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finishConditionType

ZombiesRus5 edited this page Dec 19, 2018 · 5 revisions

finishConditionType : Condition

  • AbilityUsed
  • AllOnDelayInstantActionsDone
  • AllPeriodicActionsDone
  • AntiMatterDepleted
  • AnyInstantActionWithTriggerTypeDone
  • AnyOnConditionInstantActionDone
  • DamageTaken
  • EnterHyperspace
  • ExitHyperspace
  • FightersKilled
  • FirstSpawnerNoLongerHasBuff
  • Invalid
  • LastSpawnerNoLongerHasBuff
  • NoTarget
  • OutOfRange
  • OwnerChanged
  • OwnerHullAbovePerc
  • OwnerIsFriendlyToFirstSpawner
  • OwnerNoLongerHasBuff
  • ResearchNotMet
  • ShieldFailure
  • TargetConstructionCannotBeUpdated
  • TargetIsConstructed
  • TargetNoLongerActivelyBeingConstructed
  • TargetOwnerIsFriendly
  • TargetOwnerIsHostile
  • TargetOwnerIsNeutral
  • TimeElapsed
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