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When holding down the "Jump" function, the character will move up and slow down until it falls back down. This is an unnatural form of movement that needs to be re-done in the future.
The text was updated successfully, but these errors were encountered:
Changing the jump function to add velocity instead of directly moving the character up would add a more realistic jump however the problem that I ran into is that if you hold the spacebar you constantly go upwards. I need to figure out how to detect whether or not the player is on the ground.
When holding down the "Jump" function, the character will move up and slow down until it falls back down. This is an unnatural form of movement that needs to be re-done in the future.
The text was updated successfully, but these errors were encountered: