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planetmoduleshipfactory
ZombiesRus5 edited this page Apr 21, 2019
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==References==
-
- minZoomDistanceMult : Decimal
- ability:0 : Entity
- ability:1 : Entity
- ability:2 : Entity
- ability:3 : Entity
- ability:4 : Entity
- MaxAntiMatter : Decimal
- AntiMatterRestoreRate : Decimal
- numRandomDebrisLarge : Decimal
- numRandomDebrisSmall : Decimal
- numSpecificDebris : Iteration
- specificDebrisMeshName : Mesh
- armorType : Enumeration
- hudIcon : Brush
- smallHudIcon : Brush
- infoCardIcon : Brush
- planetUpgradeSlotType : Enumeration
- planetUpgradeSlotCount : Integer
- basePrice : Cost
- NameStringID : StringInfo
- DescriptionStringID : StringInfo
- planetModuleRoleType : Enumeration
- statCountType : Enumeration
- Prerequisites : researchPrerequisites
- MaxHullPoints : Decimal
- HullPointRestoreRate : Decimal
- BaseArmorPoints : Decimal
- MaxShieldPoints : Decimal
- ShieldPointRestoreRate : Decimal
- maxShieldMitigation : Decimal
- ExperiencePointsForDestroying : Decimal
- resourceExtractionType : Enumeration
- cultureSpreadRate : Decimal
- isAffectedBySimilarModuleCostResearch : Boolean
- placementRadius : Decimal
- nearPlacementDistOffset : Decimal
- farPlacementDistOffset : Decimal
- spawnCount : Integer
- swapMineType : Entity
- angularSpeed : Decimal
- rotateSoundName : Sound
- rotateFacingType : Enumeration
- rotateConstantly : Boolean
- ShieldMeshName : Mesh
- renderShield : Boolean
- NumSoundsFor:ONATTACKORDERISSUED : Iteration
- SoundID : Sound
- NumSoundsFor:ONCREATION : Iteration
- SoundID : Sound
- NumSoundsFor:ONGENERALORDERISSUED : Iteration
- SoundID : Sound
- NumSoundsFor:ONSELECTED : Iteration
- SoundID : Sound
- NumSoundsFor:ONSTARTPHASEJUMP : Iteration
- SoundID : Sound
- MeshNameInfoCount : Iteration
- meshNameIncreasedEffectName : Particle
- meshNameDecreasedEffectName : Particle
- ExplosionName : Explosion
- mainViewIcon : Brush
- picture : Brush
- minShadow : Decimal
- maxShadow : Decimal
- formationRank : Integer
- baseBuildTime : Decimal
- buildEffectName : Particle