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aiUseTime

LaffoonGame edited this page Nov 15, 2017 · 4 revisions

aiUseTime: Condition

  • Anytime
  • Invalid
  • NoEnemyShipsInGravityWell
  • NotInCombat
  • OnlyIfOwnTitan
  • OnlyInCombat
  • OnlyWhenAboutToDie
  • OnlyWhenAttackTargetIsInFiringSolution
  • OnlyWhenAttackTargetIsInFiringSolutionAndHasAttackOrder
  • OnlyWhenBombing
  • OnlyWhenDebrisWithinRange
    • onlyAutoCastWhenDebrisWithinRange: Decimal
  • OnlyWhenDisabled
  • OnlyWhenEnemyFleetWillPrevail
  • OnlyWhenHullDamageExceeds
  • OnlyWhenManyTargetsHaveHullDamage
  • OnlyWhenManyTargetsHaveShieldDamage
  • OnlyWhenManyTargetsHyperspacingTowardsMyGravityWell
  • OnlyWhenManyTargetsInCombatDoNotHaveBuff
  • OnlyWhenManyTargetsInRange
  • OnlyWhenManyTargetsInRangeOfBank
  • OnlyWhenMovingFar
  • OnlyWhenMovingThresholdDistance
  • OnlyWhenOrbitingEnemyOrAlliedPlanet
  • OnlyWhenOrbitingEnemyPlanet
  • OnlyWhenTakingDamage
  • OnlyWithNoOrder
  • OnlyWithNoOrderOrAutoAttackButNotIfTargettingMine
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