- Gameplay
- Libraries used
- GLUT (OpenGL Utility Toolkit)
- OpenGL (Open Graphics Library)
- stdio.h (Standard Input Output Header)
- math.h (Mathematical Header)
- stdlib.h (Standard Library Header)
- cmath (C++ Mathematical Header)
- random (Random Header)
- opengl/gl.h (OpenGL Header)
- opengl/glu.h (OpenGL Utility Header)
-
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This repository contains the code for an AirHockey game implemented using OpenGL. The game is a two-player game, where each player controls a paddle to hit a puck towards the opponent's goalpost. The game is played on a table with a frictionless surface, and the objective is to score points by hitting the puck into the opponent's goalpost.
abdallahalkashawy/Airhocky
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This repository contains the code for an AirHockey game implemented using OpenGL. The game is a two-player game, where each player controls a paddle to hit a puck towards the opponent's goalpost. The game is played on a table with a frictionless surface, and the objective is to score points by hitting the puck into the opponent's goalpost.
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