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Map - Don't shake map when player is dead #5843

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merged 1 commit into from
Dec 2, 2017
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Close #5830

Dead player had very small velocity (0.001) for a bit after dying, maybe from ragdoll
Caused mapshake to trigger on respawn screen (which I guess uses the same map)

@PabstMirror PabstMirror added the kind/bug-fix Release Notes: **FIXED:** label Dec 2, 2017
@PabstMirror PabstMirror added this to the 3.12.0 milestone Dec 2, 2017
@PabstMirror PabstMirror merged commit a00457c into master Dec 2, 2017
@PabstMirror PabstMirror deleted the dontRagdollMap branch December 2, 2017 17:57
BaerMitUmlaut pushed a commit that referenced this pull request Aug 5, 2019
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