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You have arrived at the official wiki for the Meteorist modules. On this page you can find out information about each individual module and its settings.

Please note that all content after this text is generated through automated processes. Remember, wiki may contain errors related to text formatting - this is normal for generated content.


Meteorist

Auto Feed

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Writes command in chat when hunger level is low.

  • Feed Command

    Command to refill hunger bar.

    • Class name: StringSetting
    • Default string: /feed
  • Hunger Level

    Hunger level at which to send the command.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 12
    • Max value: 2147483647
    • Max slider value: 20
  • Delay

    Delay after sending a command in ticks (20 ticks = 1 sec).

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 20
    • Max value: 2147483647
    • Max slider value: 40

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Auto Fix

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Writes command in chat when item close to break.

  • Fix Command

    Command to fix item.

    • Class name: StringSetting
    • Default string: /fix all
  • Mode

    Percentage - calculate item durability in percentage, Default - calculate item durability in numbers.

    • Class name: EnumSetting
    • Available values: Default, Percentage
    • Default value: Default
  • Min Durability

    The durability number to send the command.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 10
    • Max value: 2147483647
    • Max slider value: 1000
  • Min Durability

    The durability percentage to send the command.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 10
    • Max value: 2147483647
    • Max slider value: 100
  • Delay

    Delay after sending a command in ticks (20 ticks = 1 sec).

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 20
    • Max value: 2147483647
    • Max slider value: 40

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Auto Heal

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Writes command in chat when health level is low.

  • Heal Command

    Command to refill health bar.

    • Class name: StringSetting
    • Default string: /heal
  • Health Level

    Health level at which to send the command.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 10
    • Max value: 2147483647
    • Max slider value: 20
  • Delay

    Delay after sending a command in ticks (20 ticks = 1 sec).

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 20
    • Max value: 2147483647
    • Max slider value: 40

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Auto Leave

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Automatically leaves if entity in range.

  • Entities

    Entity types to react on.

    • Class name: EntityTypeListSetting
  • Mode

    The mode used.

    • Class name: EnumSetting
    • Available values: Logout, Commands
    • Default value: Logout
  • Message

    Message to show after logging out.

    • Class name: StringSetting
    • Default string: [Auto Leave] Found entity in radius.
  • Commands

    Commands to send.

    • Class name: StringListSetting
    • Default list: /spawn
  • Delay

    Delay after sending a commands in ticks (20 ticks = 1 sec).

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 20
    • Max value: 2147483647
    • Max slider value: 40
  • Range

    Range in which to react.

    • Class name: DoubleSetting
    • Min value: 1.0
    • Min slider value: 1.0
    • Default value: 5.0
    • Max value: Infinity
    • Max slider value: 10.0
  • Ignore Friends

    Don't react to players added as friends.

    • Class name: BoolSetting
    • Default value: true
  • Toggle Off

    Disables Auto Leave after usage.

    • Class name: BoolSetting
    • Default value: false

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Auto Light

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Shows best place to place light source block.

  • Mode

    Mode to use.

    • Class name: EnumSetting
    • Available values: Plus, Cross
    • Default value: Plus
  • Blocks

    Light blocks to check.

    • Class name: BlockListSetting
    • Default value: Torch
  • Place

    Place blocks.

    • Class name: BoolSetting
    • Default value: true
  • Rotate

    Rotate head when placing a block.

    • Class name: BoolSetting
    • Default value: true
  • Dynamic Height

    Places light source on the ground.

    • Class name: BoolSetting
    • Default value: true
  • Range

    Range to light source.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 2
    • Max value: 2147483647
    • Max slider value: 10
  • Grid Range

    Grid range in blocks.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 13
    • Max value: 2147483647
    • Max slider value: 10
  • Show

    Shows overlay of suggested places for light.

    • Class name: BoolSetting
    • Default value: true
  • Main Side Color

    The color of the sides of the blocks being rendered.

    • Class name: ColorSetting
    • Default value: rgba(255, 0, 0, 40)
  • Main Line Color

    The color of the lines of the blocks being rendered.

    • Class name: ColorSetting
    • Default value: rgba(255, 0, 0, 100)
  • Hologram Side Color

    The color of the sides of the blocks being rendered.

    • Class name: ColorSetting
    • Default value: rgba(255, 255, 0, 40)
  • Hologram Line Color

    The color of the lines of the blocks being rendered.

    • Class name: ColorSetting
    • Default value: rgba(255, 255, 0, 100)

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Auto Login

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Automatically logs in your account using /login.

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Auto Sleep

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Gets into bed automatically for you.

  • Bed Search Radius

    Radius to search for beds.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 3
    • Max value: 2147483647
    • Max slider value: 4
  • Sleep Mode

    'Default' - sleep every amount of ticks; 'WhenPlayerLiesOnBed' - sleep when other player lies down on bed.

    • Class name: EnumSetting
    • Available values: Default, WhenPlayerLiesOnBed
    • Default value: Default
  • Sleep Delay

    Delay between tries to sleep in ticks (20 ticks = 1 sec).

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 200
    • Max value: 2147483647
    • Max slider value: 1200
  • At Night

    Sleep only at night.

    • Class name: BoolSetting
    • Default value: true
  • At Thunderstorm

    Sleep only at thunderstorm.

    • Class name: BoolSetting
    • Default value: true
  • Use Max Sleep Time

    Use maximum sleep time.

    • Class name: BoolSetting
    • Default value: true
  • Max Sleep Time

    Maximum time to sleep in ticks (20 ticks = 1 sec).

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 200
    • Max value: 2147483647
    • Max slider value: 1200
  • Dimension Restrict

    Don't go to bed if you're in a dimension like nether/end.

    • Class name: BoolSetting
    • Default value: true

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Auto Sneak

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Automatically sneaks at block edge (idea by kokqi).

  • Width

    Width of the box.

    • Class name: DoubleSetting
    • Min value: 0.05
    • Min slider value: 0.05
    • Default value: 0.25
    • Max value: 1.0
    • Max slider value: 1.0
  • Height

    Height of the box.

    • Class name: DoubleSetting
    • Min value: 0.05
    • Min slider value: 0.05
    • Default value: 0.55
    • Max value: 1.0
    • Max slider value: 1.0
  • Safe Walk

    Also enable 'safe-walk' module to avoid falling.

    • Class name: BoolSetting
    • Default value: true
  • Show Box

    Show box.

    • Class name: BoolSetting
    • Default value: true
  • Side Color Off

    The color of the sides of box when not sneaking.

    • Class name: ColorSetting
    • Default value: rgba(255, 0, 0, 40)
  • Line Color Off

    The color of the lines of box when not sneaking.

    • Class name: ColorSetting
    • Default value: rgba(255, 0, 0, 100)
  • Side Color On

    The color of the sides of box when sneaking.

    • Class name: ColorSetting
    • Default value: rgba(0, 255, 0, 40)
  • Line Color On

    The color of the lines of box when sneaking.

    • Class name: ColorSetting
    • Default value: rgba(0, 255, 0, 100)

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Dm Spam

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Spams messages in players direct messages.

  • Message Command

    Specified command to direct message a player.

    • Class name: StringSetting
    • Default string: /msg {player} {message}
  • Spam Messages

    List of messages that can be sent to the players.

    • Class name: StringListSetting
    • Default list: Meteorist :handshake: Meteor
  • Message Mode

    'Sequential' - send messages in the order they appear in the list; 'Random' - pick a random message from the list.

    • Class name: EnumSetting
    • Available values: Sequential, Random
    • Default value: Sequential
  • Player Mode

    'Sequential' - select players in the order they appear; 'Random' - pick a random player.

    • Class name: EnumSetting
    • Available values: Sequential, Random
    • Default value: Sequential
  • Delay Between Messages

    Time delay in ticks between the sending of individual messages.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 20
    • Max value: 2147483647
    • Max slider value: 1200
  • Delay Between Players

    Time delay in ticks after all messages have been sent to all players.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 100
    • Max value: 2147483647
    • Max slider value: 1200
  • Disable Trigger

    Defines when to auto-disable messaging: 'None' - never; 'NoMoreMessages' - when there are no more messages to send; 'NoMorePlayers' - when there are no more players to send messages to.

    • Class name: EnumSetting
    • Available values: None, NoMoreMessages, NoMorePlayers
    • Default value: None
  • Disable On Exit

    Stops the spam message flow when you leave a server.

    • Class name: BoolSetting
    • Default value: true
  • Disable On Disconnect

    Stops the spam message flow if you are disconnected from the server (eg. kicked).

    • Class name: BoolSetting
    • Default value: true
  • Exclude Self

    If set to 'true', the system will not send messages to yourself.

    • Class name: BoolSetting
    • Default value: true
  • Anti Spam Bypass

    Adds random text at the end of each message to avoid spam detection.

    • Class name: BoolSetting
    • Default value: false
  • Bypass Text Length

    Defines the number of characters used to bypass spam detection.

    • Class name: IntSetting
    • Min value: -2147483648
    • Min slider value: 1
    • Default value: 16
    • Max value: 2147483647
    • Max slider value: 256
  • Print Debug Info

    Logs debug information in the chat.

    • Class name: BoolSetting
    • Default value: false

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Entity Use

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Right clicks on entities with item in your hand.

  • Entities

    Entities to use item on.

    • Class name: EntityTypeListSetting
  • Range

    Range.

    • Class name: DoubleSetting
    • Min value: 0.0
    • Min slider value: 0.0
    • Default value: 4.5
    • Max value: Infinity
    • Max slider value: 10.0
  • Hand

    The hand to use.

    • Class name: EnumSetting
    • Available values: MAIN_HAND, OFF_HAND
    • Default value: MAIN_HAND
  • Swing Hand

    Swing hand client-side.

    • Class name: BoolSetting
    • Default value: true
  • Ignore Babies

    Ignore baby entities.

    • Class name: BoolSetting
    • Default value: true
  • One Time

    Use item on every entity only one time.

    • Class name: BoolSetting
    • Default value: true
  • Rotate

    Sends rotation packets to the server when clicking on entity.

    • Class name: BoolSetting
    • Default value: true

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Instructions

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Runs commands one by one with different delays and number of cycles.

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Item Sucker

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Automatically collects items on the ground

  • Only Pickupable

    Only pickup items that can be picked up.

    • Class name: BoolSetting
    • Default value: true
  • Item Filtering Mode

    Defines how items will be filtered when using the item sucker.

    • Class name: EnumSetting
    • Available values: Whitelist, Blacklist
    • Default value: Blacklist
  • Item Whitelist

    Items to be exclusively collected by the item sucker.

    • Class name: ItemListSetting
    • Default value: Diamond
  • Item Blacklist

    Items which the item sucker should ignore.

    • Class name: ItemListSetting
    • Default value: Poisonous Potato
  • Sucking Range

    Range within which the Baritone can collect items.

    • Class name: DoubleSetting
    • Min value: 1.0
    • Min slider value: 1.0
    • Default value: 5.0
    • Max value: Infinity
    • Max slider value: 25.0
  • Only On Ground

    Only collect items that are on the floor.

    • Class name: BoolSetting
    • Default value: true
  • Move Mode

    Set the move mode of the item sucker.

    • Class name: EnumSetting
    • Available values: TP, Baritone
    • Default value: TP
  • Item Range

    Range to which Baritone will go to collect items.

    • Class name: IntSetting
    • Min value: 0
    • Min slider value: 0
    • Default value: 0
    • Max value: 2147483647
    • Max slider value: 10
  • Tp To Origin

    Automatically teleport player to initial position once all items have been collected.

    • Class name: BoolSetting
    • Default value: true
  • Return To Origin

    Automatically return player to initial position once all items have been collected.

    • Class name: BoolSetting
    • Default value: true
  • Return Range

    Range within which the Baritone will return to its initial position.

    • Class name: IntSetting
    • Min value: 0
    • Min slider value: 0
    • Default value: 0
    • Max value: 2147483647
    • Max slider value: 10
  • Max Wait Time

    Maximum time after teleport to wait.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 10
    • Max value: 2147483647
    • Max slider value: 10
  • Reset Time After Tp

    Reset wait time after teleport.

    • Class name: BoolSetting
    • Default value: true
  • Modify Speed

    Whether or not the speed of the player should be altered when using Baritone.

    • Class name: BoolSetting
    • Default value: true
  • Move Speed

    Modifies the player's movement speed when 'Modify Speed' is enabled.

    • Class name: DoubleSetting
    • Min value: 1.0
    • Min slider value: 1.0
    • Default value: 10.0
    • Max value: Infinity
    • Max slider value: 30.0

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Jump Flight

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Flight that using jumps for fly. No fall recommended.

  • Speed

    Flight speed.

    • Class name: DoubleSetting
    • Min value: 1.0
    • Min slider value: 1.0
    • Default value: 5.0
    • Max value: 75.0
    • Max slider value: 75.0
  • Change Y Axis Force

    Force of change y-axis.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 1
    • Max value: 10
    • Max slider value: 10
  • Scroll To Speed

    Allows change speed using scroll wheel.

    • Class name: BoolSetting
    • Default value: true
  • Scroll Sensitivity

    Change speed using scroll wheel sensitivity.

    • Class name: DoubleSetting
    • Min value: 0.1
    • Min slider value: 0.1
    • Default value: 1.0
    • Max value: 5.0
    • Max slider value: 5.0

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Jump Jump

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Makes you jump higher than normal using multiple jumps.

  • Jumps Number

    Number of jumps to be made.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 2
    • Max value: 1200
    • Max slider value: 10
  • Delay

    Delay between jumps in ticks (20 ticks = 1 sec).

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 3
    • Max value: 1200
    • Max slider value: 10

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Placer

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Places blocks in range.

  • Rotate Head

    Rotate head when placing a block.

    • Class name: BoolSetting
    • Default value: true
  • Limit Range

    Limit block placement range.

    • Class name: BoolSetting
    • Default value: true
  • Max Range

    Max range to place blocks.

    • Class name: DoubleSetting
    • Min value: -Infinity
    • Min slider value: 1.0
    • Default value: 4.0
    • Max value: Infinity
    • Max slider value: 6.0
  • Render Each Block

    Render each block in placer area.

    • Class name: BoolSetting
    • Default value: true
  • Use Delay

    Use delay between placing blocks.

    • Class name: BoolSetting
    • Default value: true
  • Max Blocks Per Tick

    Maximum blocks to place per tick.

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 1
    • Max value: 2147483647
    • Max slider value: 10
  • Delay

    Delay after placing block(s) in ticks (20 ticks = 1 sec).

    • Class name: IntSetting
    • Min value: 1
    • Min slider value: 1
    • Default value: 1
    • Max value: 120
    • Max slider value: 40

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Slot Click

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Module that automates clicking on slots.

  • Action Mode

    Defines what kind of action to execute when clicking.

    • Class name: EnumSetting
    • Available values: PICKUP, QUICK_MOVE, SWAP, CLONE, THROW, QUICK_CRAFT, PICKUP_ALL
    • Default value: PICKUP
  • Clicking Button

    The mouse button to be used for clicking a slot.

    • Class name: EnumSetting
    • Available values: LeftMouse, RightMouse
    • Default value: LeftMouse
  • Containers

    Determines the type of containers that can be interacted with.

    • Class name: ScreenHandlerListSetting
  • Item Filtering Mode

    Defines how items will be filtered when interacting with slots.

    • Class name: EnumSetting
    • Available values: Whitelist, Blacklist, None
    • Default value: Whitelist
  • Item Whitelist

    List of items that should be selected if filtering mode is set to Whitelist.

    • Class name: ItemListSetting
    • Default value:
  • Item Blacklist

    List of items that should be ignored if filtering mode is set to Blacklist.

    • Class name: ItemListSetting
    • Default value:
  • Slot Mode

    Determines how slots will be selected for interaction.

    • Class name: EnumSetting
    • Available values: Default, All
    • Default value: Default
  • Slots To Click

    Specific slots that should be interacted with when selection mode is set to Default.

    • Class name: StringSetting
    • Default string: 1-27
  • Slots Limitation

    Defines the slot limitation. For example, when using 'MAIN_START', all slots will be limited to the inventory beginning.

    • Class name: EnumSetting
    • Available values: HOTBAR_START, HOTBAR_END, OFFHAND, MAIN_START, MAIN_END, ARMOR_START, ARMOR_END
    • Default value: MAIN_START
  • Ignore Empty Slots

    Determines if empty slots should be skipped.

    • Class name: BoolSetting
    • Default value: true
  • Slot Click Delay

    The delay in milliseconds between individual slot clicks.

    • Class name: IntSetting
    • Min value: -2147483648
    • Min slider value: 0
    • Default value: 50
    • Max value: 2147483647
    • Max slider value: 1000
  • Iteration Delay

    The delay in milliseconds between each full iteration of slot clicks.

    • Class name: IntSetting
    • Min value: -2147483648
    • Min slider value: 0
    • Default value: 50
    • Max value: 2147483647
    • Max slider value: 1000

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Z Aimbot

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Smart aimbot that takes many settings into account when targeting.

  • Entities

    Specifies the entity types to aim at.

    • Class name: EntityTypeListSetting
  • Range

    Maximum distance to target entities.

    • Class name: DoubleSetting
    • Min value: 0.0
    • Min slider value: 0.0
    • Default value: 4.5
    • Max value: Infinity
    • Max slider value: 10.0
  • Priority

    Sorting method to prioritize targets within range.

    • Class name: EnumSetting
    • Available values: LowestDistance, HighestDistance, LowestHealth, HighestHealth, ClosestAngle
    • Default value: ClosestAngle
  • Ignore Babies

    Prevents aiming at baby variants of mobs.

    • Class name: BoolSetting
    • Default value: true
  • Ignore Named

    Prevents aiming at named mobs.

    • Class name: BoolSetting
    • Default value: false
  • Ignore Passive

    Allows aiming at passive mobs only if they target you.

    • Class name: BoolSetting
    • Default value: true
  • Ignore Tamed

    Prevents aiming at tamed mobs.

    • Class name: BoolSetting
    • Default value: false
  • Ignore Friends

    Prevents aiming at players on your friends list.

    • Class name: BoolSetting
    • Default value: true
  • Aim Target

    Part of the target entity's body to aim at.

    • Class name: EnumSetting
    • Available values: Head, Body, Feet
    • Default value: Head
  • Instant Aim

    Aim at the target entity instantly.

    • Class name: BoolSetting
    • Default value: false
  • Sync Speed With Cooldown

    Synchronize aim speed with attack cooldown progress.

    • Class name: BoolSetting
    • Default value: false
  • Speed

    Speed at which to adjust aim.

    • Class name: DoubleSetting
    • Min value: 0.0
    • Min slider value: 0.1
    • Default value: 1.0
    • Max value: Infinity
    • Max slider value: 10.0
  • Target Movement Prediction

    Amount to predict the target's movement when aiming.

    • Class name: DoubleSetting
    • Min value: 0.0
    • Min slider value: 0.0
    • Default value: 0.0
    • Max value: Infinity
    • Max slider value: 20.0
  • Use Fov Range

    Restrict aiming to entities within the specified FOV.

    • Class name: BoolSetting
    • Default value: true
  • Fov Range

    Maximum Field of View (FOV) range for targeting entities.

    • Class name: DoubleSetting
    • Min value: -Infinity
    • Min slider value: 0.0
    • Default value: 90.0
    • Max value: Infinity
    • Max slider value: 180.0
  • Ignore Walls

    Allow aiming through walls.

    • Class name: BoolSetting
    • Default value: false

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Z Kill Aura

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Killaura which only attacks target if you aim at it.

  • Entities

    Specifies the entity types to target for attack.

    • Class name: EntityTypeListSetting
  • Range

    Defines the maximum range for attacking a target entity.

    • Class name: DoubleSetting
    • Min value: 0.0
    • Min slider value: 0.0
    • Default value: 4.5
    • Max value: Infinity
    • Max slider value: 6.0
  • Ignore Babies

    Prevents attacking baby variants of mobs.

    • Class name: BoolSetting
    • Default value: true
  • Ignore Named

    Prevents attacking named mobs.

    • Class name: BoolSetting
    • Default value: false
  • Ignore Passive

    Allows attacking passive mobs only if they target you.

    • Class name: BoolSetting
    • Default value: true
  • Ignore Tamed

    Prevents attacking tamed mobs.

    • Class name: BoolSetting
    • Default value: false
  • Ignore Friends

    Prevents attacking players on your friends list.

    • Class name: BoolSetting
    • Default value: true
  • Ignore Walls

    Allows attacking through walls.

    • Class name: BoolSetting
    • Default value: false
  • On Fall Mode

    Chooses an attack strategy when falling to maximize critical damage.

    • Class name: EnumSetting
    • Available values: None, Value, RandomValue
    • Default value: Value
  • On Fall Value

    Defines a specific value for attacking while falling.

    • Class name: DoubleSetting
    • Min value: 0.0
    • Min slider value: 0.0
    • Default value: 0.25
    • Max value: Infinity
    • Max slider value: 1.0
  • On Fall Min Random Value

    Specifies the minimum randomized value for attacking while falling.

    • Class name: DoubleSetting
    • Min value: 0.0
    • Min slider value: 0.0
    • Default value: 0.2
    • Max value: Infinity
    • Max slider value: 1.0
  • On Fall Max Random Value

    Specifies the maximum randomized value for attacking while falling.

    • Class name: DoubleSetting
    • Min value: 0.0
    • Min slider value: 0.0
    • Default value: 0.4
    • Max value: Infinity
    • Max slider value: 1.0
  • Hit Speed Mode

    Selects a hit speed mode for attacking.

    • Class name: EnumSetting
    • Available values: None, Value, RandomValue
    • Default value: Value
  • Hit Speed Value

    Defines a specific hit speed value for attacking.

    • Class name: DoubleSetting
    • Min value: -Infinity
    • Min slider value: -10.0
    • Default value: 0.0
    • Max value: Infinity
    • Max slider value: 10.0
  • Hit Speed Min Random Value

    Specifies the minimum randomized hit speed value.

    • Class name: DoubleSetting
    • Min value: -Infinity
    • Min slider value: -10.0
    • Default value: 0.0
    • Max value: Infinity
    • Max slider value: 10.0
  • Hit Speed Max Random Value

    Specifies the maximum randomized hit speed value.

    • Class name: DoubleSetting
    • Min value: -Infinity
    • Min slider value: -10.0
    • Default value: 0.0
    • Max value: Infinity
    • Max slider value: 10.0
  • Swing Hand

    Makes hand swing visible client-side.

    • Class name: BoolSetting
    • Default value: true

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