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -2.000}, {-0.000, 0.000, -2.000, -2.000}}ms
[f=0017711] 	[async=1] threads=3 tasks=172 {sum,avg}{exec,wait}time={{-2.000, -26815622327008258743715313128413534538099447418654807208706015915321666537450131418869542149928440504857845770175458921628815349259204376254216059767226368.000}, {2.000, 0.000}}ms
[f=0017711] 		thread=1 tasks=86 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {26815622281134438645594013759134606309887744083169150321630299656967174982424865225624832426219711237670987814477920213864939278072164164400548667967143936.000, 0.000, -0.000, -26815622317050623483867384371470900616221546638770676543349694267632010130938197274082344438230529447037252790864429091519011479199820976445026299396751360.000}}ms
[f=0017711] 		thread=2 tasks=86 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, 0.000}, {0.000, 0.000, -0.000, 0.000}}ms
[f=0017711] [ThreadPool::SetThreadCount][2] workers=0
[f=0017711] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=0017711] [ThreadPool::SetThreadCount][2] workers=2
[f=0017711] [Threading] Main thread CPU affinity mask set: 60
[f=0017711] [SpringApp::Reload][2]
[f=0017711] [~CDemoRecorder] writing demo "D:\zerok\Zero-K\demos\20170815_204105_Mini_SpeedMetal_Wide_103.0.1-1261-gf55e4fb develop.sdfz"
[f=0017711] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0017711] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0017711] [Game::KillLua][2] dtor=0 luaRules=0f1e6cc0
[f=0017711] Start gadgetHandler:Shutdown
[f=0017711] Shutdown - StartSetup
[f=0017711] Shutdown - UnitMorph
[f=0017711] Shutdown - LupsNanoSpray
[f=0017711] Shutdown - Missile Silo Controller
[f=0017711] Shutdown - Modular Comm Info
[f=0017711] Shutdown - Puppy Handler
[f=0017711] Shutdown - Terrain Texture Handler
[f=0017711] Shutdown - UnitCloakShield
[f=0017711] End gadgetHandler:Shutdown
[f=0017711] Start gadgetHandler:Shutdown
[f=0017711] Shutdown - UnitMorph
[f=0017711] Shutdown - Modular Comm Info
[f=0017711] Shutdown - Shockwaves
[f=0017711] Shutdown - UnitCloakShield
[f=0017711] Shutdown - Lups Cloak FX
[f=0017711] Shutdown - Lups
[f=0017711] End gadgetHandler:Shutdown
[f=0017711] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,47862591,0} {chunk,block}Bytes={0,0}
[f=0017711] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,47862591,0} {chunk,block}Bytes={0,0}
[f=0017711] [Game::KillLua][3] dtor=0 luaUI=23fba668
[f=0017711] Start widgetHandler:Shutdown
[f=0017711] Shutdown - SaveOrderList Complete
[f=0017711] Writing last game win data
[f=0017711] Shutdown - SaveConfigData Complete
[f=0017711] Shutdown Widget - Chili Highlight
[f=0017711] Shutdown Widget - Deferred rendering
[f=0017711] Shutdown Widget - EPIC Menu
[f=0017711] Shutdown Widget - Custom Markers
[f=0017711] Shutdown Widget - Chili Minimap
[f=0017711] Shutdown Widget - Chili Widget Selector
[f=0017711] Shutdown Widget - Local Team Colors
[f=0017711] Shutdown Widget - Save Game Menu
[f=0017711] Shutdown Widget - Noises
[f=0017711] Shutdown Widget - HealthBars
[f=0017711] Shutdown Widget - Unit Icons
[f=0017711] Shutdown Widget - Win Counter
[f=0017711] Shutdown Widget - BuildETA
[f=0017711] Shutdown Widget - Depth of Field Shader
[f=0017711] Shutdown Widget - Modular Comm Info
[f=0017711] Shutdown Widget - CameraShake
[f=0017711] Shutdown Widget - Chili Nuke Warning
[f=0017711] Shutdown Widget - Chili EndGame Window
[f=0017711] Shutdown Widget - Chili Spectator Panels
[f=0017711] Shutdown Widget - Context Menu
[f=0017711] Shutdown Widget - Darkening
[f=0017711] Shutdown Widget - Highlight Geos
[f=0017711] Shutdown Widget - Local Widgets Config
[f=0017711] Shutdown Widget - Mex Placement Handler
[f=0017711] Shutdown Widget - MinimapEvents
[f=0017711] Shutdown Widget - Missile Silo Range
[f=0017711] Shutdown Widget - Morph Finished notification
[f=0017711] Shutdown Widget - Point Tracker
[f=0017711] Shutdown Widget - Showeco and Grid Drawer
[f=0017711] Shutdown Widget - Stereo3D
[f=0017711] Shutdown Widget - Chili Selections & CursorTip v2
[f=0017711] Shutdown Widget - Chili Economy Panel Default
[f=0017711] Shutdown Widget - Music Player
[f=0017711] Shutdown Widget - Startup Info and Selector
[f=0017711] Shutdown Widget - Transport AI
[f=0017711] Shutdown Widget - Attack AoE
[f=0017711] Shutdown Widget - UnitShapes
[f=0017711] Shutdown Widget - Map Edge Extension
[f=0017711] Shutdown Widget - Selection Send
[f=0017711] Shutdown Widget - LupsManager
[f=0017711] Shutdown Widget - Units on Fire
[f=0017711] Shutdown Widget - Newton Firezone
[f=0017711] Shutdown Widget - Chili Pro Console
[f=0017711] Shutdown Widget - Chili Crude Player List
[f=0017711] Shutdown Widget - Chili Framework
[f=0017711] Shutdown Widget - Lups
[f=0017711] Shutdown Widget - Chili Core Selector
[f=0017711] Shutdown Widget - Pause Screen
[f=0017711] Shutdown Widget - Lasso Terraform GUI
[f=0017711] Shutdown Widget - Persistent Build Height
[f=0017711] Shutdown Widget - Text To Speech Control
[f=0017711] Shutdown Widget - Layout Handler
[f=0017711] Shutdown Widget - Color Blindness Correction
[f=0017711] End widgetHandler:Shutdown
[f=0017711] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,47930736,0} {chunk,block}Bytes={0,0}
[f=0017711] [Game::KillLua][4] dtor=0
[f=0017711] [SpringApp::Reload][3]
[f=0017711] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0017711] [Sound] [Sound::UpdateThread][3] efx=496b55f0
[f=0017711] [Sound] [Sound::UpdateThread][4]
[f=0017711] [SpringApp::Reload][4]
[f=0017711] [Game::~CGame][1]
[f=0017711] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0017711] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0017711] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0017711] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0017711] [Game::KillLua][4] dtor=1
[f=0017711] [Game::KillMisc][1]
[f=0017711] [Game::KillMisc][2]
[f=0017711] [Game::KillMisc][3]
[f=0017711] [Game::KillRendering][1]
[f=0017711] Statistics for RectangleOptimizer: 2%
[f=0017711] [Game::KillInterface][1]
[f=0017711] [Game::KillInterface][2]
[f=0017711] [Game::KillSimulation][1]
[f=0017711] [Game::KillSimulation][2] unitHandler=22926208
[f=0017711] [CCollisionHandler] dis-/continuous tests: 0/11288388
[f=0017711] [Game::KillSimulation][3]
[f=0017711] [~CPathCache(24x12)] cacheHits=24 hitPercentage=47% numHashColls=0 maxCacheSize=1
[f=0017711] [~CPathCache(24x12)] cacheHits=1085 hitPercentage=74% numHashColls=0 maxCacheSize=46
[f=0017711] [~CPathCache(48x24)] cacheHits=3 hitPercentage=3% numHashColls=0 maxCacheSize=1
[f=0017711] [~CPathCache(48x24)] cacheHits=1531 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0017711] Statistics for RectangleOptimizer: 2%
[f=0017711] Statistics for RectangleOptimizer: 2%
[f=0017711] LosHandler stats: total instances=660063; shared=5%; from cache=43%
[f=0017711] [Game::KillSimulation][4]
[f=0017711] [Game::~CGame][2]
[f=0017711] [Game::~CGame][3]
[f=0017711] [UDPConnection::Statistics]
	Received: 300451 bytes in 6394 packets (0.000000 bytes/package)
	Sent: 346118 bytes in 8803 packets (0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 0.000000 down
	81 incoming chunks dropped, 143 outgoing chunks resent

[f=0017711] [SpringApp::Reload][5]
[f=0017711] [SpringApp::Reload][6]
[f=0017711] [~CPoolArchive] name="D:\zerok\Zero-K\packages\72bddc8bb3ed6b8344fc6a48fbf3c77f.sdp" numZipFiles=2356 sumInflSize=118162kb sumReadTime=15ms
[f=0017711] 	file="luamenu/configs/gameconfig/zk/rankimages/1_0.png" indx=918 inflSize=1kb readTime=4ms
[f=0017711] 	file="luamenu/configs/gameconfig/zk/rankimages/7_5.png" indx=971 inflSize=1kb readTime=4ms
[f=0017711] 	file="luamenu/images/flags/ch.png" indx=1434 inflSize=0kb readTime=3ms
[f=0017711] 	file="luamenu/widgets/chili/skins/evolved/combobox_ctrl.png" indx=1969 inflSize=0kb readTime=0ms
[f=0017711] 	file="anims/cursornormal_16.png" indx=10 inflSize=1kb readTime=0ms
[f=0017711] 	file="luamenu/images/flags/de.png" indx=1448 inflSize=0kb readTime=0ms
[f=0017711] 	file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=0017711] 	file="anims/cursornormal_17.png" indx=11 inflSize=1kb readTime=0ms
[f=0017711] 	file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms
[f=0017711] 	file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=0017711] [DataDirs] Isolation Mode!
[f=0017711] Using read-write data directory: D:\zerok\Zero-K\
[f=0017711] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\
[f=0017711] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\base
[f=0017711] Scanning: D:\zerok\Zero-K\maps
[f=0017711] Scanning: D:\zerok\Zero-K\games
[f=0017711] Scanning: D:\zerok\Zero-K\packages
[f=0017711] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 134ms
[f=0017711] [SpringApp::Reload][7]
[f=0017711] [SpringApp::Reload][8]
[f=0017711] [Sound] [Sound::InitThread] OpenAL info:
[f=0017711] [Sound]   Available Devices:
[f=0017711] [Sound]               Speakers (VIA HD Audio)
[f=0017711] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=0017711] [Sound]               Speakers (VIA HD Audio)
[f=0017711] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=0017711] [Sound]               Headphone (VIA HD Audio)
[f=0017711] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=0017711] [Sound]   Device:     OpenAL Soft
[f=0017711] [Sound]   Vendor:         OpenAL Community
[f=0017711] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0017711] [Sound]   Renderer:       OpenAL Soft
[f=0017711] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0017711] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0017711] [Sound]   Max Sounds: 32
[f=0017711] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0017711] [Sound] Error:   Initializing EFX failed!
[f=0017711] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0017711] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0017711] [Sound] [Sound::UpdateThread][2]
[f=0017711] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.0"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0549e2b0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 4
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=12



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(Jeats) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(ktdm) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ATOSTIC) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(comicaldan) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Connecting to battle, Zero-K v1.5.8.1, Speed_Balls_16_Kernel_Panic, 103.0.1-1261-gf55e4fb
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe" should be reloading
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=2ecc48d0
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="D:\zerok\Zero-K\packages\72bddc8bb3ed6b8344fc6a48fbf3c77f.sdp" numZipFiles=2356 sumInflSize=118162kb sumReadTime=74ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/trefoil_v2.jpg" indx=622 inflSize=174kb readTime=33ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/hotstepper.jpg" indx=498 inflSize=252kb readTime=28ms
[f=-000001] 	file="luamenu/images/flags/gb.png" indx=1471 inflSize=0kb readTime=5ms
[f=-000001] 	file="luamenu/images/minimapnotfound1.png" indx=1649 inflSize=235kb readTime=2ms
[f=-000001] 	file="anims/cursornormal_3.png" indx=18 inflSize=1kb readTime=0ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/combobox_ctrl.png" indx=1969 inflSize=0kb readTime=0ms
[f=-000001] 	file="luamenu/images/spectating.png" indx=1829 inflSize=4kb readTime=0ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_dark.png" indx=2013 inflSize=30kb readTime=0ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/skinning/headingmultiplayerlarge.png" indx=983 inflSize=16kb readTime=0ms
[f=-000001] 	file="luamenu/images/away.png" indx=1344 inflSize=0kb readTime=0ms
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: D:\zerok\Zero-K\
[f=-000001] Using read-only data directory: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\
[f=-000001] Scanning: D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\base
[f=-000001] Scanning: D:\zerok\Zero-K\maps
[f=-000001] Scanning: D:\zerok\Zero-K\games
[f=-000001] Scanning: D:\zerok\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 130ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               KONKA TV-4 (NVIDIA High Definition Audio)
[f=-000001] [Sound]               Speakers (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio)
[f=-000001] [Sound]               Headphone (VIA HD Audio)
[f=-000001] [Sound]               SPDIF Interface (TX0) (VIA HD Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.0"
[f=-000001] [SpringApp::Reload][12] #script=128
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name 4hundred
[f=-000001] [SpringApp::Reload][13] numReloads=13



[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@30Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Speed_Balls_16_Kernel_Panic
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.1 (archive: zk-v1.5.8.1.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Speed_Balls_16_Kernel_Panic (checksum 0xec11ac2b) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.1.sdz (checksum 0x7561b2ba) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\zerok\Zero-K\demos\20170815_210526_Speed_Balls_16_Kernel_Panic_103.0.1-1261-gf55e4fb develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 513ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua  (error = 2, LuaIntro/Addons/loadprogress.lua, error = 3, loadprogress_cached.lua, [string "loadprogress_cached.lua"]:1: unexpected symbol)
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main".
[f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture".
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] [unitdefs.lua] Error: Error parsing units/mineblaster.fbi: [string "gamedata/parse_tdf.lua"]:58: could not find value, missing ";" ? (units/mineblaster.fbi line 19)  "	BuildPic=mineblaster.tga"
[f=-000001] Loading UnitDefs_posts
[f=-000001] [defs.lua] Error: Failed to load unitDefs
[f=-000001] Error: 2, gamedata/defs.lua, [string "gamedata/defs.lua"]:38: [string "gamedata/defs.lua"]:26: error = 2, gamedata/unitDefs.lua, error = 2, gamedata/unitdefs_post.lua, [string "gamedata/unitdefs_post.lua"]:134: attempt to compare number with string


[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 332ms
[f=-000001] Warning: [Game::LoadGame][1] forced quit with exception "Defs-Parser: [string "gamedata/defs.lua"]:38: [string "gamedata/defs.lua"]:26: error = 2, gamedata/unitDefs.lua, error = 2, gamedata/unitdefs_post.lua, [string "gamedata/unitdefs_post.lua"]:134: attempt to compare number with string

"
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=1
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] Warning: [Game::LoadGame][2] forced quit with exception "Error loading movement definitions"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=1
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 0ms
[f=-000001] Warning: [Game::LoadGame][3] forced quit with exception "Error loading WeaponDefs"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=1
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 101ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] Error: Spring 103.0.1-1261-gf55e4fb develop has crashed.
[f=-000001] Error: DLL information:
[f=-000001] Error: 0x00400000	spring
[f=-000001] Error: 0x77b80000	ntdll
[f=-000001] Error: 0x76320000	KERNEL32
[f=-000001] Error: 0x76b40000	KERNELBASE
[f=-000001] Error: 0x76e80000	ADVAPI32
[f=-000001] Error: 0x77820000	msvcrt
[f=-000001] Error: 0x748c0000	sechost
[f=-000001] Error: 0x76a80000	RPCRT4
[f=-000001] Error: 0x74650000	SspiCli
[f=-000001] Error: 0x74640000	CRYPTBASE
[f=-000001] Error: 0x762c0000	bcryptPrimitives
[f=-000001] Error: 0x778e0000	IMAGEHLP
[f=-000001] Error: 0x74710000	ucrtbase
[f=-000001] Error: 0x74f00000	SHELL32
[f=-000001] Error: 0x77030000	cfgmgr32
[f=-000001] Error: 0x76860000	shcore
[f=-000001] Error: 0x763f0000	combase
[f=-000001] Error: 0x77290000	windows.storage
[f=-000001] Error: 0x733b0000	GLU32
[f=-000001] Error: 0x57cf0000	OPENGL32
[f=-000001] Error: 0x74920000	shlwapi
[f=-000001] Error: 0x76630000	USER32
[f=-000001] Error: 0x74890000	GDI32
[f=-000001] Error: 0x76d20000	gdi32full
[f=-000001] Error: 0x779b0000	msvcp_win
[f=-000001] Error: 0x749c0000	win32u
[f=-000001] Error: 0x76d10000	kernel.appcore
[f=-000001] Error: 0x77960000	powrprof
[f=-000001] Error: 0x76250000	profapi
[f=-000001] Error: 0x746a0000	WS2_32
[f=-000001] Error: 0x70780000	vorbisfile
[f=-000001] Error: 0x6b800000	OpenAL32
[f=-000001] Error: 0x74e00000	ole32
[f=-000001] Error: 0x62e80000	zlib1
[f=-000001] Error: 0x70e40000	libfreetype-6
[f=-000001] Error: 0x65180000	libfontconfig-1
[f=-000001] Error: 0x62aa0000	glew32
[f=-000001] Error: 0x68140000	ogg
[f=-000001] Error: 0x681b0000	WINMM
[f=-000001] Error: 0x6c740000	SDL2
[f=-000001] Error: 0x74670000	IMM32
[f=-000001] Error: 0x76f00000	OLEAUT32
[f=-000001] Error: 0x68180000	WINMMBASE
[f=-000001] Error: 0x727f0000	VERSION
[f=-000001] Error: 0x64cc0000	vorbis
[f=-000001] Error: 0x68f40000	libexpat-1
[f=-000001] Error: 0x10000000	DevIL
[f=-000001] Error: 0x63480000	MSVCP80
[f=-000001] Error: 0x57c50000	MSVCR80
[f=-000001] Error: 0x578a0000	nvapi
[f=-000001] Error: 0x749e0000	SETUPAPI
[f=-000001] Error: 0x665a0000	dxgi
[f=-000001] Error: 0x702b0000	uxtheme
[f=-000001] Error: 0x77a30000	MSCTF
[f=-000001] Error: 0x6bc70000	dwmapi
[f=-000001] Error: 0x69350000	nvoglv32
[f=-000001] Error: 0x67990000	WTSAPI32
[f=-000001] Error: 0x6dc30000	DEVOBJ
[f=-000001] Error: 0x74970000	WINTRUST
[f=-000001] Error: 0x77280000	MSASN1
[f=-000001] Error: 0x77100000	CRYPT32
[f=-000001] Error: 0x727c0000	ntmarta
[f=-000001] Error: 0x5e710000	WINSTA
[f=-000001] Error: 0x77070000	clbcatq
[f=-000001] Error: 0x73400000	shfolder
[f=-000001] Error: 0x6dc60000	MMDevApi
[f=-000001] Error: 0x0d3e0000	PROPSYS
[f=-000001] Error: 0x6bbf0000	dsound
[f=-000001] Error: 0x6db50000	AUDIOSES
[f=-000001] Error: 0x74400000	wintypes
[f=-000001] Error: 0x06200000	AVRT
[f=-000001] Error: 0x6bb90000	dinput8
[f=-000001] Error: 0x653b0000	HID
[f=-000001] Error: 0x73080000	XInput1_4
[f=-000001] Error: 0x72770000	mswsock
[f=-000001] Error: 0x724b0000	TextInputFramework
[f=-000001] Error: 0x721f0000	CoreUIComponents
[f=-000001] Error: 0x72420000	CoreMessaging
[f=-000001] Error: 0x721e0000	usermgrcli
[f=-000001] Error: 0x72750000	napinsp
[f=-000001] Error: 0x72730000	pnrpnsp
[f=-000001] Error: 0x72710000	NLAapi
[f=-000001] Error: 0x72690000	DNSAPI
[f=-000001] Error: 0x74910000	NSI
[f=-000001] Error: 0x72660000	IPHLPAPI
[f=-000001] Error: 0x72650000	winrnr
[f=-000001] Error: 0x72600000	fwpuclnt
[f=-000001] Error: 0x744e0000	bcrypt
[f=-000001] Error: 0x725f0000	rasadhlp
[f=-000001] Error: 0x67980000	wshqos
[f=-000001] Error: 0x67970000	wshtcpip
[f=-000001] Error: 0x67960000	wship6
[f=-000001] Error: 0x68510000	dbghelp
[f=-000001] Error: Exception: Access violation (0xc0000005)
[f=-000001] Error: Exception Address: 0x00439298
[f=-000001] Error: Stacktrace for Spring 103.0.1-1261-gf55e4fb develop:
[f=-000001] Error: (0) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x00439298]
[f=-000001] Error: (1) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x00439ACE]
[f=-000001] Error: (2) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x00457BF2]
[f=-000001] Error: (3) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x00458532]
[f=-000001] Error: (4) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x0045EC19]
[f=-000001] Error: (5) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x004607E9]
[f=-000001] Error: (6) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x00888B6B]
[f=-000001] Error: (7) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x0086BA23]
[f=-000001] Error: (8) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x00EC171B]
[f=-000001] Error: (9) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x00401402]
[f=-000001] Error: (10) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Error: (11) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Error: (12) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1261-gf55e4fb develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000	spring
[f=-000001] Error: 0x77b80000	ntdll
[f=-000001] Error: 0x76320000	KERNEL32
[f=-000001] Error: 0x76b40000	KERNELBASE
[f=-000001] Error: 0x76e80000	ADVAPI32
[f=-000001] Error: 0x77820000	msvcrt
[f=-000001] Error: 0x748c0000	sechost
[f=-000001] Error: 0x76a80000	RPCRT4
[f=-000001] Error: 0x74650000	SspiCli
[f=-000001] Error: 0x74640000	CRYPTBASE
[f=-000001] Error: 0x762c0000	bcryptPrimitives
[f=-000001] Error: 0x778e0000	IMAGEHLP
[f=-000001] Error: 0x74710000	ucrtbase
[f=-000001] Error: 0x74f00000	SHELL32
[f=-000001] Error: 0x77030000	cfgmgr32
[f=-000001] Error: 0x76860000	shcore
[f=-000001] Error: 0x763f0000	combase
[f=-000001] Error: 0x77290000	windows.storage
[f=-000001] Error: 0x733b0000	GLU32
[f=-000001] Error: 0x57cf0000	OPENGL32
[f=-000001] Error: 0x74920000	shlwapi
[f=-000001] Error: 0x76630000	USER32
[f=-000001] Error: 0x74890000	GDI32
[f=-000001] Error: 0x76d20000	gdi32full
[f=-000001] Error: 0x779b0000	msvcp_win
[f=-000001] Error: 0x749c0000	win32u
[f=-000001] Error: 0x76d10000	kernel.appcore
[f=-000001] Error: 0x77960000	powrprof
[f=-000001] Error: 0x76250000	profapi
[f=-000001] Error: 0x746a0000	WS2_32
[f=-000001] Error: 0x70780000	vorbisfile
[f=-000001] Error: 0x6b800000	OpenAL32
[f=-000001] Error: 0x74e00000	ole32
[f=-000001] Error: 0x62e80000	zlib1
[f=-000001] Error: 0x70e40000	libfreetype-6
[f=-000001] Error: 0x65180000	libfontconfig-1
[f=-000001] Error: 0x62aa0000	glew32
[f=-000001] Error: 0x68140000	ogg
[f=-000001] Error: 0x681b0000	WINMM
[f=-000001] Error: 0x6c740000	SDL2
[f=-000001] Error: 0x74670000	IMM32
[f=-000001] Error: 0x76f00000	OLEAUT32
[f=-000001] Error: 0x68180000	WINMMBASE
[f=-000001] Error: 0x727f0000	VERSION
[f=-000001] Error: 0x64cc0000	vorbis
[f=-000001] Error: 0x68f40000	libexpat-1
[f=-000001] Error: 0x10000000	DevIL
[f=-000001] Error: 0x63480000	MSVCP80
[f=-000001] Error: 0x57c50000	MSVCR80
[f=-000001] Error: 0x578a0000	nvapi
[f=-000001] Error: 0x749e0000	SETUPAPI
[f=-000001] Error: 0x665a0000	dxgi
[f=-000001] Error: 0x702b0000	uxtheme
[f=-000001] Error: 0x77a30000	MSCTF
[f=-000001] Error: 0x6bc70000	dwmapi
[f=-000001] Error: 0x69350000	nvoglv32
[f=-000001] Error: 0x67990000	WTSAPI32
[f=-000001] Error: 0x6dc30000	DEVOBJ
[f=-000001] Error: 0x74970000	WINTRUST
[f=-000001] Error: 0x77280000	MSASN1
[f=-000001] Error: 0x77100000	CRYPT32
[f=-000001] Error: 0x727c0000	ntmarta
[f=-000001] Error: 0x5e710000	WINSTA
[f=-000001] Error: 0x77070000	clbcatq
[f=-000001] Error: 0x73400000	shfolder
[f=-000001] Error: 0x6dc60000	MMDevApi
[f=-000001] Error: 0x0d3e0000	PROPSYS
[f=-000001] Error: 0x6bbf0000	dsound
[f=-000001] Error: 0x6db50000	AUDIOSES
[f=-000001] Error: 0x74400000	wintypes
[f=-000001] Error: 0x06200000	AVRT
[f=-000001] Error: 0x6bb90000	dinput8
[f=-000001] Error: 0x653b0000	HID
[f=-000001] Error: 0x73080000	XInput1_4
[f=-000001] Error: 0x72770000	mswsock
[f=-000001] Error: 0x724b0000	TextInputFramework
[f=-000001] Error: 0x721f0000	CoreUIComponents
[f=-000001] Error: 0x72420000	CoreMessaging
[f=-000001] Error: 0x721e0000	usermgrcli
[f=-000001] Error: 0x72750000	napinsp
[f=-000001] Error: 0x72730000	pnrpnsp
[f=-000001] Error: 0x72710000	NLAapi
[f=-000001] Error: 0x72690000	DNSAPI
[f=-000001] Error: 0x74910000	NSI
[f=-000001] Error: 0x72660000	IPHLPAPI
[f=-000001] Error: 0x72650000	winrnr
[f=-000001] Error: 0x72600000	fwpuclnt
[f=-000001] Error: 0x744e0000	bcrypt
[f=-000001] Error: 0x725f0000	rasadhlp
[f=-000001] Error: 0x67980000	wshqos
[f=-000001] Error: 0x67970000	wshtcpip
[f=-000001] Error: 0x67960000	wship6
[f=-000001] Error: 0x68510000	dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1261-gf55e4fb develop:
[f=-000001] Warning: (0) C:\WINDOWS\System32\win32u.dll [0x000029BC]
[f=-000001] Warning: (1) C:\WINDOWS\System32\USER32.dll [0x0001E7DC]
[f=-000001] Warning: (2) C:\WINDOWS\System32\USER32.dll [0x0006EC39]
[f=-000001] Warning: (3) C:\WINDOWS\System32\USER32.dll [0x0006DE28]
[f=-000001] Warning: (4) C:\WINDOWS\System32\USER32.dll [0x0006DB45]
[f=-000001] Warning: (5) C:\WINDOWS\System32\USER32.dll [0x0006D9AB]
[f=-000001] Warning: (6) C:\WINDOWS\System32\USER32.dll [0x0006D75A]
[f=-000001] Warning: (7) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x008DE9CA]
[f=-000001] Warning: (8) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x0087C852]
[f=-000001] Warning: (9) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x008DE318]
[f=-000001] Warning: (10) C:\WINDOWS\System32\KERNELBASE.dll [0x0017A30D]
[f=-000001] Warning: (11) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000A4ADE]
[f=-000001] Warning: (12) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1261-gf55e4fb develop:
[f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x00931E96]
[f=-000001] Warning: (3) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x00DB5617]
[f=-000001] Warning: (4) D:\zerok\Zero-K\engine\win64\103.0.1-1261-gf55e4fb\spring.exe [0x00DE7CB3]
[f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Error: [ErrorMessageBox] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  D:\zerok\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[f=-000001] [SpringApp::Kill][1] fromRun=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=-000001] 	[async=0] threads=3 tasks=3917 {sum,avg}{exec,wait}time={{2.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=2660 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 0.000}, {-26815622201909899300413045111132851460322903820186086500220966833604964379079494595714911591181230900129519312168853843345732728539561153138835356284616704.000, 0.000, 0.000, -2.000}}ms
[f=-000001] 		thread=2 tasks=1257 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, -2.000, -2.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=1f4b9138
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10288,0} {chunk,block}Bytes={0,0}


Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Chobby.exe Information: 0 : Chobby closed connection
Chobby.exe Warning: 0 : Spring exit code is: 255, assuming crash
Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Spring crash detected
@GoogleFrog
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Crash due to silly map custom units (kernel panic specific).

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