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Dragging - Fix player getting locked with isCarrying #6770

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merged 1 commit into from
Jan 7, 2019

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PabstMirror
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Player could get bugged with player getVariable "ace_dragging_isCarrying" set to true
(then cannot use ace interaction menu)

Reproduce:
Try to carry unconscious X
During pickup anim, X gets shot and dies

FUNC(dropObject) sets QGVAR(isDragging)
FUNC(dropObject_carry) sets QGVAR(isCarrying)

@PabstMirror PabstMirror added the kind/bug-fix Release Notes: **FIXED:** label Jan 7, 2019
@PabstMirror PabstMirror added this to the 3.13.0 milestone Jan 7, 2019
@Drofseh
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Drofseh commented Jan 7, 2019

I think this has happened to me before.
I had to interact with the dead body and "put it down" before I could interact with other things again.

@PabstMirror PabstMirror merged commit 59aa381 into master Jan 7, 2019
@PabstMirror PabstMirror deleted the fixDraggingCall branch January 7, 2019 15:45
@PabstMirror PabstMirror modified the milestones: 3.13.0, 3.12.6 Feb 23, 2019
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3 participants