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Spring desync [103.0.1-1285-gd322668] #1907

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Chobbyla opened this issue Aug 29, 2017 · 0 comments
Open

Spring desync [103.0.1-1285-gd322668] #1907

Chobbyla opened this issue Aug 29, 2017 · 0 comments

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@Chobbyla
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LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
[f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 14, This game player count: 14
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 1
[f=-000001] Testing last game's team 1 mapped to this game's team 0
[f=-000001] [0013]Sebbl was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=598e1dde
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=c1fe9513
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=8cc51506
[f=-000001] [Path] [PathEstimator::ReadFile] hash=8cc51506 file="cache\103dev-develop/paths/Charlie in the Hills v2.1.pe-8cc51506.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (41 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 258 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 516 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 772 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1032 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1290 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1547 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1805 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2063 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2319 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2575 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2832 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3088 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3345 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3602 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3859 of 4096 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=8cc51506 file="cache\103dev-develop/paths/Charlie in the Hills v2.1.pe-8cc51506.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=598e1dde
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=c1fe9513
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=8cc51516
[f=-000001] [Path] [PathEstimator::ReadFile] hash=8cc51516 file="cache\103dev-develop/paths/Charlie in the Hills v2.1.pe2-8cc51516.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 71 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 138 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 205 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 270 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 334 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 400 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 467 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 533 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 599 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 665 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 731 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 802 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 868 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 934 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 998 of 1024 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=8cc51516 file="cache\103dev-develop/paths/Charlie in the Hills v2.1.pe2-8cc51516.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (5097ms, checksum 7798c704)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11494,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 72 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 78c0a559f35ba0ee8d844707fcda2bf2
[f=-000001] Connection attempt from Krystian
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/1uP.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/AwC.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/DCP.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LEM.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Troll.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"!
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from koenradar
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 13)
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from loorke
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from swappan
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 16)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from spidermol
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from LordOfTrolls
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from Kefirman
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from [tre]PAK
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from Corvus_Corax
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 15)
[f=-000001] Connection attempt from FFA702
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 14)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from Radavvadra
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 8)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from MooningForces
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from Klokancz
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 11)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] <Jummy> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] <[tre]PAK> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] <Krystian> Allies: I choose: Hermann Fegelein!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=-000001] <MooningForces> Allies: I choose: Marty McLobster!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=-000001] <Klokancz> Allies: I choose: Strike!
[f=-000001] <Kefirman> Allies: I choose: Lobster trainer!
[f=-000001] <MooningForces> Charlie dont surf 
[f=-000001] <LordOfTrolls> Allies: I choose: Engineer!
[f=-000001] <LordOfTrolls> Allies: I choose: Engineer!
[f=-000001] > Game will be force started in 52 seconds
[f=-000001] <FFA702> new default layout i see
[f=-000001] > Game will be force started in 32 seconds
[f=-000001] <FFA702> what's the key to move things around again ?
[f=-000001] > Game will be force started in 20 seconds
[f=0000110] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0000110] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0000110] !transmitlobby @voice@buildUnit@add;tankheavyraid;Panther
[f=0000110] !transmitlobby @voice@buildUnit@add;tankriot;Banisher
[f=0000110] !transmitlobby @voice@buildUnit@add;tankassault;Reaper
[f=0000110] !transmitlobby @voice@buildUnit@add;tankheavyassault;Goliath
[f=0000110] !transmitlobby @voice@buildUnit@add;tankarty;Pillager
[f=0000110] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0000110] !transmitlobby @voice@buildUnit@add;tankaa;Copperhead
[f=0000110] !transmitlobby @voice@buildUnit@reload
[f=0004747] <MooningForces> ctrl f11
[f=0004930] <FFA702> thx
[f=0005310] LordOfTrolls added point: 
[f=0005649] game_message: Defender is under attack
[f=0006360] [Game::ClientReadNet] added new player penguin94 with number 17 to team 0
[f=0006361] > SPRINGIE:User penguin94|corfast|2_2||False||Empire|AR
[f=0006409] <Klokancz> Allies: what
[f=0006464] > SPRINGIE:User penguin94|corfast|2_2||False||Empire|AR
[f=0006483] Connection attempt from penguin94
[f=0006483]  -> Version: 103.0.1-1285-gd322668 develop
[f=0006483]  -> Connection established (given id 17)
[f=0006516] [Game::ClientReadNet][LOGMSG] sender="penguin94" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe8cf84af}]"
[f=0006516] [Game::ClientReadNet][LOGMSG] sender="penguin94" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=0006828] <Klokancz> Allies: it turned around such a suicide :(
[f=0006986] [Game::ClientReadNet][LOGMSG] sender="penguin94" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3c039b67c9ba886e52a15a7f0b4b3dfa35c31e0dc91193d76fbc9e870ed556db1751edc5ccb07a9e89b2255126af12f61e88c56e79dfcf798b1eb275179e497]"
[f=0007028] [Game::ClientReadNet][LOGMSG] sender="penguin94" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=138ac190d795e911d4e8654d63b92510765196a2b47d954d0d51fe95906394b0439c497c4075bce9af403e77df6a12d0812a1e8b67a0a58cf54b6ab0daf3d8d8]"
[f=0008035] Spectator penguin94 left the game:  normal quit
[f=0009790] Spectator Corvus_Corax left the game:  normal quit
[f=0011442] LordOfTrolls added point: send glaive maybe
[f=0015081] game_message: Strike Commander is under attack
[f=0015911] game_message: Kodachi is under attack
[f=0015989] <spidermol> lol
[f=0016061] game_message: Kodachi is under attack
[f=0016711] Upgrade UI Debug - Upgrade Command Sent
[f=0017172] game_message: Morph complete: Strike lvl 1
[f=0017878] game_message: Pillager is under attack
[f=0018578] Upgrade UI Debug - Upgrade Command Sent
[f=0019273] game_message: Aegis is under attack
[f=0019487] game_message: Morph complete: Strike lvl 2
[f=0020520] Upgrade UI Debug - Upgrade Command Sent
[f=0021910] Kefirman added point: sniper
[f=0022046] [Game::ClientReadNet] added new player ApocalypseArisen with number 18 to team 0
[f=0022047] > SPRINGIE:User ApocalypseArisen|armsnipe|5_3||False|DDAM|Federation|US
[f=0022189] <LordOfTrolls> Allies: send glaive
[f=0022801] game_message: Morph complete: Strike lvl 3
[f=0023121] Jummy added point: ^help here
[f=0025600] <Sigero> !poll resign
[f=0025601] > Poll: Resign team 2? [!y=1/4, !n=0/4]
[f=0025601] > Poll: Resign team 2? [!y=0/4, !n=0/4]
[f=0025727] <koenradar> !vote 1
[f=0025728] > Poll: Resign team 2? [!y=2/4, !n=0/4]
[f=0025797] <Radavvadra> !vote 1
[f=0025798] > Poll: Resign team 2? [!y=3/4, !n=0/4]
[f=0025980] game_message: Giving all units of Unknown Player on team 11 to Anir due to lag/AFK
[f=0026002] [Game::ClientReadNet] added new player Anarchid with number 19 to team 0
[f=0026003] > SPRINGIE:User Anarchid|corak|7_5|dev_game,player_elo|True|TheGBC|Dynasty|EE
[f=0026029] <loorke> !vote 1
[f=0026030] > Poll: Resign team 2? [!y=4/4, !n=0/4]
[f=0026030] > Poll: Resign team 2? [END:SUCCESS]
[f=0026033] game_message: South has been destroyed!
[f=0026033] game_message: North wins!
[f=0026033] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0026034] > Team 2 resigned
[f=0026045] <autoquit> Autoquit canceled.
[f=0026115] [ReloadOrRestart] Spring "C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=0026115] [SpringApp::Reload][1]
[f=0026115] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2
[f=0026115] 	[async=0] threads=2 tasks=2032838 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-26815622210710186631316251963339280856545845656994517804187711688566297963567536564847479971519957200391747185068428442584600835216877999113662510835695616.000, 2.000}}ms
[f=0026115] 		thread=0 tasks=28133 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -2.000}, {-2.000, 0.000, 0.000, 0.000}}ms
[f=0026115] 		thread=1 tasks=2004705 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 0.000}, {0.000, 0.000, 2.000, 0.000}}ms
[f=0026115] 	[async=1] threads=2 tasks=858 {sum,avg}{exec,wait}time={{2.000, -0.000}, {-0.000, 0.000}}ms
[f=0026115] 		thread=1 tasks=858 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000, 2.000, 0.000}}ms
[f=0026115] [ThreadPool::SetThreadCount][2] workers=0
[f=0026115] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2
[f=0026115] [ThreadPool::SetThreadCount][2] workers=1
[f=0026115] [Threading] Main thread CPU affinity mask set: 14
[f=0026115] [SpringApp::Reload][2]
[f=0026115] [~CDemoRecorder] writing demo "C:\Users\Franta\Documents\My Games\Zero-K\demos\20170829_212856_Charlie in the Hills v2_103.0.1-1285-gd322668 develop.sdfz"
[f=0026115] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0026115] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0026115] [Game::KillLua][2] dtor=0 luaRules=0beeaf78
[f=0026115] Start gadgetHandler:Shutdown
[f=0026115] Shutdown - StartSetup
[f=0026115] Shutdown - UnitMorph
[f=0026115] Shutdown - LupsNanoSpray
[f=0026115] Shutdown - Missile Silo Controller
[f=0026115] Shutdown - Modular Comm Info
[f=0026115] Shutdown - Puppy Handler
[f=0026115] Shutdown - Terrain Texture Handler
[f=0026115] Shutdown - UnitCloakShield
[f=0026115] End gadgetHandler:Shutdown
[f=0026115] Start gadgetHandler:Shutdown
[f=0026115] Shutdown - UnitMorph
[f=0026115] Shutdown - Modular Comm Info
[f=0026115] Shutdown - Shockwaves
[f=0026115] Shutdown - UnitCloakShield
[f=0026115] Shutdown - Lups Cloak FX
[f=0026115] Shutdown - Lups
[f=0026115] End gadgetHandler:Shutdown
[f=0026115] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,72442833,0} {chunk,block}Bytes={0,0}
[f=0026115] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,72442833,0} {chunk,block}Bytes={0,0}
[f=0026115] [Game::KillLua][3] dtor=0 luaUI=50388b30
[f=0026115] Start widgetHandler:Shutdown
[f=0026115] Shutdown - SaveOrderList Complete
[f=0026115] Writing last game win data
[f=0026115] Shutdown - SaveConfigData Complete
[f=0026115] Shutdown Widget - Chili Highlight
[f=0026115] Shutdown Widget - Deferred rendering
[f=0026115] Shutdown Widget - EPIC Menu
[f=0026115] Shutdown Widget - Custom Markers
[f=0026115] Shutdown Widget - Chili Minimap
[f=0026115] Shutdown Widget - Chili Widget Selector
[f=0026115] Shutdown Widget - Local Team Colors
[f=0026115] Shutdown Widget - Save Game Menu
[f=0026115] Shutdown Widget - HealthBars
[f=0026115] Shutdown Widget - Noises
[f=0026115] Shutdown Widget - Unit Icons
[f=0026115] Shutdown Widget - Win Counter
[f=0026115] Shutdown Widget - BuildETA
[f=0026115] Shutdown Widget - Depth of Field Shader
[f=0026115] Shutdown Widget - Modular Comm Info
[f=0026115] Shutdown Widget - CameraShake
[f=0026115] Shutdown Widget - Chili Economy Panel Default
[f=0026115] Shutdown Widget - Chili EndGame Window
[f=0026115] Shutdown Widget - Chili Nuke Warning
[f=0026115] Shutdown Widget - Chili Spectator Panels
[f=0026115] Shutdown Widget - Context Menu
[f=0026115] Shutdown Widget - Darkening
[f=0026115] Shutdown Widget - Grab Input
[f=0026115] Input grabbing is disabled!
[f=0026115] Shutdown Widget - Highlight Geos
[f=0026115] Shutdown Widget - Local Widgets Config
[f=0026115] Shutdown Widget - Mex Placement Handler
[f=0026115] Shutdown Widget - MinimapEvents
[f=0026115] Shutdown Widget - Missile Silo Range
[f=0026115] Shutdown Widget - Attack Warning
[f=0026115] Shutdown Widget - Morph Finished notification
[f=0026115] Shutdown Widget - Music Player
[f=0026115] Shutdown Widget - Point Tracker
[f=0026115] Shutdown Widget - Showeco and Grid Drawer
[f=0026115] Shutdown Widget - Stereo3D
[f=0026115] Shutdown Widget - Chili Selections & CursorTip v2
[f=0026115] Shutdown Widget - Startup Info and Selector
[f=0026115] Shutdown Widget - Transport AI
[f=0026115] Shutdown Widget - Attack AoE
[f=0026115] Shutdown Widget - UnitShapes
[f=0026115] Shutdown Widget - Map Edge Extension
[f=0026115] Shutdown Widget - Selection Send
[f=0026115] Shutdown Widget - LupsManager
[f=0026115] Shutdown Widget - Units on Fire
[f=0026115] Shutdown Widget - Newton Firezone
[f=0026115] Shutdown Widget - Receive Units Indicator
[f=0026115] Shutdown Widget - Chili Pro Console
[f=0026115] Shutdown Widget - Chili Crude Player List
[f=0026115] Shutdown Widget - Chili Framework
[f=0026115] Shutdown Widget - Lups
[f=0026115] Shutdown Widget - Chili Core Selector
[f=0026115] Shutdown Widget - Pause Screen
[f=0026115] Shutdown Widget - Color Blindness Correction
[f=0026115] Shutdown Widget - Lasso Terraform GUI
[f=0026115] Shutdown Widget - Layout Handler
[f=0026115] Shutdown Widget - Persistent Build Height
[f=0026115] Shutdown Widget - Text To Speech Control
[f=0026115] End widgetHandler:Shutdown
[f=0026115] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,72596836,0} {chunk,block}Bytes={0,0}
[f=0026115] [Game::KillLua][4] dtor=0
[f=0026115] [SpringApp::Reload][3]
[f=0026115] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0026115] [Sound] [Sound::UpdateThread][3] efx=0d7ee240
[f=0026115] [Sound] [Sound::UpdateThread][4] ctx=057369f0 dev=0c3cb770
[f=0026115] [Sound] [Sound::UpdateThread][5]
[f=0026115] [SpringApp::Reload][4]
[f=0026115] [Game::~CGame][1]
[f=0026115] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0026115] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0026115] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0026115] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0026115] [Game::KillLua][4] dtor=1
[f=0026115] [Game::KillMisc][1]
[f=0026115] [Game::KillMisc][2]
[f=0026115] [Game::KillMisc][3]
[f=0026115] [Game::KillRendering][1]
[f=0026115] Statistics for RectangleOptimizer: 7%
[f=0026115] [Game::KillInterface][1]
[f=0026115] [Game::KillInterface][2]
[f=0026115] [Game::KillSimulation][1]
[f=0026115] [Game::KillSimulation][2] unitHandler=2c124e88
[f=0026115] [CCollisionHandler] dis-/continuous tests: 0/6776293
[f=0026115] [Game::KillSimulation][3]
[f=0026115] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0026115] [~CPathCache(32x32)] cacheHits=768 hitPercentage=45% numHashColls=0 maxCacheSize=28
[f=0026115] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0026115] [~CPathCache(64x64)] cacheHits=1737 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0026115] Statistics for RectangleOptimizer: 7%
[f=0026115] Statistics for RectangleOptimizer: 7%
[f=0026115] LosHandler stats: total instances=612675; shared=4%; from cache=24%
[f=0026115] [Game::KillSimulation][4]
[f=0026115] [Game::~CGame][2]
[f=0026115] [Game::~CGame][3]
[f=0026115] [UDPConnection::Statistics]
	Received: 1562165 bytes in 18304 packets (1397123454253345682488188077049712786961597159630803782513248843605163381770676766118735752660453362387540286198696210258112239805937689305152557539450298444202593336534655420533309440.000000 bytes/package)
	Sent: 453524 bytes in 11776 packets (1397123454253334596473565163771990577395015506590936714057163870311405026664669794597758725723200359390285076826066557194760586937143296229060207135371940294989479752990027200434536448.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 1397123454253334596473565163771990577395015506590936714057163870311405026664669794597758725723200359390285076826066557194760586937143296229060207135371940294989479752990027200434536448.000000 down
	0 incoming chunks dropped, 6 outgoing chunks resent

[f=0026115] [SpringApp::Reload][5]
[f=0026115] [SpringApp::Reload][6]
[f=0026115] [~CPoolArchive] name="C:\Users\Franta\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=69ms
[f=0026115] 	file="luamenu/configs/gameconfig/zk/rankimages/7_5.png" indx=1012 inflSize=1kb readTime=56ms
[f=0026115] 	file="luamenu/configs/gameconfig/zk/rankimages/5_3.png" indx=994 inflSize=1kb readTime=10ms
[f=0026115] 	file="luamenu/widgets/chili/skins/evolved/tech_button_bright_small_fg.png" indx=2106 inflSize=1kb readTime=1ms
[f=0026115] 	file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=1ms
[f=0026115] 	file="luamenu/images/flags/cz.png" indx=1554 inflSize=0kb readTime=1ms
[f=0026115] 	file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=0026115] 	file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=0026115] 	file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=0026115] 	file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms
[f=0026115] 	file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms
[f=0026115] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=0026115] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\maps
[f=0026115] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\games
[f=0026115] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\packages
[f=0026115] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[f=0026115] [SpringApp::Reload][7]
[f=0026115] [SpringApp::Reload][8]
[f=0026115] [Sound] [Sound::InitThread] OpenAL info:
[f=0026115] [Sound]   Available Devices:
[f=0026115] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=0026115] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=0026115] [Sound]   Device:     OpenAL Soft
[f=0026115] [Sound]   Vendor:         OpenAL Community
[f=0026115] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0026115] [Sound]   Renderer:       OpenAL Soft
[f=0026115] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0026115] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0026115] [Sound]   Max Sounds: 32
[f=0026115] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0026115] [Sound] Error:   Initializing EFX failed!
[f=0026115] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0026115] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0026115] [Sound] [Sound::UpdateThread][2]
[f=0026115] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=052f4d58
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=3



[Progress]   0% [                              ] 0/16336253 
[Info] Server refused ranges
[Progress]   0% [                              ] 60982/16336253 
[Progress]   8% [==                            ] 1243582/16336253 
[Progress]  41% [============                  ] 6751804/16336253 
[Progress]  85% [=========================     ] 13812364/16336253 
[Progress] 100% [==============================] 16336253/16336253 
[Info] piece finished

[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[f=-000001] [liblobby] Warning: Duplicate user(kommissar) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, TitanDuel, 103.0.1-1285-gd322668
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1366
[f=-000001] SetSettings Int, YResolutionWindowed, 768
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 150
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2
[f=-000001] 	[async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=29 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-2.000, 2.000}}ms
[f=-000001] 		thread=1 tasks=29 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, -0.000, 2.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=0d7ef9d0
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05737330 dev=0c3cb770
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\Franta\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=265ms
[f=-000001] 	file="sounds/lobbymusic/dream infinity.ogg" indx=2457 inflSize=6456kb readTime=121ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/titanduel.jpg" indx=659 inflSize=168kb readTime=60ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/desertmountain17_fix.jpg" indx=492 inflSize=196kb readTime=58ms
[f=-000001] 	file="luamenu/images/ranks/moderator.png" indx=1924 inflSize=1kb readTime=15ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/charlie_in_the_hills_v2.1.jpg" indx=464 inflSize=127kb readTime=8ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/rankimages/7_3.png" indx=1010 inflSize=1kb readTime=1ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/rankimages/6_6.png" indx=1005 inflSize=1kb readTime=1ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/rankimages/3_1.png" indx=976 inflSize=1kb readTime=1ms
[f=-000001] 	file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=-000001] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=128
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8457
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name Klokancz
[f=-000001] [SpringApp::Reload][13] numReloads=4



[f=-000001] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive TitanDuel (checksum 0xc0e74d43) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Franta\Documents\My Games\Zero-K\demos\20170829_214834_TitanDuel_103.0.1-1285-gd322668 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 321ms
[f=-000001] [PreGame::UpdateClientNet] received user number 11 (team 10, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 487ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 648ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 80ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3596ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 273ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 69ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 77ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 10
[f=-000001] Setting morph for custom comms for player: 12
[f=-000001] Setting morph for custom comms for player: 14
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
[f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 14, This game player count: 14
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Radavvadra was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b174540
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7c4fa9ef
[f=-000001] [Path] [PathEstimator::ReadFile] hash=7c4fa9ef file="cache\103dev-develop/paths/TitanDuel.pe-7c4fa9ef.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (19 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 101 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 202 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 305 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 407 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 508 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 610 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 710 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 813 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 915 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1018 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1118 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1220 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1320 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1421 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1521 of 1600 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=7c4fa9ef file="cache\103dev-develop/paths/TitanDuel.pe-7c4fa9ef.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b174540
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7c4fa9ff
[f=-000001] [Path] [PathEstimator::ReadFile] hash=7c4fa9ff file="cache\103dev-develop/paths/TitanDuel.pe2-7c4fa9ff.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 26 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 54 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 88 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 115 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 143 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 168 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 193 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 219 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 245 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 274 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 301 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 327 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 354 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 379 of 400 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=7c4fa9ff file="cache\103dev-develop/paths/TitanDuel.pe2-7c4fa9ff.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (1705ms, checksum 42a8b984)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11501,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 14c5a55998a96639e6b216766ea2bdc0
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Troll.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/1uP.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/DCP.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LEM.png"!
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 7%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Mean.png"!
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from Krystian
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from koenradar
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 13)
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from Anarchid
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from Klokancz
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from FFA702
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 14)
[f=-000001] Connection attempt from LordOfTrolls
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from spidermol
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from Kefirman
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Corvus_Corax
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 15)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from loorke
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from Radavvadra
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from MooningForces
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from Alcur
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 9)
[f=-000001] > <MooningForces>why are there only like 5 maps 
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] <Anir> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] <Sigero> Allies: I choose: Ecomancer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] <Klokancz> Allies: I choose: Guardian!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] <FFA702> Allies: I choose: SHADILAY!
[f=-000001] <Anir> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] <LordOfTrolls> Allies: I choose: Troll!
[f=-000001] <katastrophe> Allies: I choose: J. Ackermann!
[f=-000001] <FFA702> Allies: ackermann
[f=-000001] Anir added point: goli rush
[f=-000001] FFA702 added point: kk
[f=-000001] [Game::ClientReadNet] added new player penguin94 with number 17 to team 0
[f=-000001] > SPRINGIE:User penguin94|corfast|2_2||False||Empire|AR
[f=-000001] <FFA702> Allies: i rush reef
[f=-000001] <Klokancz> Allies: goli?
[f=-000001] > <penguin94>!notify
[f=-000001] > Game will be force started in 51 seconds
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] <FFA702> Allies: i rush plannetary chisel
[f=-000001] Anir added point: goliath (super tank)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] <loorke> Allies: I choose: Strike!
[f=-000001] > Game will be force started in 31 seconds
[f=-000001] > Game will be force started in 20 seconds
[f=-000001] <Anir> Allies: I choose: Engineer!
[f=0000462] <Klokancz> Allies: who goes air_?
[f=0000551] Sigero added point: troll help dis
[f=0000585] <Klokancz> Allies: i cant
[f=0000636] <FFA702> Allies: not me
[f=0000900] game_message: Giving all units of loorke to Sigero due to lag/AFK
[f=0001203] FFA702 added point: scouted
[f=0001590] game_message: Player loorke is no longer lagging or AFK; returning all their units.
[f=0001680] Sync error for loorke in frame 1380 (got ff9d40e1, correct is 4cbe9926)
[f=0001716] FFA702 added point: expect snipers, glaves, skuttle
[f=0001774] <Anir> Allies:  I gave 1 unit to Sigero.
[f=0001792] Sync error for loorke in frame 1781 (got 2755be9a, correct is 9258b392)
[f=0001792] Sync error for loorke in frame 1767 (got 571d57d1, correct is e25ce98c)
[f=0001891] FFA702 added point: escort
[f=0002058] <Anir> Allies:  I gave 1 unit to Sigero.
[f=0002157] FFA702 added point: dont suicide
[f=0002181] Sync error for loorke in frame 2168 (got 6562d5bd, correct is 3e4a8f27)
[f=0002181] Sync error for loorke in frame 2162 (got e2c1b17a, correct is 8b76382d)
[f=0002288] <Alcur> !poll exit due to desync
[f=0002289] > Poll: do you want to exit the game? [!y=1/8, !n=0/8]
[f=0002289] > Poll: do you want to exit the game? [!y=0/8, !n=0/8]
[f=0002318] <Anir> Allies: yep
[f=0002409] <loorke> !vote 2
[f=0002410] > Poll: do you want to exit the game? [!y=1/8, !n=1/8]
[f=0002428] <Kefirman> !vote 1
[f=0002429] > Poll: do you want to exit the game? [!y=2/8, !n=1/8]
[f=0002441] <MooningForces> !vote 2
[f=0002442] > Poll: do you want to exit the game? [!y=2/8, !n=2/8]
[f=0002497] <Anir> !vote 1
[f=0002498] > Poll: do you want to exit the game? [!y=3/8, !n=2/8]
[f=0002513] <spidermol> !vote 2
[f=0002514] > Poll: do you want to exit the game? [!y=3/8, !n=3/8]
[f=0002577] Sync error for loorke in frame 2563 (got bd27aaa0, correct is 6533c6fa)
[f=0002596] <Kefirman> Desync
[f=0002612] <Klokancz> !vote 2
[f=0002613] > Poll: do you want to exit the game? [!y=3/8, !n=4/8]
[f=0002706] <Sigero> !vote 1
[f=0002707] > Poll: do you want to exit the game? [!y=4/8, !n=4/8]
[f=0002763] <koenradar> !vote 1
[f=0002764] > Poll: do you want to exit the game? [!y=5/8, !n=4/8]
[f=0002971] Sync error for loorke in frame 2964 (got 3b88421e, correct is f382e87a)
[f=0002971] Sync error for loorke in frame 2957 (got 9cd04452, correct is 2090c902)
[f=0003048] <loorke> !vote 1
[f=0003049] > Poll: do you want to exit the game? [!y=6/8, !n=3/8]
[f=0003282] > <penguin94>!y
[f=0003402] Player loorke left the game:  normal quit
[f=0003420] game_message: Giving all units of loorke to Sigero due to lag/AFK
[f=0003771] <koenradar> !vote 2
[f=0003772] > Poll: do you want to exit the game? [!y=5/8, !n=4/8]
[f=0003781] !transmitlobby @voice@buildUnit@add;hovercon;Quill
[f=0003781] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger
[f=0003781] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel
[f=0003781] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0003781] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0003781] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0003781] !transmitlobby @voice@buildUnit@add;hoverarty;Penetrator
[f=0003781] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0003781] !transmitlobby @voice@buildUnit@reload
[f=0003841] <spidermol> !vote 2
[f=0003842] > Poll: do you want to exit the game? [!y=5/8, !n=4/8]
[f=0004064] > Poll: do you want to exit the game? [END:FAILED]
[f=0004131] katastrophe added point: 
[f=0004505] FFA702 added point: 1 skuttle and it's dead
[f=0004768] Anir added point: 
[f=0005024] Anir added point: 
[f=0006299] [liblobby] Warning: Duplicate user(personzz) added to channel (zk)
[f=0006579] game_message: Dagger is under attack
[f=0007009] <koenradar> !poll resign
[f=0007009] > Poll: Resign team 1? [!y=1/4, !n=0/4]
[f=0007010] > Poll: Resign team 1? [!y=0/4, !n=0/4]
[f=0007059] <MooningForces> !vote 1
[f=0007060] > Poll: Resign team 1? [!y=2/4, !n=0/4]
[f=0007074] <koenradar> !vote 1
[f=0007075] > Poll: Resign team 1? [!y=2/4, !n=0/4]
[f=0007154] <Jummy> !vote 1
[f=0007155] > Poll: Resign team 1? [!y=3/4, !n=0/4]
[f=0007185] <Alcur> !vote 1
[f=0007186] > Poll: Resign team 1? [!y=4/4, !n=0/4]
[f=0007186] > Poll: Resign team 1? [END:SUCCESS]
[f=0007190] game_message: North-West has been destroyed!
[f=0007190] game_message: South-East wins!
[f=0007190] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0007190] > Team 1 resigned
[f=0007235] <autoquit> Autoquit canceled.
[f=0007344] [ReloadOrRestart] Spring "C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=0007344] [SpringApp::Reload][1]
[f=0007344] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2
[f=0007344] 	[async=0] threads=2 tasks=254979 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {2.000, -0.000}}ms
[f=0007344] 		thread=0 tasks=4042 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {2.000, 0.000, -0.000, 26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000}}ms
[f=0007344] 		thread=1 tasks=250937 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 0.000, -26815622253226225246300139865922818871363325814313782933308039846996981372908415056483738602720705929411620651698527038348271455501347331075275605294448640.000}}ms
[f=0007344] 	[async=1] threads=2 tasks=795 {sum,avg}{exec,wait}time={{-0.000, -26815622326257146350571255907931482029274682117958875945921519387139770188523850884627108652153713152747649996696190489240181466243777595957861423905767424.000}, {0.000, -2.000}}ms
[f=0007344] 		thread=1 tasks=795 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622303686739041450487109023202787386883820916394375620235372282962201568736759714144493911228252357855512295298689472234103446666160927533526012657664.000}, {0.000, 0.000, 0.000, -2.000}}ms
[f=0007344] [ThreadPool::SetThreadCount][2] workers=0
[f=0007344] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2
[f=0007344] [ThreadPool::SetThreadCount][2] workers=1
[f=0007344] [Threading] Main thread CPU affinity mask set: 14
[f=0007344] [SpringApp::Reload][2]
[f=0007344] [~CDemoRecorder] writing demo "C:\Users\Franta\Documents\My Games\Zero-K\demos\20170829_214834_TitanDuel_103.0.1-1285-gd322668 develop.sdfz"
[f=0007344] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0007344] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0007344] [Game::KillLua][2] dtor=0 luaRules=0beeca08
[f=0007344] Start gadgetHandler:Shutdown
[f=0007344] Shutdown - StartSetup
[f=0007344] Shutdown - UnitMorph
[f=0007344] Shutdown - LupsNanoSpray
[f=0007344] Shutdown - Missile Silo Controller
[f=0007344] Shutdown - Modular Comm Info
[f=0007344] Shutdown - Puppy Handler
[f=0007344] Shutdown - Terrain Texture Handler
[f=0007344] Shutdown - UnitCloakShield
[f=0007344] End gadgetHandler:Shutdown
[f=0007344] Start gadgetHandler:Shutdown
[f=0007344] Shutdown - UnitMorph
[f=0007344] Shutdown - Modular Comm Info
[f=0007344] Shutdown - Shockwaves
[f=0007344] Shutdown - UnitCloakShield
[f=0007344] Shutdown - Lups Cloak FX
[f=0007344] Shutdown - Lups
[f=0007344] End gadgetHandler:Shutdown
[f=0007344] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,26588338,0} {chunk,block}Bytes={0,0}
[f=0007344] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,26588338,0} {chunk,block}Bytes={0,0}
[f=0007344] [Game::KillLua][3] dtor=0 luaUI=052048c0
[f=0007344] Start widgetHandler:Shutdown
[f=0007344] Shutdown - SaveOrderList Complete
[f=0007344] Writing last game win data
[f=0007344] Shutdown - SaveConfigData Complete
[f=0007344] Shutdown Widget - Chili Highlight
[f=0007344] Shutdown Widget - Deferred rendering
[f=0007344] Shutdown Widget - EPIC Menu
[f=0007344] Shutdown Widget - Custom Markers
[f=0007344] Shutdown Widget - Chili Minimap
[f=0007344] Shutdown Widget - Chili Widget Selector
[f=0007344] Shutdown Widget - Local Team Colors
[f=0007344] Shutdown Widget - Save Game Menu
[f=0007344] Shutdown Widget - HealthBars
[f=0007344] Shutdown Widget - Noises
[f=0007344] Shutdown Widget - Unit Icons
[f=0007344] Shutdown Widget - Win Counter
[f=0007344] Shutdown Widget - BuildETA
[f=0007344] Shutdown Widget - Depth of Field Shader
[f=0007344] Shutdown Widget - Modular Comm Info
[f=0007344] Shutdown Widget - CameraShake
[f=0007344] Shutdown Widget - Chili Economy Panel Default
[f=0007344] Shutdown Widget - Chili EndGame Window
[f=0007344] Shutdown Widget - Chili Nuke Warning
[f=0007344] Shutdown Widget - Chili Spectator Panels
[f=0007344] Shutdown Widget - Context Menu
[f=0007344] Shutdown Widget - Darkening
[f=0007344] Shutdown Widget - Grab Input
[f=0007344] Input grabbing is disabled!
[f=0007344] Shutdown Widget - Highlight Geos
[f=0007344] Shutdown Widget - Local Widgets Config
[f=0007344] Shutdown Widget - Mex Placement Handler
[f=0007344] Shutdown Widget - MinimapEvents
[f=0007344] Shutdown Widget - Missile Silo Range
[f=0007344] Shutdown Widget - Attack Warning
[f=0007344] Shutdown Widget - Morph Finished notification
[f=0007344] Shutdown Widget - Music Player
[f=0007344] Shutdown Widget - Point Tracker
[f=0007344] Shutdown Widget - Showeco and Grid Drawer
[f=0007344] Shutdown Widget - Stereo3D
[f=0007344] Shutdown Widget - Chili Selections & CursorTip v2
[f=0007344] Shutdown Widget - Startup Info and Selector
[f=0007344] Shutdown Widget - Transport AI
[f=0007344] Shutdown Widget - Attack AoE
[f=0007344] Shutdown Widget - UnitShapes
[f=0007344] Shutdown Widget - Map Edge Extension
[f=0007344] Shutdown Widget - Selection Send
[f=0007344] Shutdown Widget - LupsManager
[f=0007344] Shutdown Widget - Units on Fire
[f=0007344] Shutdown Widget - Newton Firezone
[f=0007344] Shutdown Widget - Receive Units Indicator
[f=0007344] Shutdown Widget - Chili Pro Console
[f=0007344] Shutdown Widget - Chili Crude Player List
[f=0007344] Shutdown Widget - Chili Framework
[f=0007344] Shutdown Widget - Lups
[f=0007344] Shutdown Widget - Chili Core Selector
[f=0007344] Shutdown Widget - Pause Screen
[f=0007344] Shutdown Widget - Color Blindness Correction
[f=0007344] Shutdown Widget - Lasso Terraform GUI
[f=0007344] Shutdown Widget - Layout Handler
[f=0007344] Shutdown Widget - Persistent Build Height
[f=0007344] Shutdown Widget - Text To Speech Control
[f=0007344] End widgetHandler:Shutdown
[f=0007344] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,26754590,0} {chunk,block}Bytes={0,0}
[f=0007344] [Game::KillLua][4] dtor=0
[f=0007344] [SpringApp::Reload][3]
[f=0007344] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0007344] [Sound] [Sound::UpdateThread][3] efx=0d7efd10
[f=0007344] [Sound] [Sound::UpdateThread][4] ctx=05737208 dev=0c3cb770
[f=0007344] [Sound] [Sound::UpdateThread][5]
[f=0007344] [SpringApp::Reload][4]
[f=0007344] [Game::~CGame][1]
[f=0007344] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0007344] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0007344] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0007344] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0007344] [Game::KillLua][4] dtor=1
[f=0007344] [Game::KillMisc][1]
[f=0007344] [Game::KillMisc][2]
[f=0007344] [Game::KillMisc][3]
[f=0007344] [Game::KillRendering][1]
[f=0007344] Statistics for RectangleOptimizer: 6%
[f=0007344] [Game::KillInterface][1]
[f=0007344] [Game::KillInterface][2]
[f=0007344] [Game::KillSimulation][1]
[f=0007344] [Game::KillSimulation][2] unitHandler=6b220ff8
[f=0007344] [CCollisionHandler] dis-/continuous tests: 0/7154032
[f=0007344] [Game::KillSimulation][3]
[f=0007344] [~CPathCache(20x20)] cacheHits=2 hitPercentage=17% numHashColls=0 maxCacheSize=2
[f=0007344] [~CPathCache(20x20)] cacheHits=319 hitPercentage=48% numHashColls=0 maxCacheSize=35
[f=0007344] [~CPathCache(40x40)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=1
[f=0007344] [~CPathCache(40x40)] cacheHits=787 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0007344] Statistics for RectangleOptimizer: 6%
[f=0007344] Statistics for RectangleOptimizer: 6%
[f=0007344] LosHandler stats: total instances=630245; shared=4%; from cache=24%
[f=0007344] [Game::KillSimulation][4]
[f=0007344] [Game::~CGame][2]
[f=0007344] [Game::~CGame][3]
[f=0007344] [UDPConnection::Statistics]
	Received: 394469 bytes in 6599 packets (0.000000 bytes/package)
	Sent: 139378 bytes in 4186 packets (0.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 0.000000 down
	1 incoming chunks dropped, 3 outgoing chunks resent

[f=0007344] [SpringApp::Reload][5]
[f=0007344] [SpringApp::Reload][6]
[f=0007344] [~CPoolArchive] name="C:\Users\Franta\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=4ms
[f=0007344] 	file="luamenu/images/flags/fr.png" indx=1576 inflSize=0kb readTime=1ms
[f=0007344] 	file="luamenu/images/flags/ru.png" indx=1689 inflSize=0kb readTime=1ms
[f=0007344] 	file="luamenu/images/flags/cz.png" indx=1554 inflSize=0kb readTime=1ms
[f=0007344] 	file="anims/cursornormal_6.png" indx=21 inflSize=1kb readTime=1ms
[f=0007344] 	file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=0007344] 	file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=0007344] 	file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=0007344] 	file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms
[f=0007344] 	file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms
[f=0007344] 	file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms
[f=0007344] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=0007344] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\maps
[f=0007344] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\games
[f=0007344] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\packages
[f=0007344] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[f=0007344] [SpringApp::Reload][7]
[f=0007344] [SpringApp::Reload][8]
[f=0007344] [Sound] [Sound::InitThread] OpenAL info:
[f=0007344] [Sound]   Available Devices:
[f=0007344] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=0007344] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=0007344] [Sound]   Device:     OpenAL Soft
[f=0007344] [Sound]   Vendor:         OpenAL Community
[f=0007344] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0007344] [Sound]   Renderer:       OpenAL Soft
[f=0007344] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0007344] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0007344] [Sound]   Max Sounds: 32
[f=0007344] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0007344] [Sound] Error:   Initializing EFX failed!
[f=0007344] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0007344] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0007344] [Sound] [Sound::UpdateThread][2]
[f=0007344] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=052f4d58
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=5



[f=-000001] Connecting to battle, Zero-K v1.5.8.3, TitanDuel, 103.0.1-1285-gd322668
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1366
[f=-000001] SetSettings Int, YResolutionWindowed, 768
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 150
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2
[f=-000001] 	[async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=9 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, 26815622289517230929686104531461687994621185031419814795211379033823361188872493929127011581579083627432683791660229522024401279369308041109047665663934464.000}}ms
[f=-000001] 		thread=1 tasks=9 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, -0.000, 26815622276249507831964495497119178145029151523864146862413940867704002638046791337087644673234176169715558003825640450196150203969702200214701914160365568.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=0d7ef9d0
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=057369f0 dev=0c3cb770
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\Franta\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=121ms
[f=-000001] 	file="sounds/lobbymusic/a magnificent journey (alternative version).ogg" indx=2456 inflSize=5802kb readTime=117ms
[f=-000001] 	file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=1ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/tech_progressbar_full.png" indx=2127 inflSize=2kb readTime=1ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_darker.png" indx=2121 inflSize=30kb readTime=1ms
[f=-000001] 	file="luamenu/widgets/chili/skins/evolved/panel2_border.png" indx=2094 inflSize=0kb readTime=1ms
[f=-000001] 	file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=-000001] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=128
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name Klokancz
[f=-000001] [SpringApp::Reload][13] numReloads=6



[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8457
[f=-000001] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive TitanDuel (checksum 0xc0e74d43) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Franta\Documents\My Games\Zero-K\demos\20170829_215618_TitanDuel_103.0.1-1285-gd322668 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 212ms
[f=-000001] [PreGame::UpdateClientNet] received user number 10 (team 9, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 498ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 657ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3887ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 336ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 82ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 99ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 53ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 11
[f=-000001] Setting morph for custom comms for player: 13
[f=-000001] Setting morph for custom comms for player: 15
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
[f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
[f=-000001] Custom Unit Shaders:, Fragment shader was successfully compiled to run on hardware.
 
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 14, This game player count: 14
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] loorke was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b174540
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7c4fa9ef
[f=-000001] [Path] [PathEstimator::ReadFile] hash=7c4fa9ef file="cache\103dev-develop/paths/TitanDuel.pe-7c4fa9ef.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b174540
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7c4fa9ff
[f=-000001] [Path] [PathEstimator::ReadFile] hash=7c4fa9ff file="cache\103dev-develop/paths/TitanDuel.pe2-7c4fa9ff.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (269ms, checksum 42a8b984)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11195,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: e4c6a559cb1c9e499d87e321112a260b
[f=-000001] Connection attempt from koenradar
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/1uP.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/DCP.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LEM.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Mean.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Troll.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"!
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 6%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from Krystian
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Anarchid
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from FFA702
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 13)
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from spidermol
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Kefirman
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Klokancz
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from LordOfTrolls
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 9)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from Corvus_Corax
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 14)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from penguin94
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 15)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from Alcur
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from Radavvadra
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="penguin94" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="penguin94" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] Connection attempt from MooningForces
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][map-checksums={0x1,0xc0e74d43}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="koenradar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFA702" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="penguin94" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="penguin94" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] <Jummy> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] <Krystian> Allies: I choose: Hermann Fegelein!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Klokancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MooningForces" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] <Anir> why dont we change map?
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] <MooningForces> Allies: I choose: Marty McLobster!
[f=-000001] <Klokancz> Allies: I choose: Guardian!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] <Kefirman> Allies: I choose: Lobster trainer!
[f=-000001] <LordOfTrolls> Allies: I choose: Troll!
[f=-000001] <Kefirman> Allies: Mass skuttles, lol
[f=-000001] <Anir> i change the map
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]"
[f=-000001] <MooningForces> because sheeple like the same shit 
[f=-000001] <Alcur> Allies: I choose: Engineer Commander!
[f=-000001] <Anir> !exit
[f=-000001] > exiting game
[f=-000001] Server shutdown
[f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=-000001] <autoquit> Autoquit canceled.
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2
[f=-000001] 	[async=0] threads=2 tasks=17267 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, 0.000}}ms
[f=-000001] 		thread=0 tasks=31 (-2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 26815622261032156638951431002628425521732406834369379647837476357646928175512306606359787591437897884227261733193911692994961628262730727323110220710805504.000}}ms
[f=-000001] 		thread=1 tasks=17236 (-0.000%) {sum,min,max,avg}{exec,wait}time={{26815622287938160427321371522576495914426430041253096832117143901209514551732890151937753306631144367841699312229866625804390452511030142034212358994264064.000, 0.000, -0.000, -26815622275859289263174996468196478491305005735645572094580819473846608018093619869735173970719137906832621507430662083805974376107771203254790878497079296.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=10 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=10 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [~CDemoRecorder] writing demo "C:\Users\Franta\Documents\My Games\Zero-K\demos\20170829_215618_TitanDuel_103.0.1-1285-gd322668 develop.sdfz"
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=0beeccb0
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - StartSetup
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - LupsNanoSpray
[f=-000001] Shutdown - Missile Silo Controller
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Puppy Handler
[f=-000001] Shutdown - Terrain Texture Handler
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Shockwaves
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Lups Cloak FX
[f=-000001] Shutdown - Lups
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,7679481,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,7679481,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=310baa58
[f=-000001] Start widgetHandler:Shutdown
[f=-000001] Shutdown - SaveOrderList Complete
[f=-000001] Writing last game win data
[f=-000001] Shutdown - SaveConfigData Complete
[f=-000001] Shutdown Widget - Chili Highlight
[f=-000001] Shutdown Widget - Deferred rendering
[f=-000001] Shutdown Widget - EPIC Menu
[f=-000001] Shutdown Widget - Custom Markers
[f=-000001] Shutdown Widget - Chili Minimap
[f=-000001] Shutdown Widget - Chili Widget Selector
[f=-000001] Shutdown Widget - Local Team Colors
[f=-000001] Shutdown Widget - Save Game Menu
[f=-000001] Shutdown Widget - HealthBars
[f=-000001] Shutdown Widget - Noises
[f=-000001] Shutdown Widget - Unit Icons
[f=-000001] Shutdown Widget - Win Counter
[f=-000001] Shutdown Widget - BuildETA
[f=-000001] Shutdown Widget - Depth of Field Shader
[f=-000001] Shutdown Widget - Initial Queue ZK
[f=-000001] Shutdown Widget - Modular Comm Info
[f=-000001] Shutdown Widget - CameraShake
[f=-000001] Shutdown Widget - Chili Economy Panel Default
[f=-000001] Shutdown Widget - Chili EndGame Window
[f=-000001] Shutdown Widget - Chili Nuke Warning
[f=-000001] Shutdown Widget - Chili Spectator Panels
[f=-000001] Shutdown Widget - Context Menu
[f=-000001] Shutdown Widget - Darkening
[f=-000001] Shutdown Widget - Grab Input
[f=-000001] Input grabbing is disabled!
[f=-000001] Shutdown Widget - Highlight Geos
[f=-000001] Shutdown Widget - Local Widgets Config
[f=-000001] Shutdown Widget - Mex Placement Handler
[f=-000001] Shutdown Widget - MinimapEvents
[f=-000001] Shutdown Widget - Missile Silo Range
[f=-000001] Shutdown Widget - Attack Warning
[f=-000001] Shutdown Widget - Morph Finished notification
[f=-000001] Shutdown Widget - Music Player
[f=-000001] Shutdown Widget - Point Tracker
[f=-000001] Shutdown Widget - Showeco and Grid Drawer
[f=-000001] Shutdown Widget - Stereo3D
[f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[f=-000001] Shutdown Widget - Startup Info and Selector
[f=-000001] Shutdown Widget - Transport AI
[f=-000001] Shutdown Widget - Attack AoE
[f=-000001] Shutdown Widget - UnitShapes
[f=-000001] Shutdown Widget - Map Edge Extension
[f=-000001] Shutdown Widget - Selection Send
[f=-000001] Shutdown Widget - LupsManager
[f=-000001] Shutdown Widget - Units on Fire
[f=-000001] Shutdown Widget - Newton Firezone
[f=-000001] Shutdown Widget - Receive Units Indicator
[f=-000001] Shutdown Widget - Chili Pro Console
[f=-000001] Shutdown Widget - Chili Crude Player List
[f=-000001] Shutdown Widget - Chili Framework
[f=-000001] Shutdown Widget - Lups
[f=-000001] Shutdown Widget - Chili Core Selector
[f=-000001] Shutdown Widget - Start Boxes
[f=-000001] Shutdown Widget - Pause Screen
[f=-000001] Shutdown Widget - Color Blindness Correction
[f=-000001] Shutdown Widget - Lasso Terraform GUI
[f=-000001] Shutdown Widget - Layout Handler
[f=-000001] Shutdown Widget - Persistent Build Height
[f=-000001] Shutdown Widget - Text To Speech Control
[f=-000001] End widgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,7794632,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=0d7ef010
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05737330 dev=0c3cb770
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [Game::~CGame][1]
[f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=1
[f=-000001] [Game::KillMisc][1]
[f=-000001] [Game::KillMisc][2]
[f=-000001] [Game::KillMisc][3]
[f=-000001] [Game::KillRendering][1]
[f=-000001] Statistics for RectangleOptimizer: 6%
[f=-000001] [Game::KillInterface][1]
[f=-000001] [Game::KillInterface][2]
[f=-000001] [Game::KillSimulation][1]
[f=-000001] [Game::KillSimulation][2] unitHandler=41660e88
[f=-000001] [CCollisionHandler] dis-/continuous tests: 0/7154055
[f=-000001] [Game::KillSimulation][3]
[f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] Statistics for RectangleOptimizer: 6%
[f=-000001] Statistics for RectangleOptimizer: 6%
[f=-000001] LosHandler stats: total instances=630245; shared=4%; from cache=24%
[f=-000001] [Game::KillSimulation][4]
[f=-000001] [Game::~CGame][2]
[f=-000001] [Game::~CGame][3]
[f=-000001] [UDPConnection::Statistics]
	Received: 54513 bytes in 625 packets (67606646566700778847090122216169594384687971660847041718216241727610128190153270838609954864750098244806255462950415497784273422296770083735089794238317163448177066349795655546772639940999984619454464.000000 bytes/package)
	Sent: 6193 bytes in 274 packets (67606646566700226463577592778386957212953157093474618941373805614410000768249542418907699578417649515803899624493319852881607725935714123292578635422788177547399149098949633962250971132052191622201344.000000 bytes/package)
	Relative protocol overhead: 0.000000 up, 67606646566700226463577592778386957212953157093474618941373805614410000768249542418907699578417649515803899624493319852881607725935714123292578635422788177547399149098949633962250971132052191622201344.000000 down
	0 incoming chunks dropped, 0 outgoing chunks resent

[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\Franta\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=4ms
[f=-000001] 	file="luamenu/images/flags/fr.png" indx=1576 inflSize=0kb readTime=1ms
[f=-000001] 	file="luamenu/images/flags/ua.png" indx=1727 inflSize=0kb readTime=1ms
[f=-000001] 	file="luamenu/images/flags/ee.png" indx=1562 inflSize=0kb readTime=1ms
[f=-000001] 	file="luamenu/images/flags/cz.png" indx=1554 inflSize=0kb readTime=1ms
[f=-000001] 	file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001] 	file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=-000001] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=052f4d58
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=7



[Progress]   0% [                              ] 0/18092794 
[Info] Server refused ranges
[Progress]  10% [===                           ] 1884648/18092794 
[Progress]  42% [============                  ] 7616608/18092794 
[Progress]  78% [=======================       ] 14110688/18092794 
[Progress] 100% [==============================] 18092794/18092794 
[Info] piece finished

[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, Tangerine, 103.0.1-1285-gd322668
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1366
[f=-000001] SetSettings Int, YResolutionWindowed, 768
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 150
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2
[f=-000001] 	[async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=2 tasks=15 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, -0.000}}ms
[f=-000001] 		thread=1 tasks=15 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=0d7ef9d0
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05737208 dev=0c3cb770
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\Franta\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=242ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/tangerine.jpg" indx=640 inflSize=76kb readTime=61ms
[f=-000001] 	file="sounds/lobbymusic/dream infinity.ogg" indx=2457 inflSize=6456kb readTime=55ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/deltasiegedry_deluxe_v3.jpg" indx=486 inflSize=94kb readTime=54ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/salmonstream.jpg" indx=608 inflSize=65kb readTime=27ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/tinyskirmishredux1.1.jpg" indx=657 inflSize=181kb readTime=19ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/blend_warland.jpg" indx=455 inflSize=36kb readTime=15ms
[f=-000001] 	file="luamenu/images/flags/ru.png" indx=1689 inflSize=0kb readTime=1ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/minimapoverride/titanduel.jpg" indx=659 inflSize=168kb readTime=1ms
[f=-000001] 	file="luamenu/images/flags/ar.png" indx=1509 inflSize=0kb readTime=1ms
[f=-000001] 	file="luamenu/configs/gameconfig/zk/skinning/headingmultiplayerlarge.png" indx=1088 inflSize=16kb readTime=1ms
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Franta\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=-000001] [Sound]               Speakers (Conexant 20671 SmartAudio HD)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=128
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8457
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name Klokancz
[f=-000001] [SpringApp::Reload][13] numReloads=8



[f=-000001] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tangerine
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Tangerine (checksum 0xca931d11) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Franta\Documents\My Games\Zero-K\demos\20170829_215834_Tangerine_103.0.1-1285-gd322668 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 238ms
[f=-000001] [PreGame::UpdateClientNet] received user number 10 (team 10, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (103 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 529ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 671ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3508ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 260ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 65ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 69ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 11
[f=-000001] Setting morph for custom comms for player: 13
[f=-000001] Setting morph for custom comms for player: 15
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
------- TRUNCATED -------```
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