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Optionals - Add No Medical and No Realistic Names components #8187
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378df6c
Add nomedical and norealisticnames components
Dystopian fea13ca
Merge remote-tracking branch 'upstream/master' into nomedical
Dystopian 0bfdab7
Add fire component disabling
Dystopian 9a3ec0f
Merge remote-tracking branch 'upstream/master' into nomedical
Dystopian 655fbe6
Make it work
Dystopian 83b47ce
remove headlight skipping
LinkIsGrim f10e7a7
Merge branch 'master' of https://github.com/acemod/ACE3
LinkIsGrim fee1741
Merge branch 'master' of https://github.com/acemod/ACE3
LinkIsGrim fae6079
Merge branch 'master' into nomedical
LinkIsGrim a8aa453
update preprocess syntax
LinkIsGrim 9a49ad2
fix git screwup
LinkIsGrim 4eaca5b
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,2 @@ | ||
[preprocess] | ||
enabled = false |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,2 @@ | ||
[preprocess] | ||
enabled = false |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,2 @@ | ||
[preprocess] | ||
enabled = false |
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[preprocess] | ||
enabled = false |
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@@ -0,0 +1,2 @@ | ||
[preprocess] | ||
enabled = false |
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[preprocess] | ||
enabled = false |
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[preprocess] | ||
enabled = false |
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@@ -0,0 +1,2 @@ | ||
[preprocess] | ||
enabled = false |
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@@ -0,0 +1,2 @@ | ||
[preprocess] | ||
enabled = false |
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[preprocess] | ||
enabled = false |
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@@ -0,0 +1,2 @@ | ||
[preprocess] | ||
enabled = false |
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@@ -0,0 +1,2 @@ | ||
[preprocess] | ||
enabled = false |
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@@ -0,0 +1,2 @@ | ||
[preprocess] | ||
enabled = false |
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z\ace\addons\nomedical | ||
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#include "script_component.hpp" | ||
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class CfgPatches { | ||
class ADDON { | ||
name = COMPONENT_NAME; | ||
units[] = {}; | ||
weapons[] = {}; | ||
requiredVersion = REQUIRED_VERSION; | ||
requiredAddons[] = {}; | ||
author = ECSTRING(common,ACETeam); | ||
authors[] = {"Dystopian"}; | ||
url = ECSTRING(main,URL); | ||
VERSION_CONFIG; | ||
}; | ||
}; |
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#define COMPONENT nomedical | ||
#define COMPONENT_BEAUTIFIED No Medical | ||
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#include "\z\ace\addons\main\script_mod.hpp" | ||
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#include "\z\ace\addons\main\script_macros.hpp" |
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z\ace\addons\norealisticnames | ||
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#include "script_component.hpp" | ||
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class CfgPatches { | ||
class ADDON { | ||
name = COMPONENT_NAME; | ||
units[] = {}; | ||
weapons[] = {}; | ||
requiredVersion = REQUIRED_VERSION; | ||
requiredAddons[] = {}; | ||
author = ECSTRING(common,ACETeam); | ||
authors[] = {"Dystopian"}; | ||
url = ECSTRING(main,URL); | ||
VERSION_CONFIG; | ||
}; | ||
}; |
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#define COMPONENT norealisticnames | ||
#define COMPONENT_BEAUTIFIED No Realistic Names | ||
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#include "\z\ace\addons\main\script_mod.hpp" | ||
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#include "\z\ace\addons\main\script_macros.hpp" |
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Why not just this? 🤔
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This way can define
PATCH_SKIP
with several conditions. E.g.:and then you use
PATCH_SKIP
just once to disable component withACE_PATCH_NOT_LOADED
. In this PR this is mostly a good template for other__has_include
components. I liked @PabstMirror idea and implemeted it here too.See also
ACE3/addons/compat_ws/config.cpp
Lines 3 to 9 in fdbcc62
Also you have
PATCH_SKIP
undefined in suggestion.There was a problem hiding this comment.
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Ok your example adds multiple conditions, but you can also do that like this:
Although that is uglier and I wouldn't want to do it.
Not sure, we just need the opposite of
skipWhenMissingDependencies
!Fixed suggestion.
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I am not fully sure about
#if
, but I seem to remember that preprocessor "commands" like that are not able to be nested(at least#ifdef
is not able to be nested)There was a problem hiding this comment.
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Ah, and they also don't support logical operators I believe. Yeah, we need a
skipWhenLoaded
.There was a problem hiding this comment.
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works on game, mikro and hemtt
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What about
#ifndef
, is it working everywhere ? Cuz if it is, I don't see why do ifdef-else.There was a problem hiding this comment.
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This should be fixed at least for a patch or two.
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#9294 seems to work fine with nesting.